What specific group would you want to join in TESO? Not the

Post » Tue May 15, 2012 4:37 am

Clans from both Past and present. http://www.uesp.net/wiki/Lore:Factions_A Try to select only those that may have been around at the time TESO. Roughly 2E 530 or so. Then copy and paste the description of that group. If you know of a separate group then name them and describe them.

These are groups that while technically called factions are not the Aldmeri Dominion, Ebonheart Pact and Daggerfall Covenant.

For me? I would be a member of the Hands of Almalexia.

"The Hands of Almalexia are private temple guards for the Tribunal goddess Almalexia of Morrowind, chosen from the most skilled warriors in the Temple. They wear enchanted High Ordinator armor and remain constantly in the High Chapel of Mournhold. Also called just "Her Hands", their bodies and souls are fortified by divine magic, and their armor and weapons bear fearsome divine enchantments."

So what group would you want to be in?

None of these groups except for a few of them are confirmed to be in as of yet.
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Nick Jase Mason
 
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Post » Tue May 15, 2012 4:37 am

Mabrigash

A Mabrigash is an Ashlander witch, a renegade wise woman who has forsaken the established rules by becoming a master of dark magic and the weapons of war. By secret rituals the Mabrigash steals a man's vital essence and makes herself a powerful sorceress and warrior. The manifestation of her dark power is called a ghost snake that paralyzes and drains a victim's vitality.

Witch Warrior of Skyrim

Don't really know much about them except that they were responsible for enchanting Nordic weapons with runes in MW and Jaashe, once Witch Queen of Whiterun, may have been one

Witch Covens

Groups of Daedra worshipping witches that appeared in DF
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Sophie Morrell
 
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Post » Mon May 14, 2012 2:21 pm

So I am guessing you like whole witch idea then? Definitely some interesting factions in the Lore.
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Rachel Tyson
 
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Post » Mon May 14, 2012 11:56 pm

The Bards College: I think being able to learn to be a skald would really work nicely in an MMO, You could potentially learn buff songs, or just be able to entertain patrons in a bar which adds to the social aspect.


House Telvanni: Actually all five houses would be nice. I doubt we'll see them play as big a role as they had in Morrowind where they were all effectively alternatives for the main guilds, but I definitely hope they all play a part at least in the Dunmer levelling content.


The Syffim: Since we're seeing the end of the Akaviri Empire, I expect perhaps we might see some of these guys around?
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Luna Lovegood
 
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Post » Mon May 14, 2012 4:11 pm

The Companions. In TES:O they will still be a decent warrior faction without the corruption they got later by dealing with the witches of Glenmoril Coven.
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Sheila Reyes
 
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Post » Mon May 14, 2012 3:15 pm

The Twin Lamps, possibly, though it doesn't seem very probable that they will be created. Not for their ideals, but for the contacts that they can provide. The Renrijra Krin would also be nice to play, though I do not know how far it's history will stretch. Most importantly, however, I wish to be able to be in a Khajiit Clan or serve as a Thalmor spy.
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Everardo Montano
 
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Post » Tue May 15, 2012 6:28 am

House Telvanni of course
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Claire
 
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Post » Mon May 14, 2012 10:47 pm

I don't know, If I can join one of the great houses I would be happy.
And if you wonder what house I would prefer Telvanni, or maybe Redoran.
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Kelli Wolfe
 
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Post » Tue May 15, 2012 2:48 am

If I had a choice I would pick:

Order of the Candle
The http://www.uesp.net/wiki/Lore:Order_of_the_Candle have replaced the http://www.uesp.net/wiki/Lore:Knights_of_the_Moon as the official protectors and warriors of the Kingdom of http://www.uesp.net/wiki/Lore:Sentinel. In Sentinel, the Order is treated with high respect. Only skilled men and women and high loyalty to the royal family of Sentinel will be able to join the Order.


*I can't find a date when either of those Orders were around. Does anybody know when they existed?
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RaeAnne
 
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Post » Mon May 14, 2012 5:06 pm

House of Dibella.


Any temple dedicated to the Goddess of Beauty is referred to as a House of Dibella. The priests and priestesses within are epicureans and orgiasts who aspire for beauty of the form and mind.
A quotation from a follower of Dibella:
"At the House of Dibella, we seek truth through beauty and the worship of the embodiment of beauty, the Goddess http://www.uesp.net/wiki/Lore:Dibella. Dibella smiles on those who give generously to our House. She grants charm and grace to donors. In proportion to their generosity, of course. We are always interested in new initiates to the House of Dibella, though only those possessing skills in the promotion of harmony. To be honest, very few qualify."
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CRuzIta LUVz grlz
 
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Post » Mon May 14, 2012 6:52 pm

I'll go crab fishing with Fargoth.
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Abel Vazquez
 
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Post » Mon May 14, 2012 9:56 pm

Knights of the Dragon or the Morag Tong.
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Roberta Obrien
 
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Post » Tue May 15, 2012 2:37 am

