Will the new "one mega server" feature kill immersio

Post » Tue Oct 23, 2012 5:06 am

So... after experiencing WoW's horrific CRZ - I'm a bit concerned that ESO is doing basically the same thing right out the gate.

While I'm glad the game is (presumably) designed with it in mind - unlike WoW which wasn't - I'm still concerned that my immersion/exploration feel might get a bit marred.

Take, for example, WoW. Questing in the CRZ zones now is not appealing at all. Basically there are lands full of dead NPCs and players literally standing in a queue waiting to complete quests.

The last thing I want to do is enter a beautiful landscape to just see it full of dead creatures and hundreds of players rushing about like rabid mad city rioters looking for the nearest unbroken shop window to loot.

I'm also worried that I'll get some serious story-spoiling moments. Nothing infuriates me more in WoW than getting a quest, just to watch somebody turn in the same quest at that time and suddenly you see a massive story spoiler that makes you NOT want to complete that quest now! >_<

What say you all?
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Baylea Isaacs
 
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