Ok, so I'm re-doing some LOD meshes and wanted to see the results. I did all the stuff necessary to get the generation to play out(tga files and meshes, etc.) Loaded up the new mesh in Nifscope and many of the objects were not where they should be. Having been inside most of the meshes in this particular scene i knew immediately what was causing this.
CK Object generator ignores translation!If you look inside a few of the LOD meshes you will see that many of the shapes are translated to the center of the scene.
To fix the CK's object generation all that need be done is to apply the translation on each shape in all of the LOD meshes.
Huzah! Problem solved.
