What is Pyandonea?
If you're not a hard-core fan of the Elder Scrolls, you've probably never heard of Pyandonea. It's a continant to the south of Summerset Isle (map: http://tamrielchronicles.com/assets/maproadslore.jpg) covered in rain-forrest, and populated by a race of elves known as Maormer. Now, if this doesn't already sound like an awesome DLC setting, read on...
Here are some reasons why it would be great:
- An opportunity to expand upon a land and lore that we know very little about.
Most people want to reserve the other provinces of Tamriel for full-fledged games. We have yet to explore High Rock, Hammerfell, Elsweyr, Summerset Isle, Black Marsh and Valenwood except for in Arena (which had all of Tamriel), which many Elder Scrolls fans feel would require their own full-fledge game to do any of them justice. I haven't heard anyone say the same about Pyandonea.
The Elder Scrolls series has never taken us anywhere besides Tamriel, which is all well and good, but there's a whole planet out there full of other lands which could introduce loads of new and interesting lore. Bethesda could unleash all of their creative potential to flesh out this area. Within reason, of course.
- A break from the snowy slopes of Skyrim
Sure, I love the frozen tundras and snow capped mountains and pine forrests, but wouldn't it be nice to go somewhere tropical? From what I know, there has yet to be a jungle setting for us to explore in TES. And, stemming from the same idea behind the first bullet point, it adds diversity and could offer up some interesting level design (exploring the inner depths of a volcano, anyone?).
- Maormer
This race has never been seen before. They're elves with chameleon-ish skin and are able to blend into the enviornment. They also ride serpents and practice a unique form of magic. How cool is that? I'd love to be able to play as one...
- Snake-Magic
According to UESPWiki, these sea-elves practice a snake-like magic, thus providing an opportunity to create a brand new school of magic. What this magic is and does (aside from tame sea-serpants) is, again, entirely up to the imagination of the developers.
For those of you who are mages, post some ideas of new spells. I'm toying with the idea of water destruction spells, but I don't know how water would be very good for destroying things.
- Other goodies they could add (they could still add some of these without Pyandonea, but still...)
- Spears and javelins! For some reason, it seems appropriate that spears would be introduced in a jungle setting.
- Serpant mounts.
- Spell crafting (should have been in vanilla game, but whatever)
- Levatation spells.
- New (marriable) followers with personailites (Serena was a step in the right direction, Bethesda)
- There better also be an awesome main quest.
- New flora and fauna (weremonkey?)