Werewolves underestimated?

Post » Sun Nov 18, 2012 4:12 am

Am I the only one(I'm sure I'm not) that knows how good the werewolf is? It annoys me a bit when I hear people saying how much better the Vampire Lord mode is compared to the new Werewolves when I've mastered both, played both, and play on master difficulty since before I even got the beta and know firsthand how Overpowerd the werewolf can be, especially with the moon totem that summons the two extremely powerful werewolves by your side. Am I alone in this knowledge? If you don't agree, tell me why so I can see if it's just a simple matter of different playing styles, like mages who are werewolves who have a disadvantage due to smaller amounts of health compared to warrior who is a werewolf, or warrior vamp lords that would have less magicka then a mage who is a vamp lord would have.
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City Swagga
 
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Post » Sun Nov 18, 2012 5:08 am

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Laura
 
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Post » Sun Nov 18, 2012 10:10 am

I have always been a werewolf. Can't stand the bloody vampire thing. Though I do agree werewolves were terrible at high levels since they get owned by even 1 guard, I bet the new perks made them equal on that point and a bit stronger.
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Red Bevinz
 
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Post » Sun Nov 18, 2012 6:01 am

I have always been a werewolf. Can't stand the bloody vampire thing. Though I do agree werewolves were terrible at high levels since they get owned by even 1 guard, I bet the new perks made them equal on that point and a bit stronger.

I've played both, (level 81, master difficulty) and the werewolf is simply too "high risk" in my opinion. Sure, he can take a few more arrows and do a TON more damage, but you have to stop combat to feed on a corpse. On top of that, if you change while at low health as a werewolf, you automatically die. Vampire Lords suffer from this to a greater extent, but at least you can choose when you want the transformation back to a human to occur. But yes, it really is about play styles. I simply hate that the werewolf has to do that lunge attack to ragdoll enemies. For me, it's clunky, and unreliable.
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Dark Mogul
 
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Post » Sat Nov 17, 2012 7:46 pm

I've played both, (level 81, master difficulty) and the werewolf is simply too "high risk" in my opinion. Sure, he can take a few more arrows and do a TON more damage, but you have to stop combat to feed on a corpse. On top of that, if you change while at low health as a werewolf, you automatically die. Vampire Lords suffer from this to a greater extent, but at least you can choose when you want the transformation back to a human to occur. But yes, it really is about play styles. I simply hate that the werewolf has to do that lunge attack to ragdoll enemies. For me, it's clunky, and unreliable.

You dont have to, you can do a left power attack while standing i believe. Either way it seems simple to me. As for eating the corpse, u can just howl immediatley afterwards and it will automatically absorb all the health but cut the animation short. Instant heal. Worsecase scenario, u miss the lunge and do it again. And u can do it over and over and over as much as u want. Thats extremely reliable.
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Phillip Brunyee
 
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Post » Sun Nov 18, 2012 10:42 am

Let's face facts, your wolves would all be on the floor as soon as the VL saw you, the grip spell is incredibly strong.

Against bandit marauders it takes 3-4 spells on master to take one down, your werewolf has less health than that bandit marauder (which has 900) so your wolf will be dragged into the air, then taken out by 4 spells.
My last post that you didn't answer..

The fact is that vampire lords are more durable, have a very strong ranged attack and have the ability to immobilise pretty much every enemy you come across. They can summon, turn invulnerable, grip enemies and have reliable ranged healing.

Edit: ignore the quote, you replied.
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Multi Multi
 
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Post » Sat Nov 17, 2012 9:38 pm

My last post that you didn't answer..

The fact is that vampire lords are more durable, have a very strong ranged attack and have the ability to immobilise pretty much every enemy you come across. They can summon, turn invulnerable, grip enemies and have reliable ranged healing.
yea i did, and werewolves can make u immoble on top of nocking people off ledges and their summons are much more powerful.
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Krystina Proietti
 
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Post » Sun Nov 18, 2012 8:55 am



You dont have to, you can do a left power attack while standing i believe. Either way it seems simple to me. As for eating the corpse, u can just howl immediatley afterwards and it will automatically absorb all the health but cut the animation short. Instant heal. Worsecase scenario, u miss the lunge and do it again. And u can do it over and over and over as much as u want. Thats extremely reliable.

That's the problem, however. As soon as you stand still to do a power attack, you're exposing yourself. As for the lunge attack, after a while, it simply would NOT work properly. I would hold down the right trigger and literally nothing would happen. That's killed me quite a few times. There's no debating that werewolves do more damage than vampires, but vampires have much better survivability. I would go into large bandit camps as a werewolf, summon a few up, one shot a decent number of enemies, and then promptly get killed by some archer. With the vampire lord, that has never really been a problem.
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Alexx Peace
 
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Post » Sun Nov 18, 2012 2:09 am

That's the problem, however. As soon as you stand still to do a power attack, you're exposing yourself. As for the lunge attack, after a while, it simply would NOT work properly. I would hold down the right trigger and literally nothing would happen. That's killed me quite a few times. There's no debating that werewolves do more damage than vampires, but vampires have much better survivability. I would go into large bandit camps as a werewolf, summon a few up, one shot a decent number of enemies, and then promptly get killed by some archer. With the vampire lord, that has never really been a problem.

