that sounds a little like bull to me...there is no reason to make the option available on the pcand that too integrated is just [censored].
i bet it had something to do with another game mechanic breaking or not functioning correctly at all. Take stealth for isntance, i bet they couldnt incorporate a method for npc's to distinguish between players hidden in the dynamic shadows from the other parts of teh gameworld, as if the npc's couldn't tell darker areas from brighter areas.
but no, it could never be a dev teams incompetence or lack of ability in finding a solution, it can never be that...quick whats a good excuse...uhhhh lets go with hardware...wait what about pc's they are always upgraded..ah good point find another excuse..something technical so they wont question it.
i bet it had something to do with another game mechanic breaking or not functioning correctly at all. Take stealth for isntance, i bet they couldnt incorporate a method for npc's to distinguish between players hidden in the dynamic shadows from the other parts of teh gameworld, as if the npc's couldn't tell darker areas from brighter areas.
but no, it could never be a dev teams incompetence or lack of ability in finding a solution, it can never be that...quick whats a good excuse...uhhhh lets go with hardware...wait what about pc's they are always upgraded..ah good point find another excuse..something technical so they wont question it.
Can you give us more detail from your point of view as a games/graphics programmer? Don't be afraid to get technical.