What the **** is wrong with PC gamers nowdays?

Post » Thu Nov 11, 2010 8:05 pm

>not a console port
>PRESS START
>ADJUST YOUR TV
>PRESS F TO LOOK AT **** HAPPENING EVEN IF YOU COULD JUST LOOK AT IT ANYWAY
>Textures are actually half the size Crysis 1' textures

Yep, it's a console port.
Oh and doesn't matter if they fixed the messages in a patch, the fact still stands.
Oh and the MP is a ripoff of CoD, they could have expanded on the Battlefield-like nature of the first one but decided instead to please the CoD console-kiddies.

We're angry at what this game could have been, and how bad it's being run(hackers doing anything in MP, .ini custom configs working in **** MP LIKE IT'S A 1998 GAME).
It's been clearly done with consoles in mind, even if it's thanks to the Pc that Crysis rose to glory.
Oh and we paid for it, so as customers we have the rights to complain about it.
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Beast Attire
 
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Post » Thu Nov 11, 2010 11:28 pm

What is it with you guys and saying anyone that plays CoD is a total dumbass and a kiddie? Call of Duty 4 was actually a great game with an enjoyable campaign and innovative multiplayer. Problems arose when Activision stepped in and said they wanted a new CoD game every year and to milk the franchise for as much money as possible. And when IW decided to screw mod support and dedicated servers for the PC version of MW2.

You're an idiot if you buy more than 1 CoD game (2 tops...2nd one being at a reduced price), since you're buying a relabeled copy of the last one you bought.

And seriously console "kiddies" aren't that dumb. I know a lot of 360 and PS3 players that bought MW2 and then bought Black Ops and hated it and sold Blops. They were smart enough to realize how similar the products were and spent their money on better titles.
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Naomi Lastname
 
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Post » Thu Nov 11, 2010 2:50 pm

Lots of annoying **** stuff from someone who probably has a lower IQ then me.

1: -Crytec + EA lied, and purposely misled buyers to boost sales. This is called fraud if your not a multi-billion dollar corporation. If you are, its called good marketings. All we consumers can do is whine about it here, in the hopes of accomplishing something.

2: -You dont need a $4000 computer to run DX11, you need a $1500 computer. Also when crysis 1 came out it was actually much harder to run it on max, but not only did we in the PC community love the challenge of building PC to run it, we also HAD THE OPTION TO RUN IT AT LOWER SETTINGS...

3: -Not all anti-cheat works 100% of the time, but VAC and PB work very well, and make it a lot more difficult or expensive to hack the game. It is a deterrent more than anything else. There is absolutely no excuse at all not to include one of these for you upcoming PC multiplayer game. No 99% of people are not hacking, just 1 out of every 3 servers has a hacker and that is totally unacceptable and make the game far less fun / immersive when you have to be continually swapping servers looking for games not only w/ low ping, but w/o hackers. CoD had about 1 in every 100 servers w/ a hacker as an example.

4: -Bugs happen, you cannot catch them all. Most games come out with a lot of bugs sure. BUT THESE BUGS ARE BEYOND RETARDED GAME BRAKING AND EASILY CAUGHT IN A BETA AND FIXED. Ex. Nano upgrades not saving in SP, or even not being able to log into the game. In MP nothing saves, connection bugs, crash to desktop, ect. This is worse than some game I've beta'd and I payed $60 for this POS.

5: -No one thought this was a console port because of just the DX11 issue, it was that (small part) + the following (large part): Retarded AI, Dumbed down gameplay, no prone, bad pc controls, no graphics options, poor story writing / script / plot and was obviously written for 15 year olds in the bottom 1/2 of their classes, EA was involved, terrible UI, terrible multiplayer UI, terrible multiplayer support, innumerable bugs and issues only on PC and not on consoles, very little to no help from EA / crytec for PC related problems, CRYSIS 1 HAD BETTER GRAPHICS, and last but not least "press enter to begin...."

6: Want to see what a good PC game looks like when it comes out? Go re-install crysis 1 and dont patch it. Then compare the 2x. CASE....IN....POINT.

More retarded stuff from someone who probably serves me my mcdonalds.


