What do you enjoy dislike about Skyrim?

Post » Sun Aug 19, 2012 12:23 pm

Just a real general thread for the Skyrim general discussion :). Feel free to talk about whichever you want, whether it's things that you're disliking about the game or very much enjoying.

I haven't played the game since two weeks after release, and even when I did play it I didn't play it as often as I thought I would. I never got into the story line, I kept making new characters and eventually got bored and quit. With all of this said, I personally disliked a lot of the "dynamic" quests and the unrealistic gestures and repetition of lines from NPCs. What I did really like about the game was it had fantastic graphics, at least when compared to the older games.
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Charlie Ramsden
 
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Post » Sun Aug 19, 2012 4:13 pm

I like everything about it. And if you look there alot of really good scripted side quests, and you should give it another chance.
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Lucy
 
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Post » Sun Aug 19, 2012 8:23 pm

I guess you could say I made this thread out of selfishness, I lack the willpower to jump into the game again, but I'm hoping someone can say something truly inspiring or exciting to help give me a little push into playing it. To add to the negativity, I heard Dawnguard was a massive flop for a $20 DLC, any comments on this too?
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carrie roche
 
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Post » Sun Aug 19, 2012 9:58 am

I like the artistic part (art style, character models, music). I like the amount of content and the general feeling of variety and freedom.

I dislike the writing (dialogue, quests, guild questlines), the hand holding and the journal. I dislike the lack of big consequences for the plethora of choices.
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NeverStopThe
 
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Post » Sun Aug 19, 2012 11:04 pm

Likes - a Mile Wide

Dislikes - a Foot deep.
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Robert Jr
 
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Post » Sun Aug 19, 2012 11:24 pm

Likes - a Mile Wide

Dislikes - a Foot deep.
:thanks:
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Emilie M
 
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Post » Sun Aug 19, 2012 11:26 am

Well they stripped away a lot of things, but some of it like the leveling was positive as the old one where you had to plan it to get a good character later on in the game. Now you can just play. I didn't really like the magic, I feel that there were less effects than there used to be, close combat and stealth I feel was improved from the last games. The races looked excellent, I was hoping for raspy dunmer voices though, they even had it in the E3 trailer, so not having that in the actuall game was just cruel. I'm not a huge fan of finishing moves that force me into third person or are in slow motion. If they are in real time and stay in first person then they are fine. Actually stuff that forces you into third person is something I don't like in general.

Faction quest lines were a little short, some of them were quite enjoyable. I liked that the Dark Brotherhood no longer were emos sitting in a corner slitting their wrists for Sithis. Daedric shrines were done way better than in Oblivion I feel. The Carriage system was useless as it was not available in every town. So once again the game seemed to be based around using fast travel, something that really isn't my thing. Of course some of the weaponry I liked from Morrowind wasn't there, but seeing as it wasn't in Oblivion I didn't expect it to be.
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Ronald
 
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Post » Sun Aug 19, 2012 8:03 am

I pretty much like everything about it. But then again; I've liked everything about every TES game ive played since Daggerfall, and Fallout 3 on top of that.
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Dalley hussain
 
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Post » Sun Aug 19, 2012 9:28 am

I completed Nobody escapes Cydna mine. I did a first person back stab on Grisvar while he was mining. I remember the scene in the Market, the Forsworn. My favourite quest. I joined Dawnguard and tried to get a Battle Troll. I could not. I completed two Daedric quests to get Volenrung and the Rueful Axe. I then found Meeko and told him to go home which fixed the glitch. I then went to Sorine and got a Battle Troll and Enhanced Crossbow. I improved all my followers weapons and armour then put on my Steel Plate with adept hood and left. That is what I did, I'm sure you want to play Skyrim after hearing about those great quests and Dawnguard things.
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asako
 
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Post » Sun Aug 19, 2012 1:03 pm

I like the graphics and the amount of ways one can make their character and some dungeons are are ginormous and look amazing.

