Will gamesas butcher tes6 after what they did to skyrim

Post » Tue Feb 05, 2013 11:09 am

Somehow everything in skyrim seemed to be scaled down, lower quality etc. With the exception of graphics, shadows and the latest game technology, many things seemed to be dubbed down and simplified.

Take for example quests, they are just 'go here, kill this, return to this guy', mostly. E.g. civil war. The daedric quests however seemed to have improved since oblivion. The College and companions seemed unfinished. Winterhold was a matter of laziness, probably because bethesda lack the time to finish winterhold so they decided to chop down the city due to the 'great collapse' and put only 3 or 4 houses there.

Skyrim is simple enough(just look at the journals). It was one major decline from oblivion. And i fear bethesda might screw up TES6 even more than what they did to skyrim. I do hope they take their time for TES6 but i fear they did not really care, since they have all the $ now and that skyrim became so popular they can do whatever they like for the next few games.
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Isaac Saetern
 
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Post » Tue Feb 05, 2013 4:57 pm

Well, aren't we full of positivity today.
...Besides...Unless someone has a time machine to let us know, we can't really say how the next game will turn out.
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Claudia Cook
 
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Post » Tue Feb 05, 2013 8:02 pm

I think you're over reacting.
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Nienna garcia
 
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Post » Tue Feb 05, 2013 11:07 am

Another useless thread...
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~Sylvia~
 
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Post » Tue Feb 05, 2013 5:22 pm

Well, aren't we full of positivity today.
...Besides...Unless someone has a time machine to let us know, we can't really say how the next game will turn out.

we dont know for sure. But something tells me that bethesda had learnt their lesson not to mess with radiant quests and just stick with traditional quests with interesting plots.


Another useless thread...

this thread isnt useless. OP has a point. I wouldnt want to see a dubbed down tes6 either.
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yermom
 
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Post » Tue Feb 05, 2013 10:53 am

Lol. The idea that Skyrim is a major downgrade from Oblivion baffles me.
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Bedford White
 
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Post » Tue Feb 05, 2013 11:14 am

Ah yes, the atypical hipster elitest 'Will (Next series title) be (Negative word) than (Previous series title)?' thread.

Skyrim, despite its shortfalls, is still a lot better than many games on the current market IMO. Instead of relying on the devs to give you content to RP with, try going entirely your own way. Also, a fun little tidbit, people say the same thing about Morrowind vs Oblivion. So I promise you, it's nothing we haven't heard before.
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Amy Gibson
 
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Post » Tue Feb 05, 2013 6:33 pm

Sure, Skyrim is very dumbed down. When you ignore the incredible depth, detail and overall amazingness they poured into other aspects of the game.

I don't expect this thread to last long.
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Cayal
 
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Post » Tue Feb 05, 2013 8:20 am

Probably.. -calls for mod-


Use this thread :evil:
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Ysabelle
 
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Post » Tue Feb 05, 2013 11:43 pm

we dont know for sure. But something tells me that bethesda had learnt their lesson not to mess with radiant quests and just stick with traditional quests with interesting plots.

We can discuss that until the cow comes home, but we would just be talking in circles of heresay and speculation. Not exactly productive.
Wait, aren't you the guy who confused Faendal for a Dunmer...?
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Dan Scott
 
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Post » Tue Feb 05, 2013 9:58 am

something tells me that bethesda had learnt their lesson not to mess with radiant quests and just stick with traditional quests with interesting plots.
I hope not. I like Radiant quests. There are times I feel like doing a simple there-and-back again quest when I only have an hour to play.

Again, as with so many other features, I say let's improve the feature instead of mindlessly getting rid of it.
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Juliet
 
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Post » Tue Feb 05, 2013 1:08 pm

I hope not. I like Radiant quests. There are times I feel like doing a simple there-and-back again quest when I only have an hour to play.

Again, as with so many other features, I say let's improve the feature instead of mindlessly getting rid of it.
I don't think Radiant is bad in some minor quests, but when a good bulk of quests can be bulked as this, it makes the game look horribly shortsighted in design.
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RObert loVes MOmmy
 
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Post » Tue Feb 05, 2013 11:14 pm

Lol. The idea that Skyrim is a major downgrade from Oblivion baffles me.

Really. Besides problems with spell damage, moderate loading times, and minor bugginess Skyrim is great. Anyone who thinks it's a horrible shame to TES should go back and play the older games to experience the weird balancing, odd mechanics, and game-breaking bugs (Oblivion's xbox version constantly freezes on Clauvidicus Vile's quest, making it, and Mora's un-finishable.)
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Anna S
 
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Post » Tue Feb 05, 2013 1:35 pm

Take for example quests, they are just 'go here, kill this, return to this guy', mostly. E.g. civil war.

Compared to...? Sorry, but most of Oblivion's quests were the exact same thing. In fact they were worse since most of the dungeons were just copy/paste of each other. There were many rather unique quests in Oblivion, sure, but they exist in Skyrim, too. They're just not the majority, and they weren't in Oblivion.
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{Richies Mommy}
 
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Post » Tue Feb 05, 2013 11:30 am

Lol. The idea that Skyrim is a major downgrade from Oblivion baffles me.

I'm glad I'm not the only one unable to grasp that.

I hope not. I like Radiant quests. There are times I feel like doing a simple there-and-back again quest when I only have an hour to play.

Again, as with so many other features, I say let's improve the feature instead of mindlessly getting rid of it.

