New Vegas was essentially Fallout 3.5 (although an amazing game, I don't mean that in a bad, its-only-an-expansion way) which was a Bethesda game. Obsidian took Bethesda's game and expanded on it, and I think a bit of comparing to it is not a problem.
Not really.
It was more like "Let's see what Obsidian can do with the Fallout 3 engine."
And that's what we got - Obsidian's better at the complex web of interrelated quests & factions, but not as good at world design. Beth is better at world design, less so at quests & characters.
So Obisidian's Fallout game is more linear, pretty poor from a "let's just explore the world to find neat stuff" standpoint, and has fancier writing & quests. It's not really like a Beth game at all.
Two different companies, two different games.
Yeah, what he said. :tongue: