Why the game it's still in the shops?

Post » Wed May 16, 2012 4:03 am

Ok we know the 1000000 problems of this game... but why it's still in the shops???

I think that isn't right to sell this **** , with the magazines that "osanna" the game... some1 pay for it.. it's obvious.

STOP SELL IT !!!

( and sorry for my english )
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Dan Endacott
 
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Post » Tue May 15, 2012 8:00 pm

I brought it. I loved it. I haven't come across any game-breaking bugs (on PC) except a couple of times where the Graphics go weird so i have to just save and reload that save. Not as good as ME2 which i shortly brought afterwards, but enjoyable shooting game to waste time.
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Sheila Esmailka
 
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Post » Tue May 15, 2012 7:08 pm

I brought it. I loved it. I haven't come across any game-breaking bugs (on PC) except a couple of times where the Graphics go weird so i have to just save and reload that save. Not as good as ME2 which i shortly brought afterwards, but enjoyable shooting game to waste time.

This is not an answer .... think.. if the 50% of a car have problems at the engine you think that it's right sell it 'cause the other 50% are ok? and when you go to buy it no one tell you about the prooblems???

And other thing.. you buy it and after wait for a patch... but not all the people still have a speed connection to download it..
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Ells
 
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Post » Tue May 15, 2012 3:21 pm

On my engine, all i had to do was set the timing and adjust the valves. It was an easy job to do and now it kicks ass. Glad i bought it.
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Hazel Sian ogden
 
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Post » Tue May 15, 2012 5:14 pm

The Xbox and PS3 versions are still in the shops because they work properly right-out-of-the-box.

The PC version would have been better off without Steam - that way disappointed customers could get it refunded.
I'm actually surprised that nobody has filed a lawsuit yet.
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Tanya Parra
 
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Post » Tue May 15, 2012 1:34 pm

The Xbox and PS3 versions are still in the shops because they work properly right-out-of-the-box.

The PC version would have been better off without Steam - that way disappointed customers could get it refunded.
I'm actually surprised that nobody has filed a lawsuit yet.

The PC Version did work out of the box as well and even if the game wasn't tied to Steam you wouldn't get a refund once you opened the box because of the online registration process that certainly would have taken steams place. There is no way for a games dealer to check if the game has already been registered after it has been unpacked. Sure the game had and still has a couple of bugs but it doesn't mean that it is unplayable. And regarding todays games complexity there is absolutely no AAA game out there that doesn't have any bugs right after release.

A lawsuit would be quite difficult, because 1st you have to prove that the problems you're seeing have been caused by id Software, 2nd they have to have the chance to correct issues before being forced to take the product back, and they are currently working on it. If you take a look at the users complaining about errors making the game unplayable you'll quickly notice that the lions share has an AMD/ATi graphics card and are experiencing these issues because AMD/ATi AGAIN releases faulty drivers. So if you have complaints about faulty software I'd first take them to AMD/ATi because thats where the major issues originate from.
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Erich Lendermon
 
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Post » Wed May 16, 2012 2:57 am

Ok we know the 1000000 problems of this game... but why it's still in the shops???

I think that isn't right to sell this **** , with the magazines that "osanna" the game... some1 pay for it.. it's obvious.

STOP SELL IT !!!

( and sorry for my english )

I have no issues with this game. It runs flawlessly at 60FPS. I haven't had ONE crash, freeze or glitch. If you are having that many issues then I'd suggest its your hardware.
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Eliza Potter
 
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Post » Tue May 15, 2012 8:54 pm

The PC Version did work out of the box as well and even if the game wasn't tied to Steam you wouldn't get a refund once you opened the box because of the online registration process that certainly would have taken steams place. There is no way for a games dealer to check if the game has already been registered after it has been unpacked. Sure the game had and still has acouple of box bot it doesn't mean that it is unplayable. And regarding todays games complexity there is absolutely no AAA game out there that doesn't have any bugs right after release.

A lawsuit would be quite difficult, because 1st you have to prove that the problems you're seeing have been caused by id Software, 2nd they have to have the chance to correct issues before being forced to take the product back, and they are currently working on it. If you take a look at the users complaining about errors making the game unplayable you'll quickly notice that the lions share has an AMD/ATi graphics card and are experiencing these issues because AMD/ATi AGAIN releases faulty drivers. So if you have complaints about faulty software I'd first take them to AMD/ATi because thats where the major issues originate form.

My god its not the damn drivers that are the first and only cause of the problems,its other way around.Lets say you are a graphics card company and im a software studio i reckon you realease drivers for all kind of diferent 3d/2d software.Now i already have drivers but you dont have my product on which you can tune your drivers acordingly.So i should do the job and try to tune my game that should work as best as posible on at least 80% of pc`s.Well thats my opinion anyway
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Ashley Tamen
 
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Post » Tue May 15, 2012 12:30 pm

http://www.pouet.net/topic.php?which=4703&page=1
http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=248292
http://forums.ngemu.com/showthread.php?t=101963
http://ubuntuforums.org/showthread.php?t=995428
http://www.facepunch.com/threads/1053619
http://tremulous.net/forum/index.php?topic=7297.0
http://www.minecraftforum.net/topic/184367-how-to-fix-opengl-problems-in-ati-drivers/
http://blenderartists.org/forum/showthread.php?23281-Does-anyone-have-a-working-ATI-OpenGL-driver-DLL
http://forums.amd.com/game/messageview.cfm?catid=279&threadid=108194 (pay particular attention to this one)

It's the drivers.