1: Where exactly did EA lie? People expected Crytek to make the same mistake and create a new terribly optimized engine. They didn't. 11 days isn't enough to expect them to have created every patch they said they were going to, and I'm yet to see another statement from them where they said they were going to ABC.

2: Ok, correction: You need a $4000 PC to actually have a PC that can make use of DX11 for it to make the slightest bit of difference. Not to mention the pain in the ass DX11 is isn't really worth the 5.6% of people who can use it. It's like trying to make a Mac version, sure it's nice if we have a infinite amount of time, but in the real world where you have to pay your programmers...

3: You've played with games that use VAC/PB right? Heck PB is the worst one, piss easy to create a hack that bypasses that PoS. VAC is a little better, but still lets quite a lot of hacks through. CoD 4 had less hackers due to good admins, not good anti-cheat.

4: Your new to gaming right?

http://forums.steampowered.com/forums/showthread.php?t=1286478

And that was the bugs that was generated not from a new game, but from a patch (engine upgrade). Note that HL2 is singleplayer.

5+6: Mostly opinion. Generally Crysis 1 didn't feel like a proper game, more a tech demo for those who had super powered computers, the multilayer was 'sit in a corner and camp with cloak'. Although the plot for crysis 2 wasn't awesome, it was good enough, and overall the singleplayer was fun. And as far as I remember crysis 2 isn't dumbed down, more the controls are actually near useable, you still have the power management between running, jumping, clocking and armour.

And PC always has more bugs then consoles, again due to the modability. How long have you been playing PC games again? Probably not long, judging by your comments I guess your ignoring the 17+ rating on the game.
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Dean
 
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Post » Thu Nov 11, 2010 10:20 am

op, go screw yourself sideways..
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Nicole Elocin
 
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Post » Thu Nov 11, 2010 5:48 pm

@OP

I love how they had to change the "press Start" in the PC demo". I searched for the damn "start" button on my keyboard but could never find it. Maybe, just maybe, it's because it was originally made for console with a controller? Must be our imagination, right?

Also, look under the brightness setting, it mention a TV instead of a monitor. I don't know about you, but most PC gamer (if not all) play on a freaking monitor.

Wait, you are right, this isn't a console port. Just look at the graphic option, you can adjust brightness (yay) and switch from Gamer, Casual and hardcoe? That's all. Is this some sort of permanent April fool? That alone, is totally unacceptable for a freaking FPS coming out in 2011. This is quite frankly the most laughable graphic customization I have ever encounter. There is NO excuse for this.

No anti-cheating measure on release date? C'mon now, another bad joke? An FPS as popular as Crysis, coming out in 2011 with no anti-cheat? For **** sake what kind of retards work for Crytek? I'm sorry, but I'll take Punkbuster, still better then freaking NOTHING. Sure people manage to still cheat with PB, but it does stop/kick/ban/discourage a lots of hacker. No vote kick? No admin kick? Really now? I don't know where you been all those years, but an PC FPS where you can't even vote kick a hacker (even as admin of your god damn server) is just pure FAIL.

Also, "99% of the people you claim to be hacking, are just better then you", you have to be trolling? Have you even played the game online? Are you just retarded? Casual baddie? I guess running around at 300% speed, permanent cloaking (doesn't wear off after shooting) make then better the us? I been around the FPS scene since the original Counter-Strike. I know when someone is hacking, and I know when someone is simply more skilled then me. You, apparently, don't know the difference.

The rest of your useless **** post is filled with so much crap, fail and ignorance that I now feel dumber after reading it.


tl;dr

OP = IDIOT

+10
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Lakyn Ellery
 
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Post » Thu Nov 11, 2010 8:00 pm

The problem with PC gamers now-a-days is that we have to contend with major game developers defecting to development on console, nothing short of betrayal, since we pretty much funded their entire start up single handedly!

If all the good developers from X360 suddenly started making PC games and taking them seriously, then giving the 360 laggy, framerate issue plagued ports, i'm sure this post would read "the problem with X360 gamers now-a-days".
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CHARLODDE
 
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Post » Thu Nov 11, 2010 8:07 am

I think the big problem here is that Crytek LIED his PC costumers.

The game can be fixed with patches but there is not fix for the trust they had losed with this game.They lied about what?

