GetLeveledActorBase - Actor
Member of: http://www.creationkit.com/Actor_Script
Gets the temporary http://www.creationkit.com/ActorBase_Script of a leveled http://www.creationkit.com/Actor_Script - the one generated by the game from the leveled list. If the actor is not leveled, it will simply return the base object shown in the editor.
Why would I ever use GetBaseActor if the above will do BOTH jobs and I do not need to try to detect if the actor is from a leveled list or not?