I dislike a lot of the quests, because they feel generic and uninspired IMO. There is a lot of content but so much of it is the same with the radiant quests and all and the writing is not very memorable. I dislike the fact that a lot of fun things were gutted from the game, like acrobatics and spellmaking. This being said some things were also added and some of it is pretty awesome but IDK if it out weighs what they took out.
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Austin Suggs
 
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Post » Sun Aug 19, 2012 12:40 pm

I like everything about Skyrim. The only thing i hate is, NPCs seem to talk to you when you don't want to be bother.
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Patrick Gordon
 
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Post » Sun Aug 19, 2012 4:40 pm

I like everything about it except auto health regen, the map and the journal. Oh and I guess the quests could be better. Other than that I love it.
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KU Fint
 
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Post » Sun Aug 19, 2012 6:48 pm

The only thing I didnt like about skyrim is, magic is not balanced without mods(though I like the idea they are going with, with the magic system) and werewolf on master is pretty bad w/o mods. Other then that, the thing I like the most about Skyrim is the collage book quests. I love the "world" of skyrim so adventuring in it is great, added with the lore and the potential to read something new at the same time, and I am set. I also liked the main story, but I wish they delved much deaper into the mythos that was happening, because there was a lot of potential stuff to come out of the main quest, with the cildren of akatosh.
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Je suis
 
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Post » Sun Aug 19, 2012 11:30 am

I liked the combat, character design/art style, graphics, freedom, dragons, the Daedric quests, and SOME parts of the CW questline. Some of the guild characters were cool too, and the College of Winterhold questline wasn't too bad, Blackmarsh, and the Smithing was pretty cool.

I disliked the main quest, the rest of the CW questline, Alduin in particular, the sheer amount of Dragon fights (they should have been rarer and much harder), nearly every other quest that weren't Daedric quests (most non-Daedric quests were extremely dull and forgettable, with very few notable exceptions), most of the NPCs, lack of a spell creation system, rehashed dungeons and caves, limited amount of enemies, and [censored] guild questlines.

The rest was meh to me.
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Allison C
 
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Post » Sun Aug 19, 2012 10:11 am

I liked a lot of things. Chiefly that the world itself was artfully well-designed and the world itself was deeper with more political & cultural conflict than Oblivion. So unlike that post above, I do think the actual world is deeper, but the same can't be said of the quests. There's too much focus on the radiant quests which are only good to fill a niche and should not hold up the game. When it does actually try though, I found the quests to be generally quite good and interesting, particularly the quest "The Forsworn Conspiracy" which had that conflict that I love to see in these games.

Apart from the radiant quests there's the usual Bethesda quirks: badly written dialogue (though better than Oblivion), characters without much direction and PC port issues. I can't really complain much though, the world drew me in a lot more than Cyrodiil.

If Bethesda is reading this, make sure to ask yourself this about a charcter: who are they, what are their main aims and what's stopping them from achieving this?
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carly mcdonough
 
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Post » Sun Aug 19, 2012 7:13 pm

I found myself immersed and plunged into the world from the start. I am very pleased with the game, and love everything about it, but of course there are some things they left out which saddened me. I did not approve of the armor pieces being one part, made it more difficult to customize my character. I wish the faction quests were longer, because they did such a good job at creating belieavble NPC's.
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Lovingly
 
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Post » Sun Aug 19, 2012 3:32 pm

I dont like how you cant play an evil restoration wizard anymore. with vampires puny absorb health imitation, it just seems no longer viable. i really miss being able to svck all the life out of my opponents in an actually decent amount of time.
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Thomas LEON
 
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Post » Sun Aug 19, 2012 4:00 pm

I dont like how you cant play an evil restoration wizard anymore. with vampires puny absorb health imitation, it just seems no longer viable. i really miss being able to svck all the life out of my opponents in an actually decent amount of time.
On the contrary, this is the only TES where you can be a true necromancer.
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Nicole Coucopoulos
 
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Post » Sun Aug 19, 2012 8:33 pm

On the contrary, this is the only TES where you can be a true necromancer.
well yes, i always hated in oblivion how you couldnt thrall something, but still. i miss having a REAL absorb health spell.
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Luna Lovegood
 
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Post » Sun Aug 19, 2012 6:16 pm

Liked

The Main quest, and the fact that the game was set in Skyrim. Because running around like a Viking barbarian warrior is a trainload of win

Disliked

The Civil War. This quest line takes a lot of the enjoyment out of the game for me, regardless of which side I'm on at any given time. This game could've done just fine without it. I'd have been happier if we had no civil war and in its place, a new quest line centered around the blades whose goal was to harm thalmor operations in Skyrim. I also intensely disliked the way the game railroaded me into "betraying" Balgruuf. I should've been allowed to fight the Civil War without doing the main quest. The CW quest comes very close to to totally ruining the game for me. I find I can get past it if I run through the CW quickly right at the beginning so I can put it out of mind whilst I go about slaying dragons and other assorted trash.