I agree. Randomly generated quests can be done very well, such as Mount & Blade, and is something I hope Bethesda keeps experimenting with.
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Nikki Lawrence
 
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Post » Tue Feb 05, 2013 10:51 pm

I honestly don't mind radiant quests. It gives me a reason to check in with guilds after completing them. I like to fill in blanks in stories myself.
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Danger Mouse
 
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Post » Tue Feb 05, 2013 10:46 am

Who's to say what the future will hold? The next TES will come out on a new generation of consoles while PC gaming will have changed very little. Then there's TES:O and there's no way to predict how it will affect the franchise. Look at Warcraft. There hasn't been another WC RTS since WoW came out. Maybe Skyrim is the last TES game as we know it? The best possible outcome would be a development branch where Tes the MMO diverges from TES the glossy console shooter and TES the stodgy old PC RPG game. I wouldn't hold my breath on that one, though.
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Daniel Brown
 
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Post » Tue Feb 05, 2013 6:40 pm

Who's to say what the future will hold? The next TES will come out on a new generation of consoles while PC gaming will have changed very little. Then there's TES:O and there's no way to predict how it will affect the franchise. Look at Warcraft. There hasn't been another WC RTS since WoW came out. Maybe Skyrim is the last TES game as we know it? The best possible outcome would be a development branch where Tes the MMO diverges from TES the glossy console shooter and TES the stodgy old PC RPG game. I wouldn't hold my breath on that one, though.

Apparently the MMO has it's own department, or even studio. Don't quote me on that.
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Max Van Morrison
 
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Post » Tue Feb 05, 2013 8:28 pm

Radiant quests serve their purpose, I just think Skyrim's only real downfall is the lack of creative quests within the vanilla game.

No such thing as a perfect game, but the game is still by far the best single-player gaming experience i've had.
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Scarlet Devil
 
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Post » Tue Feb 05, 2013 6:54 pm

that wont be for a very long time.
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Jesus Sanchez
 
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Post » Tue Feb 05, 2013 7:59 pm

Apparently the MMO has it's own department, or even studio. Don't quote me on that.
I understand that but you have to believe that TES:O will color people's expectations of TES in general and thus contribute in some way to TES:6. TES:O will be a very, very big deal which means it will be many people' first introduction to TES just as Skyrim was.
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Tyler F
 
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Post » Tue Feb 05, 2013 9:46 am

I understand that but you have to believe that TES:O will color people's expectations of TES in general and thus contribute in some way to TES:6. TES:O will be a very, very big deal which means it will be many people' first introduction to TES just as Skyrim was.
"Could" be a very big deal, if it doesn't fail.
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Jessica Lloyd
 
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Post » Tue Feb 05, 2013 7:45 pm

Somehow everything in skyrim seemed to be scaled down, lower quality etc. With the exception of graphics, shadows and the latest game technology, many things seemed to be dubbed down and simplified.

Take for example quests, they are just 'go here, kill this, return to this guy', mostly. E.g. civil war. The daedric quests however seemed to have improved since oblivion. The College and companions seemed unfinished. Winterhold was a matter of laziness, probably because bethesda lack the time to finish winterhold so they decided to chop down the city due to the 'great collapse' and put only 3 or 4 houses there.

Skyrim is simple enough(just look at the journals). It was one major decline from oblivion. And i fear bethesda might screw up TES6 even more than what they did to skyrim. I do hope they take their time for TES6 but i fear they did not really care, since they have all the $ now and that skyrim became so popular they can do whatever they like for the next few games.

Just my opinion, However I think Skyrim even with the bugs is a much better product then Oblivion over all. Oblivion was too shiny, too easy. Not really explorable like Skyrim and Morrowind. It has been over a year now and I am still finding new things in this game. Same as I did with Morrowind. That IMO is the sign of a good open world game. Oblivion felt like you played it once and you saw it all with the cookie cutter dungeons, horribly obvious level scaling, and computer generated loot drops. Yes there is some of this in Skyrim. However there is also alot of random encounters and hand placed goodies. The level scaling also isn't as insanly obvious as I said about Oblivion.
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lydia nekongo
 
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Post » Tue Feb 05, 2013 8:35 pm

Sure, Skyrim is very dumbed down. When you ignore the incredible depth, detail and overall amazingness they poured into other aspects of the game.

I don't expect this thread to last long.

Actually you don't have to ignore the incredible depth to see that it's been dumbed down. The depth, detail and thought put into certain parts only serves to highlight the lack of thought and effort put into other parts.
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Ashley Clifft
 
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Post » Tue Feb 05, 2013 10:06 pm

Just my opinion, However I think Skyrim even with the bugs is a much better product then Oblivion over all. Oblivion was too shiny, too easy. Not really explorable like Skyrim and Morrowind. It has been over a year now and I am still finding new things in this game. Same as I did with Morrowind. That IMO is the sign of a good open world game. Oblivion felt like you played it once and you saw it all with the cookie cutter dungeons, horribly obvious level scaling, and computer generated loot drops. Yes there is some of this in Skyrim. However there is also alot of random encounters and hand placed goodies. The level scaling also isn't as insanly obvious as I said about Oblivion.

I agree with this, even though Oblivion holds a significant place within my gaming heart. Oblivion has better side-quests. That is it, in my opinion. In Oblivion I feel like once i did all the quests I had no reason to do anything. In Skyrim I can just walk around and do nothing much for hours and enjoy myself.
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NeverStopThe
 
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