» Sun May 13, 2012 7:25 pm
Ah, but according to Wikipedia's entry on Rage:
"At QuakeCon 2011, Carmack mentioned a number of additions PC version of RAGE might receive in the forseeable future. These include unofficial patches as Carmacks named them "research engine things, "far-out technologies"; such as HMD support, Kinect support, "tracing, splatting, voxels and non-polygonal stuff", "perfect motion-blur" and "perfect anti-aliasing". id Software is committed to update the id Tech 5 engine past Rage's development.
During the Keynote, Carmack also stressed a number of times that the PC version would possibly get a "super quality texture pack" to fix low-resolution(blurry) textures that Rage suffers at the shipping dataset which is identical to console counterparts. He admitted that artists were sad because a combination of multiple professional compression solutions necessary to fit the ~150 GB internal build to a shippable product of 25 GB, on three dual-layer DVDs or one single-layer BD."
http://en.wikipedia.org/wiki/Rage_%28video_game%29