» Sun May 13, 2012 4:05 am
Beth and Zenimax are working well. Remember that gaming developers and publishers can't afford to become amorphous blobs these days...that era has passed...and the reason is that on-line distribution systems such as the often maligned Steam/Valve provide a mass marketing opportunity for Indie developers, who don't have to toe the corporate line and can actually produce some very good and competitive games.
For instance, although it's been out a few years, Mount and Blade Warband has mounted combat including using your horse as a weapon, and has melee combat aspects that Skyrim doesn't have, such as directional attacks and the ability to actually have a variety of strikes, as opposed to Skyrim's bashing.
What we are seeing in video game world (certainly for PC's) is a mirroring of what happened in board wargaming a number of years back, and in table top RPG's with the advent of the internet. For board wargaming, the market was dominated by only three or four companies, but the problem was that they were gamers, rather than businessmen on the whole. Eventually, with the introduction of computer gaming, none of those companies moved with the times, and eventually went to the wall (one of the leading ones was actually destroyed by the Gygax brothers of D&D fame, but that is a rather sordid story best not told here)...The same thing started to happen to table top RPG's when the internet started to become popular...there was suddenly competition from the Indie developers who didn't have corporate or development time lines to meet, and who could actually deliver a quality product, and mass market it to a broad player base. Although the board wargaming and pen and paper RPG genre is much reduced compared to what it used to be, it is still thriving....and this is exactly what is happening with PC video games.
Can't happen with consoles though, because the console developers have a virtual monopoly on what can be released for their systems, another downside of consoles, I'm afraid.