» Fri Jun 08, 2012 5:47 pm
I used to dislike the idea of roleplaying, and I still do in a way because of how it's perceived, and how it comes off. I'm not roleplaying because I wish I was a knight or that I wish I could cast magic. I don't.
The Elder Scrolls series (imho) is not really much of a video game if you don't atleast somewhat play to a character. The games are easy. The storylines by themselves, are never really that earth-shattering. They they don't need to be.
The reason why the series is such an innovative and fun game is that you do what you want, you really choose your own video game to play. You have to limit yourself in some way to make the game actually interesting and fun (again, imho). I mean honestly, you don't need Alchemy. You can play through the game relatively easily without it. However, what kind of a mage doesn't know how to make a potion?
You also never see the real depth of the game. I've never played a character past level 25. I have never done the main quest. But it's a great game, because I can say "Okay, I traveled to X town to go work on a quest. It's about 4pm, so I'm not going to head out now, it's getting late. I'll take my helmet off. I'll put on some clothes (those useless items they put in the game for no reason). I'll cruise around and talk to the locals, drink some mead, rent a room, and tackle it in the morning." And that walking around in say, Riften, reveals so much more to the game that I never would have known if I blew by it, just trying to beat the game/questline.
I mean, I don't play as a guard or a housemaid or anything, but I can sort of see the fun in that. (what I don't get is the game isn't tailored for it, so you're really having to break character a lot)
In the end, it's what you make of it, so really you decide what's enjoyable. For me, Bethesda made an immersive game, and one that is literally meant to be played as a specific character. They don't decide it for you.