Worked b4 Update - Now crashes on High End Rig

Post » Tue May 15, 2012 9:45 am

I was able to play this game on my system without issues. I was able to build a cfg file that enhanced the experience and was able to eek out some more of the high textures and views. I tore my rig down, rebuilt it in a new case (long story, been building Frank for 8+ months), loaded a new OS on a new LSi dedicated RAID card. I loaded all new drivers, patches, updates, etc to Windows 7 Ultimate - including the Nvidia 285.38 BETA Driver as suggested.

I get in game and could not play 5 minutes without the screens going black. Sometimes it would BSOD - sometimes it would just put all screens black but I could still hear the sounds, sometimes it would do both if I sat and listened to the sounds long enough it would BSOD. The bad thing is each time I had to power off the PC by holding the power button, then restart again before I could get back to desktop.

I then searched and found a CFG file some guy posted as "the fix" for high end PC's (//HD Config v2.0 By FusedCore) - which when used I was able to play the game without issue for basically as long as I wanted to. The problem is his "fix" svcked and the visuals were horrible. I then went in and started tweaking his CFG file to meet more of my sytstem specifications such as video RAM I pushed up to note that I am using the GTX 580 3GB versions, so I increased the seta com_videoRam to 3072, and so on. Then I fired up the game - it crashed very quickly.

So I took out the cfg file all the way, figured I would try it without a cfg file at all - same issue, within 5 minutes of playing I got black screens and then BSOD. Most of the time it was a black screen, but some times it was a BSOD that showed as a memory leak, or an OS system process that ended unexpectedly or was lost or something, and the list goes on with weird reasons for the crash, all with the same result - Black screens and/or BSOD. Most of the time it was a black screen.

This is not a post to "show my rig" but in the interest of the fact this is a high end rig capable of tearing up just about anything out there, and in the spirit of asking for help, I must show what "Frank" is made of and why I am confused to why I am having these issues and possibly my hardware could be playing a part in this issue, so I feel compelled to post his pedegree.

His YouTube video: http://www.youtube.com/watch?v=b5u0x9chfoo

Basic spec's:
Screen Resolution being played at 5980x1080
Watercooled beast of a system
Three EVGA GTX 580 3GB version GPU's in 3WAY SLI Daily @ 875Hz Core clock/Benchmarks at 950MHz Core Clock
EVGA Classified 3 E770 Motherboard
Intel Core i7 990X Extreme Processor @ 4.66GHz
12GB OCZ Dominator GT DDR 3 @ 2006MHz
3x ASUS 24" Monitors

This is my current config file that I am using that has been the most stable I could get the game at this time. If anyone has any input as to what I could do to get this game more stable without loosing the visual quality it would be greatly appreciated.