For clarity, can you specify exactly what they lied about, and the source of the broken promises from Crytek themselves please?

"Anyway, will Crysis 2 have hi-res textures; will it get blurry? Crysis 2 will have a PC version that’s a PC game. We’re going to push it as much as the engine can take" -Crytek president and creative director, Cevat Yerli. Edge interview, Feb 2011

Since Cryengine 3 is supposed to be "the first Xbox 360, PS3, MMO, Dx9 and Dx10 game development solution that is next-gen ready" (from crytek.com), shouldn't it support at least Dx10 since it pushes it as much as the engine can take? Also, do PC games that look like a PC game have a configuration menu like that?

"As I already said, with Crysis 2 we’re aiming to deliver the best gaming experience on all three platforms individually. With Crysis 2 we are aiming to set a new benchmark for high-end effects. CryENGINE 3 delivers the perfect toolset to do so, thanks to its combination of scalability, the Crytek graphics, improved rendering technology and efficient development, with simultaneous real-time editing on all three platforms, known as Live Create, plus cross-platform What You See Is What You Play. Since CryEngine 3 scales, we will take advantage of whatever hardware you have, to the utmost capability." -Executive Producer, Nathan Carmillo. Crysis2forums.com, June 2010

Is this true? Is Crysis 2 really taking advantage of whatever hardware we have, to its outmost capability?


Again Cevat Yerli on Crysis 2 A.I, from crysis2forums, July 2010: "“They will be truly intelligent, thinking, fair enemies,” said Yerli, which is actually more than we can say for most of the human gamers out there. They’ll adapt to individual gamer strategy, throw curveballs at you, and won’t ever let you put your guard down. The days of just jumping on goomba heads appear to be dwindling, folks.”

Do you really want me to comment on that?
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Add Me
 
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Post » Thu Nov 11, 2010 2:57 pm

>not a console port
>PRESS START
>ADJUST YOUR TV
>PRESS F TO LOOK AT **** HAPPENING EVEN IF YOU COULD JUST LOOK AT IT ANYWAY
>Textures are actually half the size Crysis 1' textures

Yep, it's a console port.
Oh and doesn't matter if they fixed the messages in a patch, the fact still stands.
Oh and the MP is a ripoff of CoD, they could have expanded on the Battlefield-like nature of the first one but decided instead to please the CoD console-kiddies.

We're angry at what this game could have been, and how bad it's being run(hackers doing anything in MP, .ini custom configs working in **** MP LIKE IT'S A 1998 GAME).
It's been clearly done with consoles in mind, even if it's thanks to the Pc that Crysis rose to glory.
Oh and we paid for it, so as customers we have the rights to complain about it.

This user is an example that the PC community is also getter dumber and DUMBER. It's not a console port, and if you knew how CryEngine 3 worked and how this game was acutally built, you'd see why, but see....I already explained it so many **** times and a simple google search is all it takes. Either you swallow your pride, kill your ignorance and go do the research to see the truth, or stay as a blind STUPID PC gamer making the community look bad.
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Rozlyn Robinson
 
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Post » Thu Nov 11, 2010 2:59 pm

The 'TV' label does not make it a console port. I unplug my pc from my 28" monitor and plug it into my 50" plasma TV, as do most of my friends.

Software is written in a common engine and then ported it each hardware platform (if some of the kids on these forums actually understood half of the kit they used the biching on forums would be so much more interesting and informed).

But I can see why developers are rapidly going off pc gamers - they whine and moan so much more than the console gamers. They expect perfect code every time and in short think the world owes them something. Man so many of you have a lot to learn about life.

Nebs
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Katie Samuel
 
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Post » Thu Nov 11, 2010 7:41 am

The real issue with these forums is that nobody listens to anyone. I'm not getting dumber, by the way :/
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m Gardner
 
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Post » Thu Nov 11, 2010 5:33 pm

@OP

I love how they had to change the "press Start" in the PC demo". I searched for the damn "start" button on my keyboard but could never find it. Maybe, just maybe, it's because it was originally made for console with a controller? Must be our imagination, right?

Also, look under the brightness setting, it mention a TV instead of a monitor. I don't know about you, but most PC gamer (if not all) play on a freaking monitor.

