A wish-list for console users!

Post » Tue Jul 24, 2012 11:39 am

One of the biggest things I dislike about console gameplay is missing out on all the cool and game expanding/improving mods the of has and the hours of extra fun they have while I constantly have found myself wandering aimlessly and deciding to pop halo reach back in the tray for some life, on the other hand my of buddies are having kick a** times and never losing interest due to the ever expanding game that they have while console users are limited to the dlc every 5-6 months (judging by dawngaurd) and the small scale patches like mounted combat and upgraded textures, I'm not complaining about this but I'm just saying that it'd be cool to get my hands on Midas magic and some saber cat mounts and new weapons every few weeks, and I wouldn't mind coughing up 100-150 ms points for a pack of 2-3 "mods" for skyrim, anyone else feel the same way? And if so leave a comment of your favorite game improving or expanding mod ( all of us have at least found ourselves once drooling on YouTube over some cool new mod we can never have) one request though, please none of the mods that introduce nudity or child killing. Thank you!
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Poetic Vice
 
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Post » Tue Jul 24, 2012 11:27 am

i agree they could just get the popular mods via poll or something not only do the mod makers get a little fame bethesda makes a little profit without too much work seems like a win-win both sides to me
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JUan Martinez
 
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Post » Tue Jul 24, 2012 2:46 pm

If they release mods as DLC they would either be free or they would have to pay the mod makers a good chunk of the money they get from selling them, the rest would go to Microsoft/Sony.
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BEl J
 
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Post » Tue Jul 24, 2012 8:37 pm

I knew before I even opened this thread what it was going to be about. Bethesda should open a forum for people who want to make threads about wanting to use mods on consoles.
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helen buchan
 
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Post » Tue Jul 24, 2012 4:40 pm

i agree they could just get the popular mods via poll or something not only do the mod makers get a little fame bethesda makes a little profit without too much work seems like a win-win both sides to me

1) I don't see Bethesda playing favourites for one mod or another.

2) Fame may be too little compared to the perspective of Sony/MS making money out of your job.

So it doesn't seem so win-win to me. Again, those who has more to lose are the modders and the modding community. So no, thanks.
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Killer McCracken
 
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Post » Tue Jul 24, 2012 8:12 pm

I think some "idle" animations would be cool, and would help RP alot. For example, if your character sits in a chair, a few minutes later (real time minutes :tongue:) they would open a book, or eat some bread. Could come in a patch. I really would like an entire patch devoted to bug-fixes too
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Monique Cameron
 
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Post » Tue Jul 24, 2012 9:46 pm

I believe any modifications on the Xbox are against Microsoft's Terms of Use, or Code of Conduct. Not sure if it would be allowed.
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Tamara Dost
 
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Post » Tue Jul 24, 2012 9:33 am

Copypaste from another thread, which explains pretty well why it'll never happen:

Buy a PC or don't complain about it, honestly.

When you buy a console you buy a gaming machine under the total control of a profit driven third party. Every game and every bit of DLC you will ever play on it is first screened and pre-approved by someone else, and sometimes free content ends up with a price sticker because the console maker says it should (Hi COD4 and Left 4 Dead ...).

Microsoft and Sony have no reason to allow user mods. Doing so would lengthen Skyrim's shelf life past what the official DLCs (which they get money from) do, and possibly make console gamers less willing to buy additional games / DLC for other games. Short shelf lifes for console games are highly desirable to Microsoft and Sony because it keeps the consumers riding the wave to the next blockbuster in each genre and their DLCs. See: Call of Duty, Battlefield, Brown Modern Shooter 342, etc. Quality user content would devalue official DLC for other games, angering other publishers and costing MS even more money than it would take to actually host mods. They'd also have to put resources into policing user mods if there was any serious functionality put into it, since we can't have Fox News talking about how Skyrim put boobies into the Xboxes of children everywhere and decrying video games as an extension of black magic (or whatever Fox has been up to since that Mass Effect piece).

Beyond that, it isn't possible anyway. The 360 and PS3 use hardware from 2005. They barely even run Skyrim at 30 FPS in 1280x720 (PS3 version came out doing less I remember ...) at nearly the absolute lowest settings you can run the PC version at. I was running PC games at 1600x1200 in 2002. Good mods are made to very high model and texture standards that would likely choke consoles, and most modded areas (Like Moonpath to Elsweyr) use a level of detail / foliage that can cause an FPS drop even on a good PC. Even if Skyrim on console did get mods the odds are almost all of the best mods would choke the console into low 10s / low 20s fps.

Modding on console is not feasible from a technical standpoint and would cost Microsoft/Sony money to support and police. Given that Microsoft has no qualms forcing 360 owners to pay for free DLC, forcing them to pay for almost entirely peer to peer multiplayer, and pushing mandatory console updates that put advertising on the dashboard, why would they spend considerable funds and effort on this? Given that Sony has no qualms pushing forced updates that remove features (Linux), threatening gaming news sites for publishing hardware / software rumors and giving PS3 exlusives low scores, and putting up high fees for publishing free content to "encourage" developers to release paid DLC, why would they? It's never going to happen. Then again, there is at least a chance with Sony given that they are desperate for any edge they can get these days.

Buying a console, especially a Microsoft one, and wanting mods or expecting to be treated nicely is like buying a tiger of questionable taming and wanting it to cuddle with you instead of eat your face. If you want user content and freedom you shouldn't be doing your gaming on a closed platform in the first place, and perhaps you'll think differently next gen. If you don't I guarantee mods of any serious quality will never see the Microsoft or Nintendo (they despise mods / emulators / anything community made on ideological grounds) sides. The only chance is Sony, and that's only if they're actually that desperate.
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Jamie Lee
 
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Post » Tue Jul 24, 2012 11:24 pm

snip

This about sums it up. The odds of mods ever coming to console are like the odds of a rock growing eyeballs.
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Anne marie
 
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Post » Tue Jul 24, 2012 11:22 pm

1) I don't see Bethesda playing favourites for one mod or another.

2) Fame may be too little compared to the perspective of Sony/MS making money out of your job.

So it doesn't seem so win-win to me. Again, those who has more to lose are the modders and the modding community. So no, thanks.
although i don't agree with your opinion i completely tolerate and respect it
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Sarah Bishop
 
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Post » Tue Jul 24, 2012 9:13 am

xbox360 and ps3 are too outdatted to run mods. if you think the crashing and latency was bad during the release date imagine it 5 times worse. mods can crash a high end pc, a bad mod would turn your $300 PS3 into an expensive George Foreman grill. If you want mods get your self a gaming pc.
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TIhIsmc L Griot
 
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Post » Tue Jul 24, 2012 4:10 pm

I really wish I could buy a gaming computer, but money doesn't last long in my pockets, so best to wait for Christmas or my birthday if I want to get a gaming computer, a good one. My computer now is horrible- 10-20fps on MINECRAFT :swear: So I'm stuck with mah 360 for a few more months. :confused:
Edit: Because of the DayZ fad, I went straight to steam and was smart, and had to get ArmA 2 demo, before wasting 40 bucks only to have my trash involve a melted laptop. :dry:
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Georgine Lee
 
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