House Indoril. I want to become a member of the Ordinators and walk around Vivec City telling scum that I'm watching them :)
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ANaIs GRelot
 
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Post » Tue May 15, 2012 6:45 am

House of Telvanni of course! :biggrin:
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Kelvin Diaz
 
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Post » Mon May 14, 2012 9:06 pm

House Indoril. I want to become a member of the Ordinators and walk around Vivec City telling scum that I'm watching them :)
This was my dream!! But I wanted to be with the High Ordinators lol. So it really hits home when I say I am watching people and I think thy are scum. Might be a fun idea. Alright everyone put on your Ordinator uniforms and start telling people 'we're watching you scum!'
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Project
 
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Post » Mon May 14, 2012 8:01 pm

Lol Morrowind was the good ol' days!
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Sarah Knight
 
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Post » Tue May 15, 2012 1:14 am

Renrijra Krin

Because: http://www.uesp.net/wiki/Oblivion:Ahzirr_Traajijazeri

Also, khajiit.
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Nancy RIP
 
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Post » Tue May 15, 2012 12:58 am

One of the great houses in Morroind (i'm split between Indoril, Hlaalu and Telvanni
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JERMAINE VIDAURRI
 
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Post » Tue May 15, 2012 2:07 am

One of the great houses in Morroind (i'm split between Indoril, Hlaalu and Telvanni
Well you couldn't be Indoril in Morrowind but you could be the other two so...
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Tanya
 
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Post » Tue May 15, 2012 1:53 am

The Bonsamu would be an interesting group to explore; a faction of wood elven vampires. Basically, a wood elf is required to eat his foes after they die. Adding vampirism into that gives even more reason to do so. So basically, Bonsamu appear to be more barbaric bosmer rather than vampires.
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AnDres MeZa
 
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Post » Mon May 14, 2012 10:29 pm

Well you couldn't be Indoril in Morrowind but you could be the other two so...

But Indoril is also based in Morroind

I forgott to add the description of the three great houses in my last post so here their are

House Hlaalu:
Its main concern is business and profit. This is their great strength - they are fast talkers and intelligent traders - and their great liability; most Hlaalu are bribable, either with gold or with other favors, and their leaders are no exception. House Hlaalu retainers are also masters of thievery, sneaking, lock-picking, blackmailing and backstabbing, both literal and metaphorical. While some councilors will obviously be honest and fair, many are under-handed and corrupt.

House Indoril:
House Indoril is one of the initial six Great Houses of Morrowind. After being founded during the early part of the First Era, Indoril was one of the strongest Houses with vast political power and many Indoril nobles holding influential positions, due to its close ties to the Tribunal. It was the House of Chimer hero Lord Indoril Nerevar. Duke-Prince Indoril Brindisi Dorom ruled Mournhold during its destruction by Mehrunes Dagon.
Currently, House Indoril has no territorial holdings on the island of Vvardenfell. Indoril District occupies the heartland of mainland Morrowind, with lands south of the Inner Sea including the city of Almalexia or Mournhold, and the town of Necrom on the eastern coast with its City of the Dead. Indoril territory borders House Dres and the Deshaan Plain.

House Telvanni:
Traditionally isolationist, most House Telvanni of Morrowind wizard-lords pursue wisdom and mastery in solitude. But certain ambitious wizard-lords, their retainers, and clients have entered whole-heartedly into the competition to control and exploit Vvardenfell's land and resources, building towers and bases all along the eastern coast. The Telvanni think that wisdom confers power, and power confers right.

House Telvanni was among the staunchest defenders of slavery, which they saw as an ancient Dunmer right. Their ideals and desires, evidently not concerning themselves, were left to the slaves to obey. However, both Khajiit and Argonians, the two most common slave races, could join House Telvanni and advance with the same level of respect as other races. Many of the towns, notably Sadrith Mora and Tel Aruhn, housed slave markets. Telvanni holdings were also worked by slaves, whereas the other Great Houses preferred to use generic workers. Telvanni were, therefore, strong enemies of abolitionists.
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stevie trent
 
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Post » Mon May 14, 2012 9:44 pm

House Telvanni, of course.
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Andres Lechuga
 
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Post » Tue May 15, 2012 4:19 am

House Indoril. I want to become a member of the Ordinators and walk around Vivec City telling scum that I'm watching them :smile:

LMAO

ah the good old days, man those guards REALLY hated me :P
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Ashley Tamen
 
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Post » Mon May 14, 2012 10:10 pm

No Dark Brotherhood? Yikes.

Dark Brotherhood for meee!
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Christie Mitchell
 
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Post » Mon May 14, 2012 3:43 pm

No Dark Brotherhood? Yikes.

Dark Brotherhood for meee!
Maybe them, back when it meant something to be a part of the Dark Brotherhood. Unlike the 3rd and 4th Era where they are essentially baseless murderers and nothing else.

I would still pick the Morag Tong over them though. The Morag Tong should have a heavy influence in this game I think. They just essentially ended the last empire.
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James Rhead
 
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