Why is the MSRP for Dishonored on PC going to be $60?

Post » Fri Jul 27, 2012 12:54 am

The simple fact is this: PC games should be around $10 cheaper than their console counterparts. Why? Well, as Michael Pachter points out in this video...

http://www.gametrailers.com/videos/qba2o2/pach-attack--episode-111

...part of the cost of a console game goes to the manufacturer of the console, i.e. Sony, Microsoft, Nintendo. But on PC, there is no manufacturer to pay license fees to. Hence, the price should be less the license fees.

But Dishonored will cost the same price on PC as it will on console. That means that all the PC gamers who buy the game at full price ($60) are the ones paying for those license fees, not the publisher. I consider this to be very anti-consumer on the part of the publisher and I just can't bring myself to purchase Dishonored on day one. I will have to wait till it goes on sale for $49.99 or less.

Dishonored is my second most anticipated game of the year. I really want to play this badly. But I have no choice but to wait for a Steam sale or something. I know Zenimax/Bethesda won't change their policy for one person, but I felt I had to speak up at the very least.

Again, I am really looking forward to this game and I hope it does well. I just won't be contributing to the sales figures until such time as the price becomes reasonable.

Thanks for listening.
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Hazel Sian ogden
 
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Post » Fri Jul 27, 2012 1:47 am

Wow really? Because this is probably going to be the only decent PC port we've gotten in years that actually got everything right. And you are complaining about 10$? Yeah, sorry but the game is published by Bethesda so the price is set and it's most definitely worth it.

This is actually a good thing that console prices are down and you seriously want them to lower the price of the PC version? That's not how economics works. Given that some publishers have lowered their prices but I am still not going to die because I give 10 dollars to a developer I trust and respect.
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Emily Jeffs
 
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Post » Fri Jul 27, 2012 11:34 am

Because Bethesda doesn't care about the PC. None of that ten dollars ever sees the developer, it just goes straight in the publisher's pocket. Nobody is lowering their prices, there are just still a ton of companies who aren't charging more on PC because there's no need for it. Pretty much every company other than EA, Activision, and Bethesda, really.
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Jennifer Rose
 
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Post » Fri Jul 27, 2012 10:02 am

The publisher probably knows that this game is going to draw a very rabid and hardcoe section of the PC market who are more than willing to pay a little more than average for this kind of game. And boy are they right!

I've payed $60 for games with a lot less promise than Dishonored. I'll probably pick it up for one of the consoles as well so I can play it at my friends' places.
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Shaylee Shaw
 
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Post » Fri Jul 27, 2012 11:24 am

Even if it doesn't go to the developer (although I really wish it does) I won't die for 10 dollars and it's really not that big of a deal. I won't let this game suffer because of its publishing so I won't do things like boycott it because it's not 10 dollars lower. It's Bethesda's call in the end and the price has been already decided. No turning back I'm afraid.
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Catharine Krupinski
 
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Post » Fri Jul 27, 2012 10:01 am

This is actually a good thing that console prices are down and you seriously want them to lower the price of the PC version? That's not how economics works. Given that some publishers have lowered their prices but I am still not going to die because I give 10 dollars to a developer I trust and respect.

I would pay $60 for a PC game if the console counterparts were $70. As long as I'm not the one paying that console license fee.
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Soph
 
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Post » Fri Jul 27, 2012 6:47 am

I would pay $60 for a PC game if the console counterparts were $70. As long as I'm not the one paying that console license fee.

And your logic behind that is? To me, especially the last part, just sounds like greed and not justified reasoning. And please don't say you're entitled.

This is actually the reason I like the freemium model. Because if the developers that have brought me the things I enjoy deserve more I give them more. And the fact it does more good than harm for gaming if done right. So even if the console version is even 10 dollars cheaper I would still buy the PC version.
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Nadia Nad
 
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Post » Fri Jul 27, 2012 4:43 am

And your logic behind that is? To me, especially the last part, just sounds like greed and not justified reasoning. And please don't say you're entitled.

How am I being greedy? Because I don't want to pay a console license fee when I'm not buying a console product? It's the publisher that should be paying that console license fee, not me. They're the ones who want their game on the consoles, not me. If anybody is being greedy it is the publisher, not me.
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KU Fint
 
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Post » Fri Jul 27, 2012 9:48 am

From the consumer side, the demand and value of the product is what should determine what we should pay for it. It doesn't matter WHY games cost what they do (be it licensing costs, distribution costs, or other things) only that they are worth the asking price. I feel pretty confident betting $60 on Dishonored.
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Antonio Gigliotta
 
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Post » Fri Jul 27, 2012 1:53 pm

How am I being greedy? Because I don't want to pay a console license fee when I'm not buying a console product? It's the publisher that should be paying that console license fee, not me. They're the ones who want their game on the consoles, not me. If anybody is being greedy it is the publisher, not me.

The players want the games on consoles and I am empathetic enough to support that. If a Bethesda Softworks employee wants to explain why that's the case (besides the obvious note that the major publishers do that for their own selfish reasons) then by own means, you're not greedy.

But like I said if the quality of the PC version is good then it's worth 60$. Doesn't matter if it's 10 dollars more for whatever reason, it's worth it and there shouldn't be such a big fuss about it really. I would also add that Bethesda aren't that bad as far as major publishers go. So that extra 10 dollars still goes towards gaming and ends up in the hands of semi-competent people.
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Natasha Biss
 
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Post » Fri Jul 27, 2012 2:06 am

It's a matter of principle and it absolutely matters why it costs more. They're literally just charging more money because they can, which is disgusting.
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Kortknee Bell
 
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Post » Fri Jul 27, 2012 7:35 am

None of that ten dollars ever sees the developer, it just goes straight in the publisher's pocket.

This is not a third party published game, but an in-house project. The publisher (Bethesda Softworks) and the developer (Arkane Studios) are both subsidiaries of Zenimax. They are part of the same company.
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Daniel Holgate
 
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Post » Thu Jul 26, 2012 10:23 pm

It's a matter of principle and it absolutely matters why it costs more. They're literally just charging more money because they can, which is disgusting.

True. Don't get me wrong, I sounded like I was some fat cat who burns money for giggles. I am actually broke but I won't boycott anything or make a fuss about it just because of that. I promised to myself that I won't let this game's marketing ruin my experience or narrate my decision on buying it. So I guess it's just a subjective thing. And I do agree it's disgusting.
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sam
 
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Post » Fri Jul 27, 2012 6:52 am

This is not a third party published game, but an in-house project. The publisher (Bethesda Softworks) and the developer (Arkane Studios) are both subsidiaries of Zenimax. They are part of the same company.

Oh, well then that's fine. That's a load off my conscience, even though like I mentioned it still doesn't affect me that dramatically.
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Charity Hughes
 
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