cvaradd g_fov 20
cvaradd hands_fovscale 1
vt_cudaBudget 16
vt_useCudaTranscode 1
//HD Config v2.0 By FusedCore
echo "^1 Loading the HD Config v2.0 by FusedCore..."
//cvar_restart //use this setting to use the games default settings
cvaradd s_lockListener -1; seta s_lockListener 0; echo "^1Setting the Cvar listener to unlock the settings so this game can use the config..."
seta jobs_numThreads 10; echo "^1Setting the threads..." //CPU Threads Use 0-12 for the number of threads your system has. Lower Numbers are better and Use this only if your having Stuttering or hanging.
seta com_videoRam "3072"; echo "^1Setting the Video memory size..." //sets the Video Card memory Set this to the amount you have in MB
//cvaradd com_synctotime -1; echo "^1Disabling the framelimiter..." //Use this command to disable the 60fps locker
//seta com_maxfps "60"; echo "^1Setting the fps to your settings..." //limits the frames to 60 can be changed to what you desire
seta fc_maxcachememoryMB 3072; echo "^1Setting the File Cache size..." //Increases the default file cache size to completely eliminate the popins
seta image_anisotropy "8"; echo "^1Setting the Ansistropy Filtering..." //Using the highest setting here but you can set as 2, 4 or 8
seta image_usecompression 0; echo "^1Disabling the Image Compression..."
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"; echo "^1Setting the image filtering..."
seta image_blend "GL_LINEAR_MIPMAP_LINEAR"; echo "^1Setting the image blending"
seta image_preload "1"; echo "^1Enabling preloaded Images..."//Use preload images when ever possible
seta image_lodbias "-1"; echo "^1Setting the image LoD..." //LoD settings
seta image_ignoreHighQuality "0"; echo "^1Setting the HQ images..." //Sets up for using HQ gfx
seta image_ignoreLowQuality "1" echo "^1Setting the LQ images..." //ignores the low textures
seta image_useCache "1"; echo "^1Setting the image cache..." //Enabled Cache to allow the textures to load properly without popping
seta image_cacheMegs "3072"; echo "^1Setting the cache maxsize..." //Cache size in Megabytes
seta image_cacheMinK "10"; echo "^1Setting the cache minsize..." //Cache minimum size in kilobytes
seta r_fullscreen "1"; echo "^1Setting the fullscreen option..."
//seta r_customAspectRatioV "10"
//seta r_customAspectRatioH "16"
seta r_swapInterval 0; echo "^1Setting the Vsync option..." //VSYNC 1 enabled, 0 diabled
seta r_useHighQualityPostProcess "1"; echo "^1Setting the HQ post proccessing..." //Fore High Quality post proccessing
seta r_shadowsHighQuality "1"; echo "^1Setting the HQ Shadows..." //Fore High Quality shadows
seta r_displayRefresh "0" //keep it so the engine doesn't double render a frame
seta r_renderer "best" //highest rendering options
seta r_multiSamples "32"; echo "^1Setting the MultiSampling..." //Set this to 16 or 8 if you're having low-fps as 32 is the Max Multi-sampling
seta r_useHBAO "1"; echo "^1Setting the Ambient occlusion..."
seta r_useRenderThread "1" // 0 Disable or 1 Enable threaded rendering useful for newer cards to increase performance.
seta r_visDistMult "1"
seta r_useMotionBlur "1"; echo "^1Setting the Motion Blur..." //use blur
seta r_skipBump "0"
seta r_skipSpecular "0"
seta r_skipNewAmbient "0"
seta r_shadows "1"; echo "^1Setting the Shadows..."
seta r_cgFragmentProfile "best"
seta r_cgVertexProfile "best"
seta vt_lodBias "-1"; echo "^1Setting the Visual Texture LoD..." //LoD settings
//below is cache settings And advanced GFX settings
echo "^1Setting the Textures type..."
seta vt_pageimagesizeuniquediffuseonly2 "8192"
seta vt_pageimagesizeuniquediffuseonly "8192"
seta vt_pageimagesizeunique "8192"
seta vt_pageimagesizevmtr "8192"
seta vt_maxPPF 96; echo "^1Setting the Pages per file..." //Set this to 64 for Quad-cores CPU's or higher, 16 or 8 for dual-cores CPU's
seta vt_preload "1"; echo "^1Setting the Visual Textures to Preload..."
//Begin Advanced GFX Filtering and Sharper Images. Comment these 3 lines out if you are having issues or don't like the way it looks.
echo "^1Setting the Visual Texture Filters"
//seta vt_filter "GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR"
seta vt_envf "GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE"
seta vt_blend "GL_LINEAR_MIPMAP_LINEAR"
//End of Advanced GFX Filtering
seta vt_useCache "1"; echo "^1Setting the Visual texture cache..."
seta vt_cacheMegs "1024"; echo "^1Setting the cache maxsize..."
seta vt_cacheMinK "10"; echo "^1Setting the cache minsize..."
seta vt_ignoreHighQuality "0"; echo "^1Setting the HQ Visual Texture..."
seta vt_ignoreLowQuality "1"; echo "^1Setting the LQ Visual Texture..."
//Begin HD Settings
echo "^1 -Loading the HD Settings..."
seta vt_qualityhdplossless "1"
seta vt_qualityhdppower "1"
seta vt_qualityhdpspecular "1"
seta vt_qualityhdpnormal "0"
seta vt_qualityhdpdiffuse "1"
seta vt_qualitydctpower "100"
seta vt_qualitydctspecular "100"
seta vt_qualitydctnormal "100"
seta vt_qualitydctchroma "100"
seta vt_qualitydctluma "100"
seta vt_maxlockedpages "2048"
//HD Image settings
seta image_qualityhdplossless "1"
seta image_qualityhdppower "1"
seta image_qualityhdpspecular "1"
seta image_qualityhdpnormal "0"
seta image_qualityhdpdiffuse "1"
seta image_qualitydctpower "100"
seta image_qualitydctspecular "100"
seta image_qualitydctnormal "100"
seta image_qualitydctchroma "100"
seta image_qualitydctluma "100"
seta image_maxlockedpages "1024"
//End HD Settings
echo "^1 -HD Settings Loaded..."
vt_maxaniso 4; echo "^1Setting the Visual Texture anisotropy..." //Set this to 0 if your having lots screen tarring issues and do NOT set this higher then 4 otherwise it will corrupt the Mega-Textures
image_anisotropy 8
echo "^1-If you Have seen NO Unknowns above this line then it has all been Loaded without errors-"
echo "^1 ...HD Config v2.0 by FusedCore Loaded, Enjoy the game!!!"
User avatar
Sharra Llenos
 
Posts: 3399
Joined: Wed Jan 17, 2007 1:09 pm

Post » Tue May 15, 2012 10:36 am

I was able to play this game on my system without issues. I was able to build a cfg file that enhanced the experience and was able to eek out some more of the high textures and views. I tore my rig down, rebuilt it in a new case (long story, been building Frank for 8+ months), loaded a new OS on a new LSi dedicated RAID card. I loaded all new drivers, patches, updates, etc to Windows 7 Ultimate - including the Nvidia 285.38 BETA Driver as suggested.

I get in game and could not play 5 minutes without the screens going black. Sometimes it would BSOD - sometimes it would just put all screens black but I could still hear the sounds, sometimes it would do both if I sat and listened to the sounds long enough it would BSOD. The bad thing is each time I had to power off the PC by holding the power button, then restart again before I could get back to desktop.

I then searched and found a CFG file some guy posted as "the fix" for high end PC's (//HD Config v2.0 By FusedCore) - which when used I was able to play the game without issue for basically as long as I wanted to. The problem is his "fix" svcked and the visuals were horrible. I then went in and started tweaking his CFG file to meet more of my sytstem specifications such as video RAM I pushed up to note that I am using the GTX 580 3GB versions, so I increased the seta com_videoRam to 3072, and so on. Then I fired up the game - it crashed very quickly.

So I took out the cfg file all the way, figured I would try it without a cfg file at all - same issue, within 5 minutes of playing I got black screens and then BSOD. Most of the time it was a black screen, but some times it was a BSOD that showed as a memory leak, or an OS system process that ended unexpectedly or was lost or something, and the list goes on with weird reasons for the crash, all with the same result - Black screens and/or BSOD. Most of the time it was a black screen.

This is not a post to "show my rig" but in the interest of the fact this is a high end rig capable of tearing up just about anything out there, and in the spirit of asking for help, I must show what "Frank" is made of and why I am confused to why I am having these issues and possibly my hardware could be playing a part in this issue, so I feel compelled to post his pedegree.

His YouTube video: http://www.youtube.com/watch?v=b5u0x9chfoo

Basic spec's:
Screen Resolution being played at 5980x1080
Watercooled beast of a system
Three EVGA GTX 580 3GB version GPU's in 3WAY SLI Daily @ 875Hz Core clock/Benchmarks at 950MHz Core Clock
EVGA Classified 3 E770 Motherboard
Intel Core i7 990X Extreme Processor @ 4.66GHz
12GB OCZ Dominator GT DDR 3 @ 2006MHz
3x ASUS 24" Monitors

This is my current config file that I am using that has been the most stable I could get the game at this time. If anyone has any input as to what I could do to get this game more stable without loosing the visual quality it would be greatly appreciated.

