Werewolf Damage Increase

Post » Sat May 19, 2012 6:50 am

Topic that seems to get mentioned often i know but ive had a good look about but seem to be at a loss, is there any mods out there that im not seeing that will just give werewolves a bit of a buff to their damage output or even just a console command i can use each time, i really looked forward to this but the higher you level the more damage really starts to drop off till you mainly use it as a horse replacement. I know the power attack is nice but honestly, im just after some fun with a bite to eat :banana:
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Trevi
 
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Post » Sat May 19, 2012 3:38 am

Ive ansered this very question b4 ^^ No mods ive seen about yet tho a command that will work you may want to fiddle with and find the value that works best for your needs tho bare in mind it will make your non werewolf form,s punches op as well

player.forceav UnarmedDamage 200

Using the forceav instead of the setav should make it stick reguardless of how many times you transform back and forth ^^
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Benjamin Holz
 
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Post » Sat May 19, 2012 1:07 pm

The only problem with that is that it makes your punch damage ridiculous too.
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maddison
 
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Post » Sat May 19, 2012 5:41 am

Edit: It appears the Unarmed damage scales with level up to Level 50, which is when enemies should stop scaling anyway. At Level 50 it's 60 damage, which should be equivalent to non-improved Daedric weaponry with 100 One-Handed + Perks.

SkyEdit makes this much easier, however there's no way without the CK to fix the fact that it stops scaling at Level 45.

I think I can release a quick mod for upping damage, and another for upping health (for those of us that play on Master).

Also look into making it so transforming isn't a death sentence due to its long 10 second animation.
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roxxii lenaghan
 
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Post » Sat May 19, 2012 10:01 am

The only problem with that is that it makes your punch damage ridiculous too.

Yes yes im well aware of this slight draw back as i stated in the 1st reply Tho some of us that play on master setting and with lvl progression tweaked also spend most of their game time as a werewolf and to hell with the main quest. Script Dragon and some plugs made for it (Toggle WereWolf) allow for this style of play ^^
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Marion Geneste
 
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Post » Sat May 19, 2012 12:06 pm

Thanks for the console command, also came across this http://skyrimnexus.com/downloads/file.php?id=4739 which says it will increase werewolf damage bonus by 50% so will have to see which works nicer :biggrin:
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Crystal Clarke
 
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Post » Sat May 19, 2012 5:32 am

Alright, just finished my own tweaks to Werewolves here: http://www.gamesas.com/topic/1325603-relz-werewolf-tweaks-for-slightly-stronger-werewolves/

It's completely modular so you can choose what bonuses you want.
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Connie Thomas
 
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