By static sign posts I mean an NPC standing on the same exact spot 24/7 with a neon green name over his head that says "Hi I'm only here so I can spew a quest monologue at you if you click on me!"
If they can only do small and pathetic instances they should contact Blizzard for the state-of-the-art 2004 engine they used to make big cities integrated seamlessly into the world.
I think that they will be realistic medieval size, one thing that bugs me in MMOs is when a town that has a few hundred residents in lore is no more than a pit-stop in-game, eg Goldshire
It's not just MMOs that do this. Look at Skyrim, the cities should have been much bigger than they were.
There is cities in mmo's and then there are cityyyyys. http://www.youtube.com/watch?v=di3H9HMScYw
i agree. the capitols were all fine. hell most people complained that they were too big so they started allowing multiple vendors to sell the same thing. i also agree that the other towns were far too small. 2 buildings do not make a town
I prefer larger citys, even if it is just "wasted space", just make sure there are npcs wondering them. It great for wondering and makes the world feel that much more alive.
I know huge is subjective, at least that is what my wife tells me, but I don't think a huge city should be able to be crossed in less that a minute. EQ and WoW had HUGE cities. It took many minutes to cross a whole city in EQ and at least a couple of minutes in WoW, when walking.