I got my fill of decapitations while playing Dragon Age.
Ehh those feels so mediocre because you don't actively have a whack at the guy.
I think headshot in FO are much more satisfying. I remember the first time I pop one long range with that 50 cal sniper in FONV; that thing was so ridiculously powerful and clean; it just vaporize the guy's head in a pink mist while leaving his body intact and fall like a rock.
I don't like the synch-kill system in Skyrim. You don't actually chop someone's head off; the game does that. I would rather chop someone's head off or stab him in the face real-time
Make it so that enemies have a damage threshold that indicate their heads start to fall off, then if you deal critical damage or one-hit the rest of the health bar; then your next hit would either make the enemy fall and die in a cool way; or if you aim for the head it would chop the head off. So technically you can knock someone's head off with a warhammer like it's medieval polo and send it flying to the other guy.
Also, Skyrim's synch kill reminds me of the Mass Effect 3 Banshee that pull you in from a distance and squish your head. A couple time I though I dodge an attack, but ended up teleport right under the guy's hammer and got one-hit. Not game-breaking, but sometimes I was like "Da fuq..???"
