First of all what half the people have to realize is that melee is not "broken" ( if u an call it broken since its single player game) but the "broken" skills are actually alchemy + enchanting and mostly enchanting.
I started out as a mage on master level and i was getting owned a lot.
I read these forums about the imbalance of melee vs magic and i was a bit sad.
That happened until i started raising in levels.
Atm i am level 40 and i stopped enjoying the game because it feels like godmode,
Enchanting and alchemy took away the challenge.
My dest spells are free now, i can make + 100% destro dmg potions and pretty kill everything in 5 seconds.
So i dont really understand why the fuss about melee being overpowered when mage can also be overpowered if you level enchanting and alchemy to 100 .
Or is it about warrior can kill a dragon in 1 hit while mage needs 5? lol .
L2p pliz.
And i really hope mods nerf enchanting ( not so much alchemy since you need to have materials to spamm potions) because its idiotic .
What was the point of raising magica all the time ( im lvl 40 and i never put any attribute points in stamina or HP) if now at lvl 40 i dont need magica at all and could have spent those points in HP instead because of brokenchanting making me overpowered!
/end rant.
