What is the max level, and does your Race affect it?

Post » Sun May 13, 2012 8:34 pm

It seems that you get one Perk per level, going by what little I've seen. I'm kind of curious, how feasible would it be to try and acquire every Perk, perhaps through going to jail (which in the past reduced skills) and continuing to level up? Or, like Fallou 3, will they intentionally limit the max-level, preventing youj from acquiring all the Perks?

Main reason I ask, is I'm the type of player who prefers dedicating myself to a single character, and doing everything on just that one. If Perks are going to be extremely scarce, though, I can see that playstyle might not work out so well (although I certainly don't have a problem, it's just my preference).
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Albert Wesker
 
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Post » Mon May 14, 2012 8:30 am

You won't get all the perks anyway. Even if you get all skills to 100, you won't be able to get half the perks.
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Bonnie Clyde
 
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Post » Mon May 14, 2012 2:15 am

Going to jail doesnt reduce a skill... on the progress in developing skills. If you're at 70.23 and go to jail you only go back to 70.

Race doesnt change anything really.
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Latisha Fry
 
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Post » Mon May 14, 2012 8:25 am

You won't get all the perks anyway. Even if you get all skills to 100, you won't be able to get half the perks.

But, if jail-time reduces your skills (which hasn't actually been confirmed), couldn't you just continue to raise them again to level, just as in the past games?
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Jason Wolf
 
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Post » Mon May 14, 2012 6:54 am

Going to jail eliminates your progres toward the next skill-increases, it no longer lowers skills. The mathematical max level is somewhere in the 70s according to Howard. To reach the max level you need to get every single skill to 100 which should be very hard because after level 50 you only level up at a strongly reduced rate. I wouldn′t count on beeing able to get more than 55 - 60 perks on one character.
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Erika Ellsworth
 
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Post » Mon May 14, 2012 1:56 am

But, if jail-time reduces your skills (which hasn't actually been confirmed), couldn't you just continue to raise them again to level, just as in the past games?
If they did, which I doubt, it would be require a level of undeniable cheese to go from "less than one third" to "all" that you'd be better off modding yourself all the perks in the first place.
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Claire
 
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Post » Mon May 14, 2012 2:10 am

Ah, okay; gotcha. In that case, I wonder if they'll go the Fallout 3 road and introduce new Perks via DLC, or if they might even extent how many you get for those core ones?

I'm a massive perfectionist, so the idea of having a few perks here-and-there but none complete is just a little odd to me :P
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Paula Rose
 
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Post » Mon May 14, 2012 3:21 am

Race doesn't change anything and you won't get all the perks on one character.
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sunny lovett
 
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Post » Mon May 14, 2012 4:11 am

I'm a massive perfectionist, so the idea of having a few perks here-and-there but none complete is just a little odd to me :P
[/quote]

I'm the same way. I think we should get enough perks to max out all of the skills under one discipline.
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Connor Wing
 
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Post » Mon May 14, 2012 12:08 am

No ones mentioned that the soft cap is 50? You dont get perks past that, even if you keep leveling.
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Alada Vaginah
 
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Post » Mon May 14, 2012 1:32 am

No ones mentioned that the soft cap is 50? You dont get perks past that, even if you keep leveling.
That wouldn't be a soft cap. A soft cap is when there's nothing left to do. Which typically is irrelevant to any game that has significant amounts of respawn.
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Charles Weber
 
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Post » Mon May 14, 2012 2:33 am

That wouldn't be a soft cap. A soft cap is when there's nothing left to do. Which typically is irrelevant to any game that has significant amounts of respawn.
No, a soft cap is the cap you reach before diminishing returns, regardless of what those returns are. The soft level cap in Skyrim is 50, upon which you no longer gain perks. The strongest enemies are also possibly capped at level 50. The hard cap is around 70-75, depending on the skills you start with.
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Emmanuel Morales
 
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Post » Mon May 14, 2012 3:40 am

http://twitter.com/#!/DCDeacon/status/100566469783470080

Soft cap is the level they design to. You always get perks on level.

The only diminishing returns is that you'll be expected to run out of quests and dungeons without grinding at this time.
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joeK
 
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Post » Sun May 13, 2012 10:32 pm

You can get 70 perks if I'm aware, that means 70 levels.
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StunnaLiike FiiFii
 
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Post » Mon May 14, 2012 5:43 am

http://twitter.com/#!/DCDeacon/status/100566469783470080

Soft cap is the level they design to. You always get perks on level.

