Here were some small ideas I had.
- You can tell when other people are werewolves even when in human form(maybe they will have a yellow tint around their eyes or something).
- Wolves would not attack you even in human form(Maybe you can even make one your pet!)
- Better interaction with NPC's, seriously so annoying having EVERYONE attack you when you turn, you are a [censored] werewolf civilians should be booking it for there homes, Guards shouldn't charge to attack you on sight only if you approach town to close(like they can draw there swords and will look at you as you circle the town exit maybe), don't have a bounty placed on you just for being a werewolf maybe the people in the hold will acknowledge you as a werewolf though if you get caught transforming(like they glare at you and maybe mumble if you come around)
- Please let non-companions contract lycanthropy. This wouldn't be to unplausable, like if you want to seek a cure you could be directed to the companions who "have much field experience and who may be able to help you in the right direction".
Add some changes to the Silver Hand, they were just bandits basically who hunted werewolves. I mean they are werewolf hunters and they dress in light armor. I mean even Iron Would make sense, but the upper echelons would seem more paladinish. Steel Armor with Warhammers, anti-werewolf specific abilities(like an Aura that hurts werewolves).
Sinding still has alot of bugs that need to be fixed, also why is it when he talks to you even in werewolf form he sounds normal, give him a more bestial tone.
Thats off the top of my head anyone else?