cvaradd g_fov 20
cvaradd hands_fovscale 1
vt_cudaBudget 16
vt_useCudaTranscode 1
//HD Config v2.0 By FusedCore
echo "^1 Loading the HD Config v2.0 by FusedCore..."
//cvar_restart //use this setting to use the games default settings
cvaradd s_lockListener -1; seta s_lockListener 0; echo "^1Setting the Cvar listener to unlock the settings so this game can use the config..."
seta jobs_numThreads 10; echo "^1Setting the threads..." //CPU Threads Use 0-12 for the number of threads your system has. Lower Numbers are better and Use this only if your having Stuttering or hanging.
seta com_videoRam "3072"; echo "^1Setting the Video memory size..." //sets the Video Card memory Set this to the amount you have in MB
//cvaradd com_synctotime -1; echo "^1Disabling the framelimiter..." //Use this command to disable the 60fps locker
//seta com_maxfps "60"; echo "^1Setting the fps to your settings..." //limits the frames to 60 can be changed to what you desire
seta fc_maxcachememoryMB 3072; echo "^1Setting the File Cache size..." //Increases the default file cache size to completely eliminate the popins
seta image_anisotropy "8"; echo "^1Setting the Ansistropy Filtering..." //Using the highest setting here but you can set as 2, 4 or 8
seta image_usecompression 0; echo "^1Disabling the Image Compression..."
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"; echo "^1Setting the image filtering..."
seta image_blend "GL_LINEAR_MIPMAP_LINEAR"; echo "^1Setting the image blending"
seta image_preload "1"; echo "^1Enabling preloaded Images..."//Use preload images when ever possible
seta image_lodbias "-1"; echo "^1Setting the image LoD..." //LoD settings
seta image_ignoreHighQuality "0"; echo "^1Setting the HQ images..." //Sets up for using HQ gfx
seta image_ignoreLowQuality "1" echo "^1Setting the LQ images..." //ignores the low textures
seta image_useCache "1"; echo "^1Setting the image cache..." //Enabled Cache to allow the textures to load properly without popping
seta image_cacheMegs "3072"; echo "^1Setting the cache maxsize..." //Cache size in Megabytes
seta image_cacheMinK "10"; echo "^1Setting the cache minsize..." //Cache minimum size in kilobytes
seta r_fullscreen "1"; echo "^1Setting the fullscreen option..."
//seta r_customAspectRatioV "10"
//seta r_customAspectRatioH "16"
seta r_swapInterval 0; echo "^1Setting the Vsync option..." //VSYNC 1 enabled, 0 diabled
seta r_useHighQualityPostProcess "1"; echo "^1Setting the HQ post proccessing..." //Fore High Quality post proccessing
seta r_shadowsHighQuality "1"; echo "^1Setting the HQ Shadows..." //Fore High Quality shadows
seta r_displayRefresh "0" //keep it so the engine doesn't double render a frame
seta r_renderer "best" //highest rendering options
seta r_multiSamples "32"; echo "^1Setting the MultiSampling..." //Set this to 16 or 8 if you're having low-fps as 32 is the Max Multi-sampling
seta r_useHBAO "1"; echo "^1Setting the Ambient occlusion..."
seta r_useRenderThread "1" // 0 Disable or 1 Enable threaded rendering useful for newer cards to increase performance.
seta r_visDistMult "1"
seta r_useMotionBlur "1"; echo "^1Setting the Motion Blur..." //use blur
seta r_skipBump "0"
seta r_skipSpecular "0"
seta r_skipNewAmbient "0"
seta r_shadows "1"; echo "^1Setting the Shadows..."
seta r_cgFragmentProfile "best"
seta r_cgVertexProfile "best"
seta vt_lodBias "-1"; echo "^1Setting the Visual Texture LoD..." //LoD settings
//below is cache settings And advanced GFX settings
echo "^1Setting the Textures type..."
seta vt_pageimagesizeuniquediffuseonly2 "8192"
seta vt_pageimagesizeuniquediffuseonly "8192"
seta vt_pageimagesizeunique "8192"
seta vt_pageimagesizevmtr "8192"
seta vt_maxPPF 96; echo "^1Setting the Pages per file..." //Set this to 64 for Quad-cores CPU's or higher, 16 or 8 for dual-cores CPU's
seta vt_preload "1"; echo "^1Setting the Visual Textures to Preload..."
//Begin Advanced GFX Filtering and Sharper Images. Comment these 3 lines out if you are having issues or don't like the way it looks.
echo "^1Setting the Visual Texture Filters"
//seta vt_filter "GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR"
seta vt_envf "GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE"
seta vt_blend "GL_LINEAR_MIPMAP_LINEAR"
//End of Advanced GFX Filtering
seta vt_useCache "1"; echo "^1Setting the Visual texture cache..."
seta vt_cacheMegs "1024"; echo "^1Setting the cache maxsize..."
seta vt_cacheMinK "10"; echo "^1Setting the cache minsize..."
seta vt_ignoreHighQuality "0"; echo "^1Setting the HQ Visual Texture..."
seta vt_ignoreLowQuality "1"; echo "^1Setting the LQ Visual Texture..."
//Begin HD Settings
echo "^1 -Loading the HD Settings..."
seta vt_qualityhdplossless "1"
seta vt_qualityhdppower "1"
seta vt_qualityhdpspecular "1"
seta vt_qualityhdpnormal "0"
seta vt_qualityhdpdiffuse "1"
seta vt_qualitydctpower "100"
seta vt_qualitydctspecular "100"
seta vt_qualitydctnormal "100"
seta vt_qualitydctchroma "100"
seta vt_qualitydctluma "100"
seta vt_maxlockedpages "2048"
//HD Image settings
seta image_qualityhdplossless "1"
seta image_qualityhdppower "1"
seta image_qualityhdpspecular "1"
seta image_qualityhdpnormal "0"
seta image_qualityhdpdiffuse "1"
seta image_qualitydctpower "100"
seta image_qualitydctspecular "100"
seta image_qualitydctnormal "100"
seta image_qualitydctchroma "100"
seta image_qualitydctluma "100"
seta image_maxlockedpages "1024"
//End HD Settings
echo "^1 -HD Settings Loaded..."
vt_maxaniso 4; echo "^1Setting the Visual Texture anisotropy..." //Set this to 0 if your having lots screen tarring issues and do NOT set this higher then 4 otherwise it will corrupt the Mega-Textures
image_anisotropy 8
echo "^1-If you Have seen NO Unknowns above this line then it has all been Loaded without errors-"
echo "^1 ...HD Config v2.0 by FusedCore Loaded, Enjoy the game!!!"

