What the f*** was that ending, ID?!

Post » Sun May 13, 2012 10:51 pm

Honnestly, ID, what the hell?!

I can be forgiving for some drivers not being delivered on time, i can still accept super crappy close up texture, I even managed to set aside the huge lack of background and the ridiulously small size of the game, not to mention its extreme linearity, but THIS?!

We encountered a couple of really impressive bosses during the game, and yet when we go to fight the deadliest enemy of them all, there are like, what, 30 enemies total on 3 ultra small levels?! No advanced weaponry, no new enemies except that shrunk down version of the hopital boss used as the skin of a regular mutant, not even one single f****g boss! So that's all the security put in place by of group of people holding all that advanced technology, and who plotted to dominate the world? A group of wasteland bandits could have taken that place, for f***'s sake!

Why the hell did you give my that [censored] BFG?! Just to have fun in the sewers?! Until the end of that final, ridiculously easy wave of mutants, i really thought there would SOME kind of final boss! You know, like, in every other ID title? Why would I have thought otherwise, there was a couple of bosses that were harder and longer to beat much earlier in the game!

Capital Prime was the worst joke i ever seen in a FPS in my entire life, and i played nearly all ID titles, and many others.

There was one single time the mentionning of some general being behind all those arks still being asleep, and not only we never see him, we don't even see any single Authority leader in the entire game!

You completely failed of the crucial parts that makes a fps memorable. I'm extremely desapointed, and i know i'm not the only one. Id software just isn't good enough to make.
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David Chambers
 
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Post » Mon May 14, 2012 2:46 am

Please don't use inappropriate language :nono:
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Rik Douglas
 
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