White skin bug?

Post » Fri May 27, 2011 7:50 pm

can't change the body skin but i can change the face skin. When i do an african american his body it's white and his head is black. i can't change the body skin of any default npc. WHY???
http://img811.imageshack.us/img811/9056/skinq.jpg
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(G-yen)
 
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Post » Sat May 28, 2011 2:11 am

This happened with Fallout 3 as well. Provided its the same fix, you just need to make your mod an esm instead of esp. You can do that using FNVEdit. (Look for it on NewVegasNexus.com) Make sure it works, and if it does ignore it since your mod will need to be esp for editing. Then before releasing it, just make it an esm again. I'm very displeased they have not fixed this since Fo3. :(
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Marquis deVille
 
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Post » Sat May 28, 2011 12:18 am

Why would they bother? They don't use esps.
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Nadia Nad
 
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Post » Sat May 28, 2011 12:05 am

I thought I'd check in and see if anyone has found a fix for this. I'm experiencing the issue even after converting my .esp to an .esm; improperly matched face.
I have an African American NPC, with 'can be all races' flagged, and bUseFaceGenHeads=1 in my fallout_default.ini. In game, with the file as an .esm, the face is pasty white, and the body is the proper color.
If I convert it back to an .esp, both the body and face show up as caucasian in game.
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A Lo RIkIton'ton
 
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Post » Sat May 28, 2011 3:05 am

I thought I'd check in and see if anyone has found a fix for this.



There was a fix in Fallout 3, but it was on the user side. Try to see if it works for New Vegas, and you'll just have to direct people to do the fix themselves in your mod's Readme. You'll also have to tell every other person who downloads your mod since most people aren't smart patient enough to read a readme. 8)




Load the Fallout.ini in your Documents folder (c:/Documents and Settings/"You"/My Documents/My Games/FalloutNV ) or whatever

Then add this line below the [General] tab

bLoadFaceGenHeadEGTFiles=1

- Make sure you add this AFTER the lines that start with SetEssential and SetUnessential or this will probably cause a CTD every time you entered a custom cell even after removing the line from the INI file.

- While this will fix the issue for new NPC's, it may cause the problem to occur to some Vanilla NPC's. I'm not sure if a fix ever came up for this.
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Trevor Bostwick
 
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Post » Sat May 28, 2011 2:32 am

I thought I'd check in and see if anyone has found a fix for this. I'm experiencing the issue even after converting my .esp to an .esm; improperly matched face.
I have an African American NPC, with 'can be all races' flagged, and bUseFaceGenHeads=1 in my fallout_default.ini. In game, with the file as an .esm, the face is pasty white, and the body is the proper color.
If I convert it back to an .esp, both the body and face show up as caucasian in game.

Its not bUseFaceGenHeads. It's bLoadFaceGenHeadEGTFiles. I had the pasty white face and this fixed it for me too.
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Scarlet Devil
 
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Post » Sat May 28, 2011 12:00 am

Fantastic, thanks for the information! That seems to have fixed it. My .ini had
bLoadFaceGenHeadEGTFiles=0
as the very last entry. Once I changed that to 1 and restarted the game the NPC stopped looking like a failed Build-A-Bear experiment and had the proper body and skin colors.
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Penny Flame
 
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