buy a new pc ?
User avatar
FABIAN RUIZ
 
Posts: 3495
Joined: Mon Oct 15, 2007 11:13 am

Post » Tue May 15, 2012 9:11 pm

This is what i did.. now rage seems to run like a dream

before it didnt run like a dream.. and after previe driver 2 didnt either

if you do this .. after the game patch 1 dont use cfg...

also be sure you dont use strange settings in ati ccc

i URGE EVERYONE not to install this driver

instead install preview driver 2 or ati standard driver

because i had ot system restore to a point before i did use the preview driver 3

when i used pw d 3 everything ran very unevenly .. it did not lag or drop fps but animations and gameplay was too strict

brink also became slower..

if you experience this with the new driver .. if hte game seems boring and not exciting.. its probably because the game is not running as it should

systemrestore or format... the prob with the new driver is you wont notice that its not running like it should.. it experiences in gameplay under rage but in other game syou get slower performance

now it runs like aq dream again...
User avatar
Amy Smith
 
Posts: 3339
Joined: Mon Feb 05, 2007 10:04 pm

Post » Tue May 15, 2012 1:34 pm

buy a new pc ?
Seriously? All I was asking for was assistance in getting this game to work.

..........previe driver 2 didnt either - if you do this .. after the game patch 1 dont use cfg...
..........instead install preview driver 2 or ati standard driver

I am sorry I didnt get you on this - it didnt make sense - what are you trying to convey here?
User avatar
Matt Terry
 
Posts: 3453
Joined: Sun May 13, 2007 10:58 am

Post » Tue May 15, 2012 11:49 am

I was able to play this game on my system without issues. I was able to build a cfg file that enhanced the experience and was able to eek out some more of the high textures and views. I tore my rig down, rebuilt it in a new case (long story, been building Frank for 8+ months), loaded a new OS on a new LSi dedicated RAID card. I loaded all new drivers, patches, updates, etc to Windows 7 Ultimate - including the Nvidia 285.38 BETA Driver as suggested.