Wait, you are right, this isn't a console port. Just look at the graphic option, you can adjust brightness (yay) and switch from Gamer, Casual and hardcoe? That's all. Is this some sort of permanent April fool? That alone, is totally unacceptable for a freaking FPS coming out in 2011. This is quite frankly the most laughable graphic customization I have ever encounter. There is NO excuse for this.

No anti-cheating measure on release date? C'mon now, another bad joke? An FPS as popular as Crysis, coming out in 2011 with no anti-cheat? For **** sake what kind of retards work for Crytek? I'm sorry, but I'll take Punkbuster, still better then freaking NOTHING. Sure people manage to still cheat with PB, but it does stop/kick/ban/discourage a lots of hacker. No vote kick? No admin kick? Really now? I don't know where you been all those years, but an PC FPS where you can't even vote kick a hacker (even as admin of your god damn server) is just pure FAIL.

Also, "99% of the people you claim to be hacking, are just better then you", you have to be trolling? Have you even played the game online? Are you just retarded? Casual baddie? I guess running around at 300% speed, permanent cloaking (doesn't wear off after shooting) make then better the us? I been around the FPS scene since the original Counter-Strike. I know when someone is hacking, and I know when someone is simply more skilled then me. You, apparently, don't know the difference.

The rest of your useless **** post is filled with so much crap, fail and ignorance that I now feel dumber after reading it.


tl;dr

OP = IDIOT

+10

+100, but keep cool guys.

We don't need to fight for a crappy game.
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Latino HeaT
 
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Post » Thu Nov 11, 2010 10:43 am

Crysis and warhead were beautiful games, but they also offered something new. The game let you play it at your own pace, the way you wanted to play it. There was a lot of freedom.

Crysis 2 is a linear Halo clone that looks like ****. And the multiplayer is an utter flop. Crysis wars is amazing, why **** with that...
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Sakura Haruno
 
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Post » Thu Nov 11, 2010 11:39 am

Also I don't mean to be pedantic but I think console gaming's been around a lot longer than PC gaming. :)

so wrong....

Atari
Colecovision
Intellivision
Odyssey

Most of these came before the Apple II, which was the first computer system to be able to run video games.

PC games weren't streamlined until the 1980s. Console games were already being developed after at least 10 years before PC games began to be developed.
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sexy zara
 
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Post » Thu Nov 11, 2010 7:51 pm

Atari
Colecovision
Intellivision
Odyssey

Most of these came before the Apple II, which was the first computer system to be able to run video games.

PC games weren't streamlined until the 1980s. Console games were already being developed after at least 10 years before PC games began to be developed.


How about the first multiplayer of more than 2 -4 people????
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Sharra Llenos
 
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Post » Thu Nov 11, 2010 9:48 am

Atari
Colecovision
Intellivision
Odyssey

Most of these came before the Apple II, which was the first computer system to be able to run video games.

PC games weren't streamlined until the 1980s. Console games were already being developed after at least 10 years before PC games began to be developed.


How about the first multiplayer of more than 2 -4 people????

Guess where they went????

I'll give you that one, but that wasn't the argument. The argument that was presented that I retorted was regarding where the first games were released, not where the first multiplayer games went to.
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Emma Pennington
 
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Post » Thu Nov 11, 2010 2:17 pm

True...its just the consoles vs PC thing

I mean, people should pay respect to things like quake multiplay that pretty much started the type of games we play nowadays... Console or PC, it started with a PC bscly.
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Gen Daley
 
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Post » Thu Nov 11, 2010 7:48 am

True...its just the consoles vs PC thing

I mean, people should pay respect to things like quake multiplay that pretty much started the type of games we play nowadays... Console or PC, it started with a PC bscly.

Actually, it was Doom that started it - but it wasn't big until Quake released.
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christelle047
 
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Post » Thu Nov 11, 2010 11:10 pm

I stopped at "self opinionated." I ask you, "What the ****" is self opinionated? Lol what a dip ****.
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Saul C
 
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Post » Thu Nov 11, 2010 6:11 pm


Actually, it was Doom that started it - but it wasn't big until Quake released.I remember quake being played more, and in my books was more popular and probably the thing that sparked the FPS multiplayer craze that is thriving today. Hell, Quake's format of gameplay still exists in the UT games. xD
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Chad Holloway
 
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Post » Thu Nov 11, 2010 9:00 am

what part of scalable engines u dont understand???