In previous TES games, you could enjoy the full cultural experience by playing a character of the same race as the province you were in. That's harder to do in Skyrim, and I've always liked the Nords. I think they got seriously shortchanged.
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Milagros Osorio
 
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Post » Sun Aug 19, 2012 12:37 pm

Liked

The Main quest, and the fact that the game was set in Skyrim. Because running around like a Viking barbarian warrior is a trainload of win

Disliked

The Civil War. This quest line takes a lot of the enjoyment out of the game for me, regardless of which side I'm on at any given time. This game could've done just fine without it. I'd have been happier if we had no civil war and in its place, a new quest line centered around the blades whose goal was to harm thalmor operations in Skyrim. I also intensely disliked the way the game railroaded me into "betraying" Balgruuf. I should've been allowed to fight the Civil War without doing the main quest. The CW quest comes very close to making the game unplayable for me. I find I can get past it if I run through the CW quickly right at the beginning so I can put it out of mind whilst I go about slaying dragons and other assorted trash.
The CW doesn't force you to betray Balgruuf unless you're a Stormcloak.
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brian adkins
 
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Post » Sun Aug 19, 2012 6:59 pm

The CW doesn't force you to betray Balgruuf unless you're a Stormcloak.

Balgruuf betrayed Stormcloaks, not other way around! :swear: Okay, not true...

Likes;
So far, from all the games I played, I think Skyrim is the best game for Roleplaying so far. It has everything there, using lumbermills, cooking, sitting in inn and someone approaching you to give you ale, bards singing all the time, many hunter camps, etc.. Basicly there is all you need to get into RPing, I believe even more then most of the games so far (at least those who I tried on xbox). Map is huge as we are used to, and I like that aswell.
Also I like improved combat system now, it is better then Oblivion.

Dislikes;
Many quests are really dull. Guild quests are short and dull aswell. I dislike this game having loads of bugs. Difficulty should have few more options, because Master after some time becomes just as normal. Dragons are too weak. Can't kill annoying kids. Can't shoot nothing with my bow if it is like 70 yards away (I will mention again, I am playing on xbox). And I would really like to be able to set voice type for my character like in NW2, and I would like him to talk, at least a bit. I hate when Dragon starts ignoring me in middle of combat and runs to mammoths and giants and gets killed.
Big dislike for RP side for outfits. Too few of them. I was hoping for way more.
I dislike Thalmor aswell. Well that is not Bethesda's fault, I just dislike them in general :cool:
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Mark Churchman
 
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Post » Sun Aug 19, 2012 11:23 am

The CW doesn't force you to betray Balgruuf unless you're a Stormcloak.

Which as a general rule, I am. This should not have been written this way.

Don't get me wrong, Skyrim is still pretty much my favorite game. That doesn't mean that the CW quest line doesn't almost ruin it for me. It does.
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Michelle Chau
 
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Post » Sun Aug 19, 2012 6:09 pm

I'll keep it to major things, otherwise it would be a long post.

Likes: Great world design. Great variability in the geography and dungeons. Really rewarding exploration and adventuring, even if only for the aesthetics. If you played the game just by exploring and adventuring, and ignored the major questlines, I think this is the best TES yet. It really only loses points because of the lack of hand placed high level loot (a big incentive for exploring in Morrowind).

Dislikes: Factions. Some have major questlines that are too short/badly paced. There are too few factions. In general, there's just a lack of faction-driven questing. The overwhelming majority of quests in Morrowind were given by factions. It feels like they're a minority in Skyrim. I think this makes multiple playthroughs far less inviting in Skyrim - you can't really do all that much by playing through one or two factions with just one character (unless one of them is the TG or DB), so you're almost forced to play through multiple factions. In Morrowind even a single faction was a lot of work, so it still felt like you'd given a character a good show.
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Allison C
 
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Post » Sun Aug 19, 2012 8:37 pm

Likes: I like the combat, a lot of the side quest, Character creation( could be better with hair length and an age slider), Dawngaurd DLC, and decapitation to an extent.

Dislikes: Companion quest line, Smithing ruining the i just got the weapon from a dungeon or quest, Artifacts being affected by smithing, The perking system, loss of attributes, and im sure there is more.

I still think skyrim is a good game but it feels more like an action game to me, which isnt a bad thing but because of the lack of important rpg elements i am unable to duplicate the amount of playtime spent on the past Elderscroll games.
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Terry
 
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