» Sat May 19, 2012 5:41 am
Edit: It appears the Unarmed damage scales with level up to Level 50, which is when enemies should stop scaling anyway. At Level 50 it's 60 damage, which should be equivalent to non-improved Daedric weaponry with 100 One-Handed + Perks.
SkyEdit makes this much easier, however there's no way without the CK to fix the fact that it stops scaling at Level 45.
I think I can release a quick mod for upping damage, and another for upping health (for those of us that play on Master).
Also look into making it so transforming isn't a death sentence due to its long 10 second animation.