What's the best way to go about making a permanent summon?

Post » Tue Jun 19, 2012 4:21 am

As the title says, i want to do something like the spell Dead Thrall but without requireing a corpse and without the reanimate persistant visuals. I want to make a spell that can 'create' a creature out of thin air.

At first i thought about just doing a 999 day summon spell, but the problem with that is that when the creature dies, it will vanish as all summons do.

I dont know enough about this new scripting system yet, plus its not making it easy for me to edit them either.

If somone knows a good base of a script for this purpose, please post it, or if there's a better way to go about doing this, let me know. Thanks
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Sabrina Steige
 
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Post » Tue Jun 19, 2012 3:50 am

Take the Atronoch or Familiar spells and increase the duration to a couple of days...they'd only go away if they're killed. If you want them to not ever die, you can always copy their Race Types, give them ridiculous health recovery, 100 times the health to prevent one-shotting by high level archers, etc.
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Cathrin Hummel
 
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Post » Tue Jun 19, 2012 4:36 am

Take the Atronoch or Familiar spells and increase the duration to a couple of days...they'd only go away if they're killed. If you want them to not ever die, you can always copy their Race Types, give them ridiculous health recovery, 100 times the health to prevent one-shotting by high level archers, etc.
The thing is though, i want them to remain dead if they are killed, instead of disappearing. Isn't there a console command to spawn creatures with? Console commands can be used in scripts correct?
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Marta Wolko
 
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Post » Tue Jun 19, 2012 2:14 am

The thing is though, i want them to remain dead if they are killed, instead of disappearing. Isn't there a console command to spawn creatures with? Console commands can be used in scripts correct?

Ah, then you'd want to copy the race of whatever you want to use (Say, a Wolf or Giant Spider), rename it to something like "MyWolf" or whatever, then use that in place of the Atronoch in a copy of the summon spell to make a new spell to summon a "real" creature.

The Atronochs that leave corpses ingame aren't summons, they're "wild" Atronochs in spawns with the NPCs...the ones the NPCs actually summon don't leave corpses, just like yours.
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Claudz
 
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