What i hope to see in ESO (Quests with very mature open ende

Post » Mon May 14, 2012 3:36 pm

As topic.

Truly hope in ESO, the quests are very organic and not the usual "Kill 20 skeevers" or typical MMO FedEx based style
but meaty thought provoking morally ambiguous quests like how they are presented in Skyrim.

Here are some examples how some quests i thought were pretty well handled in Skyrim.
I think they are very thought provoking, very mature and open-ended in their interpretation:

Click for Spoilers:

Spoiler

Example 1
Quest: In my time of need
Allowing player to either help Saadia or Kematu. Who was telling the truth?
Was Saadia being persecuted? Or was she the evil spy that Kematu was saying she was?

Example 2
Quest: Hail Sithis
Emperor Titus Mede II requests for you to kill Amaund Motierre as his last wish.
Would the player do it? After all, Titus did not do the Dark Sacrament and thus its technically not a DB contract.
Is the DB also sending out a wrong message and bad for business that clients who request for DB assistance would be themselves be killed?

Example 3
Quest: Hail Sithis
If you kill the emperor, would it still make sense if you support the Empire against the Stormcloaks?

Example 4
The Blades demands for Paarthurnax to be killed.
But should it be done? Is it wrong for them to request this?
Isn't Paarthurnax correct in saying "What is better - to be born good, or to overcome your evil nature through great effort?"
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Latisha Fry
 
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Post » Tue May 15, 2012 2:45 am

As topic.

Truly hope in ESO, the quests are very organic and not the usual "Kill 20 skeevers" or typical MMO FedEx based style
but meaty thought provoking morally ambiguous quests like how they are presented in Skyrim.

Here are some examples how some quests i thought were pretty well handled in Skyrim.
I think they are very thought provoking, very mature and open-ended in their interpretation:

Click for Spoilers:

Spoiler

Example 1
Quest: In my time of need
Allowing player to either help Saadia or Kematu. Who was telling the truth?
Was Saadia being persecuted? Or was she the evil spy that Kematu was saying she was?

Example 2
Quest: Hail Sithis
Emperor Titus Mede II requests for you to kill Amaund Motierre as his last wish.
Would the player do it? After all, Titus did not do the Dark Sacrament and thus its technically not a DB contract.
Is the DB also sending out a wrong message and bad for business that clients who request for DB assistance would be themselves be killed?

Example 3
Quest: Hail Sithis
If you kill the emperor, would it still make sense if you support the Empire against the Stormcloaks?

Example 4
The Blades demands for Paarthurnax to be killed.
But should it be done? Is it wrong for them to request this?
Isn't Paarthurnax correct in saying "What is better - to be born good, or to overcome your evil nature through great effort?"

Example 3 was not deep in the slightest because nothing actually happened from it... at all.

While I'm hoping some moral choices are introduced, I'm not expecting it in the least.
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DarkGypsy
 
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Post » Tue May 15, 2012 3:39 am

well it's all hypothetical at this point, but according to the article the kill X number of these quests aren't very prevalant in the game. the camlorn quest they spoiled sounds fun.
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Robyn Lena
 
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Post » Mon May 14, 2012 3:00 pm

Example 3 was not deep in the slightest because nothing actually happened from it... at all.

While I'm hoping some moral choices are introduced, I'm not expecting it in the least.

Im aware Example 3 didn't cause any ingame consequences if it happened, but this is the
Spoiler
Emperor of Cyrodill
that we killed. Surely there must be some serious re-percussions to this.
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Sheeva
 
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Post » Mon May 14, 2012 8:41 pm

Im aware Example 3 didn't cause any ingame consequences if it happened, but this is the
Spoiler
Emperor of Cyrodill
that we killed. Surely there must be some serious re-percussions to this.

If there would have been in the game (or this one) it would have been (or will be) pretty damn amazing.
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Chris Guerin
 
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Post » Mon May 14, 2012 4:49 pm

I love TES, but I honestly don't see any serious consequences for your actions and hardly any "deep" quests to speak of.
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Rudy Paint fingers
 
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Post » Tue May 15, 2012 2:57 am

Real consequences for your actions would limit your freedom to do what you want blah blah blah. In short, they don't have the guts to do anything like that, because they certainly didn't in Skyrim so why would they now?
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Tiffany Holmes
 
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Post » Mon May 14, 2012 2:51 pm

Real consequences for your actions would limit your freedom to do what you want blah blah blah. In short, they don't have the guts to do anything like that, because they certainly didn't in Skyrim so why would they now?

Right. People go on and on about this living world, etc., but in a living world there are consequences along with freedom.
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Matt Gammond
 
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Post » Tue May 15, 2012 1:43 am

Right. People go on and on about this living world, etc., but in a living world there are consequences along with freedom.

I don't disagree. I'm just saying, that historically Bethesda panders to the crowd who want to do everything without any kind of limitations or consequences at all.
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lexy
 
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Joined: Tue Jul 11, 2006 6:37 pm

Post » Tue May 15, 2012 1:28 am

I love TES, but I honestly don't see any serious consequences for your actions and hardly any "deep" quests to speak of.

Yea i know, an MMO will never have as deep quests as a single player.
Hmmm ok maybe if they are at least the standard of this WoW quest:

Not sure if anyone still remember this quest to save a dying soldier that couldn't be saved.
I thought it was pretty touching.
http://www.wowwiki.com/Crusader_Bridenbrad
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Jah Allen
 
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Post » Mon May 14, 2012 9:01 pm

I don't disagree. I'm just saying, that historically Bethesda panders to the crowd who want to do everything without any kind of limitations or consequences at all.

Agreed.
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ZANEY82
 
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Post » Tue May 15, 2012 4:38 am

Yea i know, an MMO will never have as deep quests as a single player.
Hmmm ok maybe if they are at least the standard of this WoW quest:

Not sure if anyone still remember this quest to save a dying soldier that couldn't be saved.
I thought it was pretty touching.

I guess I should've been more clear. I meant Elder Scrolls in general.
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Soph
 
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