scriptname InitialSetupQuestScript extends Questquest property initialSetupQuest Autoevent OnInit() RegisterForSingleUpdate(30)endEventevent onUpdate()<<>>Debug.MessageBox ("Items have been placed!")initialSetupQuest.Stop()endEvent
I myself do NOT have this issue, and most users don't either. However, SOME users reported that the script runs again and again, and the message box pops up endlessly until the user quits the game. Stopping the quest via console (stopQuest initialSetupQuest) does not make the box go away, it keeps popping up every second (on every update it seems).
Why would this happen? I explicitly register for a single update at 30 seconds after load, and then stop the quest once the update happens.