Werebeasts in TESO

Post » Sat Nov 10, 2012 6:31 pm

We know that Werewolves will be http://www.g4tv.com/thefeed/blog/post/729386/the-elder-scrolls-online-introduction-dev-diary-explore-all-of-tamriel/ in TESO and that they may be playable but how do you expect them to be portrayed as enemies or friends? What do you expect and want the play-style to be? What do you want out of the perks and negatives? I expect a few quest and hope for at the least the standard lunar transformations and stats (bloodlust, night eye, detect humanoid, etc) to be incorporated in gameplay in some way.

Because we are traveling to the various Provinces of Tamriel do you expect to see the other Werebeasts? How do you think they will differ from Werewolves and each other? I think some, if not all will be featured at some point and I hope they will be playable as well. I expect, if featured, that they will all have their own different set of bonuses and stats. I imagine that Werebears would have greater bonuses of strength, Werelions stealth and Werevultures the ability to fly. And yes, Weresharks. I have my reasons.

How do you think they will be presented in the game from a lore perspective? What do you think of the Undead Werewolf known as http://www.gameinformer.com/b/features/archive/2012/06/21/daedra-werewolves-and-vampires-the-creatures-of-the-elder-scrolls-online.aspx and the packs (pack?) of Werewolves attacking towns? Given what we know about Werebeast numbers and the disease's prolific limitations I would say that explanations are warranted though I keep in mind that we know little about the game itself and the status of Werebeast in this time period.

Discuss.
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Alan Whiston
 
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Post » Sat Nov 10, 2012 7:24 pm

I think the werewolves of TESO will be extremely limited. I definitely don't think we will see anything other than werewolves and the ability to transform will most likely be a short-lived combat ability with a cool-down timer. I don't know how transforming into vampires would work, so I'm going to assume we won't be able to turn. If we discover that isn't the case later on, I'll be pleasantly surprised. :biggrin:
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Rowena
 
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Post » Sat Nov 10, 2012 3:57 pm

I think it would be a lot better if they only were available at night. It would be pretty out of place to see a werewolf strolling around during the day. They could have it set up that during the day they are bandits who have lycanthropy and then auto change during the night.
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MatthewJontully
 
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