So what are you bringing to Utah? (In Honest Hearts DLC)

Post » Wed Jan 19, 2011 7:55 am

Hey guys, just figured I would make this to get people's minds churning about what they want to do or bring into New Canaan.

I think for my character hes going to bring the following items that will prove useful there (if not confiscated first):
Clothing: Armored Vault Suit and Ranger Helmet
Weapons: Weathered Pistol (15 rds), Riot shotgun (30rds), Gobi sniper rifle (10 rds), powder charge and machete gladius
Consumables: 5 stimpacks, and one weapon repair kit
Misc: vault canteen and 10 lockpicks
Money: 200 $ in ncr money and 1 legion aurous

Note: in my game, I am hostile with both NCR and Legion. Brotherhood, Great Khans, Powder Gangers are all wiped out. Caesar and Kimball are dead along with many key figures within NCR and Legion. I am choosing the independent route. All missions are completed aside from final end game mission.

how about you guys?
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James Shaw
 
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Joined: Sun Jul 08, 2007 11:23 pm

Post » Wed Jan 19, 2011 1:07 am

Mercy and a whole bundle of 40mm incendiary rounds. Everything will die.

Burned Man, hah, I'll show him what being burned is about.
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Vicky Keeler
 
Posts: 3427
Joined: Wed Aug 23, 2006 3:03 am

Post » Wed Jan 19, 2011 2:00 am

Clothing: Assassin Suit
Weapons: Riot Shotgun, Hunting Shotgun, 10mm SMG, This Machine, That Gun, Ballistic Fist, and Thump-Thump
Aid: As much as I can so that I won't be walking corpses for a while.
Misc: Bobby Pins
Money: Whatever is in my inventory
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!beef
 
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Joined: Wed Aug 16, 2006 4:41 pm

Post » Wed Jan 19, 2011 7:51 am

Weapons:
Hunting shotgun
Anit-material Rifle
Mysterious Magnum
Automatic Rifle

Armor/Clothes
T-51b Power Armor
T-51b Power Armor Helmet
Assassin Suit

A bunch of stimpacks and doctor bags and all of my caps of course.
All of my ammo is is hand loaded specials like 12g mag, .50match, .308 jsp
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meg knight
 
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Joined: Wed Nov 29, 2006 4:20 am

Post » Wed Jan 19, 2011 7:55 am

Weapons: Dinnerbell, Big Boomer, This Machine, and Maria or if I start from the very beginning of the game, a 9mm and the Weathered 10mm
Armor: If I start from the beginning Armored Vault 13 jumpsuit, otherwise Assassin's Suit or Reinforced Leather Armor. W/ either Ranger Combat Helmet, or a regular ol' Cowboy hat.
Aid: Stimpacks, doctors bags, and a few sunset sarsaparillas.
Misc: Vault Canteen, Bobby Pins, lucky Deathclaw hand (seriously once I got this baby from Quarry Junction I've had little trouble when it comes to any part of the game.)
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Ladymorphine
 
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Post » Wed Jan 19, 2011 4:04 pm

The only significant, and unusual, thing I'll be bringing is a Flamer. Then I'll show Caesar's Legion how it's done.
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Devils Cheek
 
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Post » Wed Jan 19, 2011 4:46 am

I'm going in my skivvies with a spork. They're gonna take all my gear away anyways (highly probable speculation on my part) so I might as well travel in style.

-Gunny out.
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Nicole Coucopoulos
 
Posts: 3484
Joined: Fri Feb 23, 2007 4:09 am

Post » Wed Jan 19, 2011 4:45 am

If it's my Level 10 character, he's bring nothing but Chopper and Raiders Badlands Armour.

If it's my Level 35 character, well he's going full Hunter; Hunting Rifle (all mods), Hunting Shotgun, Maria, Field Hand Armour.
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Amanda Furtado
 
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Joined: Fri Dec 15, 2006 4:22 pm

Post » Wed Jan 19, 2011 5:06 am

Gannon Family Tesla Set, with Annabelle and Mercy!


EVERYTHING MUST DIE!!!
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Kayla Oatney
 
Posts: 3472
Joined: Sat Jan 20, 2007 9:02 pm

Post » Wed Jan 19, 2011 3:12 am

Weapons: Hunting rilfe, Hunting shotgun, Laser rifle , Ballistic Fist
Armor:Probably Combat Mark II since thats what im wearing atm with boones beret I never take that off.
Everything else in my inv.
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Jason White
 
Posts: 3531
Joined: Fri Jul 27, 2007 12:54 pm

Post » Wed Jan 19, 2011 4:48 am

Armor: Remnents power armor
Weapons: fully Modded grenade machine gun, fully modded mini gun, automatic rifle, modded light machine gun, and the modded fat boy
Aid: 1,200stims, 18 weapons repair kits
Caps: 141,000
Misc: all reloading components
Ammo: thousands of Match, Armor piercing, incinderary, surplus, and high explosive

Guns, Lockpick, Speech, Sience, repair, medicine and barter all at 100

I know i know overkill, but......... GO BIG OR GO HOME! :gun:


*edit*
Im gonna hard save my game before i go so if they take all my gear ill just load the save and Drop it off in one of my suites
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Robert Jr
 
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Joined: Fri Nov 23, 2007 7:49 pm

Post » Wed Jan 19, 2011 7:16 am

I'm going in my skivvies with a spork. They're gonna take all my gear away anyways (highly probable speculation on my part) so I might as well travel in style.