Cant they scale the game according to hardware??? or ppl at crytek are too stupidWell yes, fair point, but I still think Crysis 2 in it's current state looks better than anything out there right now.

Yes, that includes Crysis 1. It's a very very pretty game.
not so you just dont under stand what turn it up means
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Cameron Garrod
 
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Post » Thu Nov 11, 2010 8:06 pm

I hate how people just gloss over the real issue and blame PC gamers for being intolerant. Dont get me wrong, I for one think Crysis 2 is a good game and hats of to Crytek for their efforts, the REAL ISSUE is in Cryteks promises to the PC community on delivering them a product which would be both superior and prioritised over the console version and releasing what is undoubtedly a port.

Furthermore, their apparent refusal to communicate on important community issues like the DX11 patch doesn't exactly help matters. I'm pretty sure if there was a definitive response on DX11 half the people here would stop complaining. They're doing all thats humanly possible in terms of the patching, but whether or not DX11 is coming out should definitely be communicated.

And Crysis 2 is undoubtedly a graphically inferior version of Crysis (theres no denying it, go hit up some Crysis Warhead and come here claiming the apparent superiority of Crysis 2's graphics). The scale is smaller, the physix is less sophisticated, the open world has been reduced to a reasonably linear path with like 3 alternate routes to every objective to name just a few observations you can pick up in the first 30 seconds.
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Rachel Hall
 
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Post » Thu Nov 11, 2010 5:38 pm

I really hate the secrecy....are we living in cold war era???
Crytek is so dishonest that they never acknowledge that Crysis 2 will be dx9 only.
Hiding facts from customers is called fraud.

And they are not even ashamed of their ways, maybe too busy counting money.
In the end this secrecy will only hurt them. Many ppl are waiting for dx11 and custom graphics and quicksaves. If they delay , crysis 2 will be forgotten, only to be picked up as bargin bin for less than 10 dollars
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sas
 
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Post » Thu Nov 11, 2010 9:23 am

IKasHI absolutely nails it on the head! Nice one.

Half the issue is also that, in my opinion, the console crowd is a simple one. I see utter shoverware sell in considerable quantity on consoles and i own an Xbox 360, if only because of Halo, i'm not therefore ignorant to it's fall shorts. It just seems people with consoles will accept a lower standard of gaming, than is typically considered centrepiece in PC gaming routes. It's always the way that, when a game goes multiplatform when previously PC-only, a dumbing down process always occurs, never the opposite (with the only exception i can think of, being Elder Scrolls/Fallout games). It can only be deduced that the game's dumbed down to suit i) the simplistic controls on consoles and ii) The simpler people on consoles.

At the end of the day, PC gaming in the 21st century is as easy as operating a microwave oven. Everything is plug and play, everything is standardised, Windows is a piece of piss to operate and does 95% of the work for you. That being the case, it's difficult to fathom an arguement for not PC Gaming being "It's over complicated". This is either fear of the unknown, or simple ignorance to the contrary.
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Harry Hearing
 
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Post » Thu Nov 11, 2010 11:32 am


Actually, it was Doom that started it - but it wasn't big until Quake released.I remember quake being played more, and in my books was more popular and probably the thing that sparked the FPS multiplayer craze that is thriving today. Hell, Quake's format of gameplay still exists in the UT games. xD

Quake was definitely played a lot more, but Doom opened up the concept of competitive multiplayer for shooters. Quake only revolutionized it.
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Monika Fiolek
 
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Post » Thu Nov 11, 2010 3:13 pm

I would like to add one more thing. I just wish, sometimes, that developer would remember what Quake, or UT was back in the days. I'm talking about mods, customization, consoles commands, options and communities. **** god damn DLC, let the community create it's very own mod/addon. Help them do so, communicate and share. Start caring about the PC like it was before. Make consoles users pay for DLC, as they have no way to mod their game anyway...I honestly don't give a ****.

I know, I'm dreaming, it will never happen.

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Kieren Thomson
 
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