The only diminishing returns is that you'll be expected to run out of quests and dungeons without grinding at this time.
If you've listened to everything they've been saying about levels the last year, you know they're designing the game around level 50. THAT is the soft cap, THAT is when you no longer gain perks. Todd Howard has even stated this himself in one of the first interviews he ever made after the initial announcement trailer.

Of course, there's always a chance that Todd Howard was lying to us.
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Rowena
 
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Post » Mon May 14, 2012 10:55 am

Yes and if you couple that with everything they've been saying about levels the last year, you know they're designing the game around level 50. THAT is the soft cap, THAT is when you no longer gain perks.
You still gain perks.
As long as you level up, you can pick a perk.

The soft cap only means that they anticipate people running out of content at that level. Not that perks stop.
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Lucy
 
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Post » Mon May 14, 2012 2:35 am

The soft cap only means that they anticipate people running out of content at that level. Not that perks stop.
Here's the podcast. Listen to what he's saying at 17:10 and onwards:
http://www.youtube.com/watch?v=pWxBimsG2Zg&NR=1

"...they only get to pick 50 perks out of that pool..."
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renee Duhamel
 
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Post » Mon May 14, 2012 9:01 am

Here's the podcast. Listen to what he's saying at 17:10 and onwards:
http://www.youtube.com/watch?v=pWxBimsG2Zg&NR=1

"...they only get to pick 50 perks out of that pool..."
That information is out of date. They changed it so you keep getting perks as you level, though it still takes a much longer time.
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Lavender Brown
 
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Post » Mon May 14, 2012 3:58 am

"...they only get to pick 50 perks out of that pool..."
He's talking about a level 50 character. A level 50 character will, naturally, only have 50 perks.
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evelina c
 
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Post » Mon May 14, 2012 5:14 am

He's talking about a level 50 character. A level 50 character will, naturally, only have 50 perks.

Hate to be nitpicky, but a level 50 character will only have 49 perks... Unless we get a perk point to assign during the tutorial that nobody has ever mentioned.
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kyle pinchen
 
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Post » Mon May 14, 2012 1:42 am

That information is out of date. They changed it so you keep getting perks as you level, though it still takes a much longer time.
If you are correct about this, then that is very good news indeed. Well, at least you didn't come up with nonsense arguments ad hoc like certain others :hubbahubba:
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Lovingly
 
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Post » Sun May 13, 2012 11:24 pm

Yeah I heard about that, I thought the hard cap was lvl 70, but if they've they made it unlimited, that gives me a reason to do the same charcater playthrough for years! :tes: :celebration:
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IM NOT EASY
 
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Post » Sun May 13, 2012 6:58 pm

Yeah I heard about that, I thought the hard cap was lvl 70, but if they've they made it unlimited, that gives me a reason to do the same charcater playthrough for years! :tes: :celebration:

Character level isn't unlimited. Once all skills are at 100 you can no longer level, at which time you should be somewhere between level 70-75.
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kristy dunn
 
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Post » Mon May 14, 2012 12:22 am

Character level isn't unlimited. Once all skills are at 100 you can no longer level, at which time you should be somewhere between level 70-75.
Forgive me for being stupid, you guys will be old one day too. How do they come to the conclusion of 70-75?
If you have 18 skills, and at 100 ea, that's 1800 Skill points. Don't you level up when you raise any combination of skills by 10?
At 70 -75 levels, that's only 750 Skill points. What am I not seeing here?

Please be gentle on the elderly.
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Miranda Taylor
 
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Post » Mon May 14, 2012 5:55 am

Forgive me for being stupid, you guys will be old one day too. How do they come to the conclusion of 70-75?
If you have 18 skills, and at 100 ea, that's 1800 Skill points. Don't you level up when you raise any combination of skills by 10?
At 70 -75 levels, that's only 750 Skill points. What am I not seeing here?

Please be gentle on the elderly.

Skyrim does not operate on the '10 skill increase equals level up' mechanic of Morrowind/Oblivion. It's now more akin to an experience point system, with each skill raise contributing a little to your overall level gain. Raising higher level skills will contribute more, so 80-81 will have a greater impact then 15-16.

The devs have said that when all 18 skills are increased to 100, your level will be somewhere in the 70s.
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Leah
 
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