Who do the beast races have only 1 voice per gender?

Post » Sat Aug 25, 2012 4:46 pm

They really need some variety in the voices....I use travelers of Skyrim, and whenever I see a high elf and a wood elf passing by, they both sound the same as they are twins...same thing with the orcs and khajits....could someone please voice their general lines and assign them for some variety?

Thanks a lot!
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Kat Lehmann
 
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Post » Sat Aug 25, 2012 5:33 pm

Skyrim has bad voice acting.. 60 of the 70 voice actors do 60 roles and the other 10 do everything else..

I usually laugh when I hear that one guy who plays every redguard.. Since he was in Oblivion, Fallout 3, and Skyrim
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[ becca ]
 
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Post » Sat Aug 25, 2012 2:29 pm

So much for the promise that there was going to be better and more voices than in Oblivion.
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rolanda h
 
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Post » Sat Aug 25, 2012 12:03 pm

So much for the promise that there was going to be better and more voices than in Oblivion.
Oblivion had like 12 voice actors, Skyrim had 70. There's no denying that they made a HUGE improvement, so posts like that kind of don't make sense to me...

I actually completely understand why they do it how they do it. In making Falskaar, I've very quickly gotten more and more like them, because it's far easier and more efficient to do things that way, then have 8000 voice actors for everything different.

By the way, voice types in Skyrim are classified by aesthetic type, not necessarily race. Now, while all Orc must have a unique voice (the grundy gravelly orc voice), this is why you get a Bosmer and Alter that sound the same. They are broken up like 'MaleYoung' 'FemaleOld', 'FemaleBeggar'. Not 'NordMan' and 'BosmerWoman'. So a Nord and Bosmer may both get 'FemalePeppy' as the voicetype, and sound alike.
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Natalie J Webster
 
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Post » Sat Aug 25, 2012 4:37 am

Oblivion had like 12 voice actors, Skyrim had 70. There's no denying that they made a HUGE improvement, so posts like that kind of don't make sense to me...

I actually completely understand why they do it how they do it. In making Falskaar, I've very quickly gotten more and more like them, because it's far easier and more efficient to do things that way, then have 8000 voice actors for everything different.

By the way, voice types in Skyrim are classified by aesthetic type, not necessarily race. Now, while all Orc must have a unique voice (the grundy gravelly orc voice), this is why you get a Bosmer and Alter that sound the same. They are broken up like 'MaleYoung' 'FemaleOld', 'FemaleBeggar'. Not 'NordMan' and 'BosmerWoman'. So a Nord and Bosmer may both get 'FemalePeppy' as the voicetype, and sound alike.

I understand that, but wouldnt it have been better to have the voice actors speak the lines in several different pitches/variations of the same voice? That way they are familiar to that race while adding some variation. Like have 'MaleYoung1' 'MaleYoung2' 'MaleYoung3' all acted by the same actor speaking the same lines (if needed) but with different variations to that voice.
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dell
 
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