I get in game and could not play 5 minutes without the screens going black. Sometimes it would BSOD - sometimes it would just put all screens black but I could still hear the sounds, sometimes it would do both if I sat and listened to the sounds long enough it would BSOD. The bad thing is each time I had to power off the PC by holding the power button, then restart again before I could get back to desktop.

I then searched and found a CFG file some guy posted as "the fix" for high end PC's (//HD Config v2.0 By FusedCore) - which when used I was able to play the game without issue for basically as long as I wanted to. The problem is his "fix" svcked and the visuals were horrible. I then went in and started tweaking his CFG file to meet more of my sytstem specifications such as video RAM I pushed up to note that I am using the GTX 580 3GB versions, so I increased the seta com_videoRam to 3072, and so on. Then I fired up the game - it crashed very quickly.

So I took out the cfg file all the way, figured I would try it without a cfg file at all - same issue, within 5 minutes of playing I got black screens and then BSOD. Most of the time it was a black screen, but some times it was a BSOD that showed as a memory leak, or an OS system process that ended unexpectedly or was lost or something, and the list goes on with weird reasons for the crash, all with the same result - Black screens and/or BSOD. Most of the time it was a black screen.

This is not a post to "show my rig" but in the interest of the fact this is a high end rig capable of tearing up just about anything out there, and in the spirit of asking for help, I must show what "Frank" is made of and why I am confused to why I am having these issues and possibly my hardware could be playing a part in this issue, so I feel compelled to post his pedegree.

His YouTube video: http://www.youtube.com/watch?v=b5u0x9chfoo

Basic spec's:
Screen Resolution being played at 5980x1080
Watercooled beast of a system
Three EVGA GTX 580 3GB version GPU's in 3WAY SLI Daily @ 875Hz Core clock/Benchmarks at 950MHz Core Clock
EVGA Classified 3 E770 Motherboard
Intel Core i7 990X Extreme Processor @ 4.66GHz
12GB OCZ Dominator GT DDR 3 @ 2006MHz
3x ASUS 24" Monitors

This is my current config file that I am using that has been the most stable I could get the game at this time. If anyone has any input as to what I could do to get this game more stable without loosing the visual quality it would be greatly appreciated.