I've never had a problem with the power attack not working. Sounds like a glitch. As for the power attack, you're not exposed, because u can move while u do it and its really quick. Thats the easiest way to do the special attack actually. Move forward and power attack. Its super quick and easy to do. Too easy really.
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Steve Smith
 
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Post » Sat Nov 17, 2012 7:26 pm



I've never had a problem with the power attack not working. Sounds like a glitch. As for the power attack, you're not exposed, because u can move while u do it and its really quick. Thats the easiest way to do the special attack actually. Move forward and power attack. Its super quick and easy to do. Too easy really.

I guess it comes down to play style, then. Playing as a werewolf in Skyrim was assuring my death almost as surely as playing Dark Souls. But as a vampire lord, I could hunt down legendary dragons. In the end, I suppose I just prefer using spells over melee.
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Roisan Sweeney
 
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Post » Sat Nov 17, 2012 7:28 pm

I guess it comes down to play style, then. Playing as a werewolf in Skyrim was assuring my death almost as surely as playing Dark Souls. But as a vampire lord, I could hunt down legendary dragons. In the end, I suppose I just prefer using spells over melee.

That would do it. I'm the same way as far as legendary dragons go, but I'm almost always a warrior, preferring melee over spells. It would also explain the arrows thing since as a warrior I'd have much more health. Difference in playstyles, like u said.
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Dominic Vaughan
 
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Post » Sat Nov 17, 2012 11:29 pm



That would do it. I'm the same way as far as legendary dragons go, but I'm almost always a warrior, preferring melee over spells. It would also explain the arrows thing since as a warrior I'd have much more health. Difference in playstyles, like u said.

Ah, there we go. Although I did put some points into health, I put most of them into magic. As a human, I would simply use restoration to keep my health up while I hack opponents down with my sword. Even though my character is a spell-sword, that's only because of armor. Take that away, he's really just a Mage. Which would explain why werewolves are so godly for you, and crappy for me (and vise-versa with Lords).
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Claudz
 
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Post » Sat Nov 17, 2012 8:52 pm

For Werewolves to be underestimated they would need to actually be good first.
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Zualett
 
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Post » Sun Nov 18, 2012 5:18 am

Ah, there we go. Although I did put some points into health, I put most of them into magic. As a human, I would simply use restoration to keep my health up while I hack opponents down with my sword. Even though my character is a spell-sword, that's only because of armor. Take that away, he's really just a Mage. Which would explain why werewolves are so godly for you, and crappy for me (and vise-versa with Lords).

Indeed. I put some points in stamina, and all the rest in health. None in magicka.
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brenden casey
 
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Post » Sun Nov 18, 2012 1:30 am

For Werewolves to be underestimated they would need to actually be good first.

They're more than good, theyyyyyyyrrre Great! Seriously, though after dlc, they're pretty op.
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Stu Clarke
 
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Post » Sun Nov 18, 2012 5:43 am

They're more than good, theyyyyyyyrrre Great! Seriously, though after dlc, they're pretty op.

Overpowered in comparison to what exactly? Vampire Lords and even normal characters are considerably better. At higher levels you pretty much die instantly as a Werewolf if you don't get the chain ragdoll in fast enough.
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saharen beauty
 
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Post » Sat Nov 17, 2012 7:56 pm

Overpowered in comparison to what exactly? Vampire Lords and even normal characters are considerably better.

Not if you know what you're doing. If i can take out a legendary dragon on master difficulty by myself as a werewolf, I'd consider that a little OP. Its obvious u havnt given a fair shake to team jacob if you think normal npcs are better after dlc.
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FirDaus LOVe farhana
 
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Post » Sat Nov 17, 2012 10:09 pm

Not if you know what you're doing. If i can take out a legendary dragon on master difficulty by myself as a werewolf, I'd consider that a little OP. Its obvious u havnt given a fair shake to team jacob if you think normal npcs are better after dlc.

I'm very familiar with Werewolf gameplay and I know exactly how they perform in comparison to other styles. As I said, at higher levels and/or difficulties you have to chain ragdoll everything to win because otherwise you get one or two hit killed due to zero armor rating.

I prefer Werewolves over Vampirism but I'm not going to be a really devoted fan to the point I lie to myself and say Werewolves aren't a downgrade button.

"I can kill X as a Werewolf therefor they are overpowered" is a terrible argument.
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Laura Simmonds
 
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Post » Sun Nov 18, 2012 10:06 am

Pete lets not feed the bridge dweller folks.
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Kelly James
 
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Post » Sat Nov 17, 2012 8:32 pm

I'm very familiar with Werewolf gameplay and I know exactly how they perform in comparison to other styles. As I said, at higher levels and/or difficulties you have to chain ragdoll everything to win because otherwise you get one or two hit killed due to zero armor rating.

I prefer Werewolves over Vampirism but I'm not going to be a really devoted fan to the point I lie to myself and say Werewolves aren't a downgrade button.

"I can kill X as a Werewolf therefor they are overpowered" is a terrible argument.

Not when the enemy in question has the most health in game, and i can do it without losing any health. That is my opinion, not that i'm complaining. Thats not a terrible argument or an argument at all. It's my opinion. And the health on your character may be low for your level. I dont need to chain the lunge attack as much as i used to, its just a really good tactic. I'm not gonna say that i eat dragon bite attacks or anything, but its more then enough to tango with the strongest of enemies. I play on master, so i know its good enough. And u dont need to chain ragdoll, because i still take out enemies like dragons or their priests that CANT be ragdolled, by using the werewolf summons as distractions.
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Ricky Rayner
 
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