-Gunny out.


Oh, the little baby needs his spork? :biggrin:
Man up, soldier!

(I'm expecting to be disarmed, too. Gonna save 'em the trouble)
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Lauren Denman
 
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Joined: Fri Jun 16, 2006 10:29 am

Post » Wed Jan 19, 2011 4:19 pm

Since our caravan gets ambushed by Tribals, I'm betting good money we'll lose all our equipment for the duration of the DLC.
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Lifee Mccaslin
 
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Joined: Fri Jun 01, 2007 1:03 am

Post » Wed Jan 19, 2011 12:44 pm

Since our caravan gets ambushed by Tribals, I'm betting good money we'll lose all our equipment for the duration of the DLC.


This.........unfortunately.
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Hot
 
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Joined: Sat Dec 01, 2007 6:22 pm

Post » Wed Jan 19, 2011 2:13 am

Oh, the little baby needs his spork? :biggrin:
Man up, soldier!

(I'm expecting to be disarmed, too. Gonna save 'em the trouble)

The spork ain't for eating. That's my weapon.

-Gunny out.
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lolli
 
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Joined: Mon Jan 01, 2007 10:42 am

Post » Wed Jan 19, 2011 3:29 pm

Weapons
Fat man and about 1000 mini nukes (I got that many for real it was apart of a glitch), riot shotgun, hunting rifle all mods, assualt carbine,and the brush gun

Clothing
Combat armor, and the assians suit

Aid
Everything without wieght
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Tiffany Holmes
 
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Joined: Sun Sep 10, 2006 2:28 am

Post » Wed Jan 19, 2011 8:18 am

A few drums of gas and a couple of bullets...
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Mariaa EM.
 
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Joined: Fri Aug 10, 2007 3:28 am

Post » Wed Jan 19, 2011 11:21 am

Armor: Remnents power armor and helmet, rebreather, Caesar's armor( might trigger special chat option? )
Weapons: Holorifle, C-4, detonator
Aid: Stimpak, Radaway, Wasteland Omelet, Purified Water, Doctor's Bag, Coyote tobacco chew, Weapon Repair Kit, Slasher
Caps: All
Misc: -
Ammo: MF cell max charge

I will show you barbarian the power of technology!
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adam holden
 
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Joined: Tue Jun 19, 2007 9:34 pm

Post » Wed Jan 19, 2011 1:46 pm

Assuming we don't have everything taken from us, I'll likely travel light. Probably some leather armor, an assault carbine with 200 rounds of regular 5mm, and maybe a .357 magnus or 9mm with 50 rounds or so.

Everything else will be extremely limited, since I generally do that now. If I carried all the chems I have stored in novac I could have taken on caesars camp alone with fists.
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Sammygirl
 
Posts: 3378
Joined: Fri Jun 16, 2006 6:15 pm

Post » Wed Jan 19, 2011 12:54 pm

Energy weapons.

Because nothing makes a bunch of spear chuckers think you're a vengeful god better than the colorful and quite audible display of energy weapons. :chaos:
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[ becca ]
 
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Post » Wed Jan 19, 2011 2:25 pm

The spork ain't for eating. That's my weapon.

-Gunny out.


Unfair advantage.
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Sammi Jones
 
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Joined: Thu Nov 23, 2006 7:59 am

Post » Wed Jan 19, 2011 3:48 pm

Enough Dog Tags to make weapons on demand at a workbench
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Marina Leigh
 
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Joined: Wed Jun 21, 2006 7:59 pm

Post » Wed Jan 19, 2011 6:04 am

Remnant's Power Armor and the All-American, provided equipment doesn't get taken from us.

As for story, I'm making sure I kill Caesar to see if Ghramm will have special dialogue.
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Alan Cutler
 
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Post » Wed Jan 19, 2011 4:02 pm

Assuming our gear isn't confiscated and that there is enough new gear to scavenge, I think I'll roll classic wasteland style. That Gun (chambered in .223 of course), Sawed-off shotgun, hunting rifle, and leather armor reinforced (cause I think it's cool). Top it off with some cool shades and an awesome beard and I'm good to go.
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Tai Scott
 
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Post » Wed Jan 19, 2011 5:56 pm

space suit + 12.7 subby + 2500 rounds + 150 stimpacks,med x,phsyco and 20 WRK
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Vincent Joe
 
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Joined: Wed Sep 26, 2007 1:13 pm

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