cvaradd g_fov 20
cvaradd hands_fovscale 1
vt_cudaBudget 16
vt_useCudaTranscode 1
//HD Config v2.0 By FusedCore
echo "^1 Loading the HD Config v2.0 by FusedCore..."
//cvar_restart //use this setting to use the default settings
cvaradd s_lockListener -1; seta s_lockListener 0; echo "^1Setting the Cvar listener to unlock the settings so this game can use the config..."
seta jobs_numThreads 10; echo "^1Setting the threads..." //CPU Threads Use 0-12 for the number of threads your system has. Lower Numbers are better and Use this only if your having Stuttering or hanging.
seta com_videoRam "3072"; echo "^1Setting the Video memory size..." //sets the Video Card memory Set this to the amount you have in MB
//cvaradd com_synctotime -1; echo "^1Disabling the framelimiter..." //Use this command to disable the 60fps locker
//seta com_maxfps "60"; echo "^1Setting the fps to your settings..." //limits the frames to 60 can be changed to what you desire
seta fc_maxcachememoryMB 3072; echo "^1Setting the File Cache size..." //Increases the default file cache size to completely eliminate the popins
seta image_anisotropy "8"; echo "^1Setting the Ansistropy Filtering..." //Using the highest setting here but you can set as 2, 4 or 8
seta image_usecompression 0; echo "^1Disabling the Image Compression..."
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"; echo "^1Setting the image filtering..."
seta image_blend "GL_LINEAR_MIPMAP_LINEAR"; echo "^1Setting the image blending"
seta image_preload "1"; echo "^1Enabling preloaded Images..."//Use preload images when ever possible
seta image_lodbias "-1"; echo "^1Setting the image LoD..." //LoD settings
seta image_ignoreHighQuality "0"; echo "^1Setting the HQ images..." //Sets up for using HQ gfx
seta image_ignoreLowQuality "1" echo "^1Setting the LQ images..." //ignores the low textures
seta image_useCache "1"; echo "^1Setting the image cache..." //Enabled Cache to allow the textures to load properly without popping
seta image_cacheMegs "3072"; echo "^1Setting the cache maxsize..." //Cache size in Megabytes
seta image_cacheMinK "10"; echo "^1Setting the cache minsize..." //Cache minimum size in kilobytes
seta r_fullscreen "1"; echo "^1Setting the fullscreen option..."
//seta r_customAspectRatioV "10"
//seta r_customAspectRatioH "16"
seta r_swapInterval 0; echo "^1Setting the Vsync option..." //VSYNC 1 enabled, 0 diabled
seta r_useHighQualityPostProcess "1"; echo "^1Setting the HQ post proccessing..." //Fore High Quality post proccessing
seta r_shadowsHighQuality "1"; echo "^1Setting the HQ Shadows..." //Fore High Quality shadows
seta r_displayRefresh "0" //keep it so the engine doesn't double render a frame
seta r_renderer "best" //highest rendering options
seta r_multiSamples "32"; echo "^1Setting the MultiSampling..." //Set this to 16 or 8 if you're having low-fps as 32 is the Max Multi-sampling
seta r_useHBAO "1"; echo "^1Setting the Ambient occlusion..."
seta r_useRenderThread "1" // 0 Disable or 1 Enable threaded rendering useful for newer cards to increase performance.
seta r_visDistMult "1"
seta r_useMotionBlur "1"; echo "^1Setting the Motion Blur..." //use blur
seta r_skipBump "0"
seta r_skipSpecular "0"
seta r_skipNewAmbient "0"
seta r_shadows "1"; echo "^1Setting the Shadows..."
seta r_cgFragmentProfile "best"
seta r_cgVertexProfile "best"
seta vt_lodBias "-1"; echo "^1Setting the Visual Texture LoD..." //LoD settings
//below is cache settings And advanced GFX settings
echo "^1Setting the Textures type..."
seta vt_pageimagesizeuniquediffuseonly2 "8192"
seta vt_pageimagesizeuniquediffuseonly "8192"
seta vt_pageimagesizeunique "8192"
seta vt_pageimagesizevmtr "8192"
seta vt_maxPPF 96; echo "^1Setting the Pages per file..." //Set this to 64 for Quad-cores CPU's or higher, 16 or 8 for dual-cores CPU's
seta vt_preload "1"; echo "^1Setting the Visual Textures to Preload..."
//Begin Advanced GFX Filtering and Sharper Images. Comment these 3 lines out if you are having issues or don't like the way it looks.
echo "^1Setting the Visual Texture Filters"
//seta vt_filter "GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR"
seta vt_envf "GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE"
seta vt_blend "GL_LINEAR_MIPMAP_LINEAR"
//End of Advanced GFX Filtering
seta vt_useCache "1"; echo "^1Setting the Visual texture cache..."
seta vt_cacheMegs "1024"; echo "^1Setting the cache maxsize..."
seta vt_cacheMinK "10"; echo "^1Setting the cache minsize..."
seta vt_ignoreHighQuality "0"; echo "^1Setting the HQ Visual Texture..."
seta vt_ignoreLowQuality "1"; echo "^1Setting the LQ Visual Texture..."
//Begin HD Settings
echo "^1 -Loading the HD Settings..."
seta vt_qualityhdplossless "1"
seta vt_qualityhdppower "1"
seta vt_qualityhdpspecular "1"
seta vt_qualityhdpnormal "0"
seta vt_qualityhdpdiffuse "1"
seta vt_qualitydctpower "100"
seta vt_qualitydctspecular "100"
seta vt_qualitydctnormal "100"
seta vt_qualitydctchroma "100"
seta vt_qualitydctluma "100"
seta vt_maxlockedpages "2048"
//HD Image settings
seta image_qualityhdplossless "1"
seta image_qualityhdppower "1"
seta image_qualityhdpspecular "1"
seta image_qualityhdpnormal "0"
seta image_qualityhdpdiffuse "1"
seta image_qualitydctpower "100"
seta image_qualitydctspecular "100"
seta image_qualitydctnormal "100"
seta image_qualitydctchroma "100"
seta image_qualitydctluma "100"
seta image_maxlockedpages "1024"
//End HD Settings
echo "^1 -HD Settings Loaded..."
vt_maxaniso 4; echo "^1Setting the Visual Texture anisotropy..." //Set this to 0 if your having lots screen tarring issues and do NOT set this higher then 4 otherwise it will corrupt the Mega-Textures
image_anisotropy 8
echo "^1-If you Have seen NO Unknowns above this line then it has all been Loaded without errors-"
echo "^1 ...HD Config v2.0 by FusedCore Loaded, Enjoy the game!!!"