This is not confined to Rage; this happens everywhere there is a combination of AMD/ATI and OpenGL. Blender, Second Life, Serious Sam, Minecraft, pull any name you like out of the hat and you'll find it. There is evidence that a goddam 3DFX card from 1998 will perform better than a more recent AMD/ATI. I've personally written code that runs better on Intel graphics than on AMD/ATI.
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Vahpie
 
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Post » Wed May 16, 2012 3:40 am

There where problems with Nvidia card users as well. The patch helped, but there are still problems.
I just got a new gaming laptop, just to check out how this game ran on it, a Asus G53SW-XN1 it has a GTX460M.
I installed RAGE on it with the stock 266.86 Nvidia driver that came installed on this laptop.
The game actually played at 60fps and what time I did play I didn't see any problems.
Now after updating to the latest 285.62 I can see what looks like scan lines on my screen
that get worse as I walk or run moving up to down. Other than that is all I found so far, but
I'm only up to Wellsprings to were I have to try and get a better car. I've done the 3 sewers.
I ran this game on my main rig with a few more problems, but I got it release day, plus that rig
has dual GTX480's and a i7 2600k. The things I was most disappointed in where how short the games is
the ending svcks, there is no mutiplayer 1 vs1 or team play like older id games. Had I known about the
no online 1 vs 1 or no team vs team game I wouldn't have got this game.
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Bloomer
 
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Post » Tue May 15, 2012 3:00 pm

I can see what looks like scan lines on my screen
that get worse as I walk or run moving up to down.

Souds like you're suffering from tearing due to disabled vsync. Go to the nVidia Control Panel, check if there is a 3D Application profile for Rage, if not create one, set "Vertical synchronization" to "enabled" save the changes and the tearing will be history.
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Kelvin Diaz
 
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Post » Tue May 15, 2012 2:44 pm

Souds like you're suffering from tearing due to disabled vsync. Go to the nVidia Control Panel, check if there is a 3D Application profile for Rage, if not create one, set "Vertical synchronization" to "enabled" save the changes and the tearing will be history.
I'll give it a shot later, thanks. This is also happening on my main rig i7 2600k.
That also wasn't happening before the driver updates.
Thanks again, I'll post back what I find.
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Jeremy Kenney
 
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Post » Tue May 15, 2012 5:44 pm

Souds like you're suffering from tearing due to disabled vsync. Go to the nVidia Control Panel, check if there is a 3D Application profile for Rage, if not create one, set "Vertical synchronization" to "enabled" save the changes and the tearing will be history.
Just tested on the laptop, short time play, but looks like it gone.

Thanks!
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Gwen
 
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Post » Tue May 15, 2012 7:23 pm

Just tested on the laptop, short time play, but looks like it gone.

Thanks!

NP, enjoy the game!
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Jordyn Youngman
 
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Post » Tue May 15, 2012 9:53 pm

This game is still in the shops for the same reason that there isn't a patch out for it yet. They are trying to do as best they can with their botched project. Four of my friends didn't but it because they heard how bad it was, they all are PC gamers, but we are the guinea pigs that had to verify those comments were true.

If they do every come out with the developer tools id expect the game to get more enjoyable quickly. They said they would be out on release so I'd say we can expect them by December 21, 2012.
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Ray
 
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Post » Tue May 15, 2012 8:10 pm

NP, enjoy the game!
Ya, lol on my 3rd time going threw Rage. 1st time on normal, 2nd on nightmare and now
on easy to try & find the few things I some how missed when playing the other two times.
Anyone know just how many sewers there are? I found 3 so far, missed 1 the1st two times I played.
I must to have missed quite a few things since it shows only 37/50 74% unlocked.
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Elina
 
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Post » Tue May 15, 2012 12:14 pm

http://www.pouet.net/topic.php?which=4703&page=1
http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=248292
http://forums.ngemu.com/showthread.php?t=101963
http://ubuntuforums.org/showthread.php?t=995428
http://www.facepunch.com/threads/1053619
http://tremulous.net/forum/index.php?topic=7297.0
http://www.minecraftforum.net/topic/184367-how-to-fix-opengl-problems-in-ati-drivers/
http://blenderartists.org/forum/showthread.php?23281-Does-anyone-have-a-working-ATI-OpenGL-driver-DLL
http://forums.amd.com/game/messageview.cfm?catid=279&threadid=108194 (pay particular attention to this one)

It's the drivers.

This is not confined to Rage; this happens everywhere there is a combination of AMD/ATI and OpenGL. Blender, Second Life, Serious Sam, Minecraft, pull any name you like out of the hat and you'll find it. There is evidence that a goddam 3DFX card from 1998 will perform better than a more recent AMD/ATI. I've personally written code that runs better on Intel graphics than on AMD/ATI.
LOL. For real...amd drivers are literally the worst bits of coding ever. From a hardware standpoint AMD is alright. For example the 6990 has 5.1 Tflops of single precision power while the 590 has 2.4TFlops of single precision power but [censored] AMD drives soak up up all that advantage to leave the 6990 performing at the same level as the 590. AMD/ATI is garbage. After bulldozer turned out to be such garbage I am done with them. Ivy Bridge+ GTX 6 series for my next development rig. What a joke amd..... An infinite number of monkeys banging away on an infinite number of keyboards will write code that's indistinguishable from code written by AMD's 'engineers'.
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saharen beauty
 
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