But will it turn in the Inventory?
what do you mean?
if the item turns up in the players inventory?
yes thats the idea of the optional "for impatient lazy" people mod...
i simply add the line:
player.additem mynewshinythingy 1
to the quest script that already distributes the item on levelled lists througout the game and am done...
did that throughout fallout new vegas and it worked quite well, much less questions on how to get the items (ya i usually tell how to get em in my readme, not that anyone would care reading em anyway, im guilty of that myself tbh lol)
if you meant if the items will be turnable/spinnable in your inventory like the items in skyrim, i dont see why they shoulndt but i cant say anything specific until i see the model and cs setup, i doubt that it needs an extra model tho, looks like the normal low poly ingame stuff to me... that new inventory feature should be sweet for screenshots tho, especially as it shows the ingame shaders and not some fancy stuff i magicly render in 3dmax
I suggested someone could willingly offer something up as a resource. I didn't advocate stealing resources without permission. Please don't put words in my mouth.
lol... dude...sorry if that felt offensive for whatever reason but please get used to conversation... i did not put anything in your mouth i just told you what my experience with shared assets was and why i wont do it
let me clarify again:
1. quality
the quality of all the different assets used in a merged mod usually varies heavily, from totally ugly first timer modes and textures up to high end pro stuff, this inconsitency imo takes its toll on all assets used in such a mod and doesnt allow it to shine as bright as it could
2. control
your assets might end up in unwanted places like in my case fileplanet which used it commercially, but they might also turn up in mods you simply dont like like that one dude who wanted to retexture some of my models with nazi insignias... had i released as open source there would be models with swastikas floating around the net that i made... horrible thought...
3. credit
merged mods dont give credit enough, often only to some of the asset contributors and if they do the list is simply too long for anyone to look through it, youll praise the person who uploads it but not those people who put actual work into the mod (one might argue if thats just to polish the modders ego but some need the attention also to get for example a job)
hence i rather get requests for permission, can take a look at what they intend to do, and then decide on a case to case base, often depending on my mood too lol