I got mine running perfect and I am on a fairly high end rig myself. First off, ignore anyone that tells you to uninstall preview 3. You will need it so you can run Rage with your Crossfire on.

First off, I kept my config files and my launch options after updating and it all works out. So let me give you both.

My launch options are as follows; +cvaradd jobs_numThreads -1 +com_skipIntroVideo 1 +

My config file is as follows;

com_allowconsole "1"
com_skipIntroVideo "1"
echo Render Settings active
r_sb_imageSize "2048"
r_useNewPrivateLighting "1"
r_useHardwareTextures "1"
r_useSMP "1"
r_dimShadowHeightTweak "0"
r_dimShadowForceHighQuality "1"
r_dimShadowResolution "2048"
r_noBreakableShadows "0"

echo Game Settings active
g_showPlayerShadow "1"
g_fov "130"
g_reactivateGibsForMover "1"
g_bloodEffects "1"
g_AimAssist_Disable_All "0"

echo Virtual Texture nVidia Settings active
vt_cudaRLE "1"
vt_cudaBudget "10"
vt_useCudaTranscode "0"

echo Virtual Texture Settings active
vt_nopreload "0"
vt_minMipLevelInstalled "0"
vt_uncompressedVmtr "1"
image_useCompression "0"
vt_maxPPF "64"
vt_maxaniso "4"
image_anisotropy "4"
vt_minlod "-2"
vt_lodBias "-2"
image_lodbias "-2"
vt_vmtrcompression "none"
mt_genCompression "none"
vt_qualityDCTChroma "100"
vt_qualityDCTLuma "100"
vt_qualityDCTNormal "100"
vt_qualityDCTPower "100"
vt_qualityDCTSpecular "100"
vt_qualityHDPLossless "1"
vt_qualityHDPDiffuse "0"
vt_qualityHDPNormal "0"
vt_qualityHDPPower "0"
vt_qualityHDPSpecular "0"
vt_pageimagesizeuniquediffuseonly2 "8192"
vt_pageimagesizeuniquediffuseonly "8192"
vt_pageimagesizeunique "8192"
vt_pageimagesizevmtr "8192"
r_sb_frustomFOV "92"
r_swapInterval "-1"

echo make sure the engine does not skip any settings
af_skipAirFriction "0"
af_skipFriction "0"
af_skipLimits "0"
af_skipSelfCollision "0"
echo Sound Settings active
s_reverb "1"
s_occlusionDistance "768"
s_maxSamples "5"
s_maxEmitterChannels "24"
pm_togglesprint "0"
pm_sprintspeed "450"
pm_runspeed "280"
pm_walkspeed "160"
pm_crouchspeed "160"
com_skipDiscSwapStateManager "0"
com_skipGameRenderView "0"
com_skipInputRouting "0"
com_skipIntroVideo "0"
com_skipSignInManager "0"
face_skipBlink "0"
face_skipGestures "0"
face_skipHead "0"
face_skipLidDeform "0"
face_skipLipsync "0"
face_skipMood "0"
face_skipProcedural "0"
g_skipBombTimerFailTarget "0"
g_skipBreakableParticles "0"
g_skipCloth "0"
g_skipFXManager "0"
g_skipViewEffects "0"
g_skipWaterSim "0"
g_weaponSkipSound "0"
gc_skipFiction "0"
pm_skipAnimation "0"
r_skipAugment "0"
r_skipAutosprites "0"
r_skipBaseSurfaces "0"
r_skipBeams "0"
r_skipBlendedSurfaces "0"
r_skipBlendLights "0"
r_skipCloth "0"
r_skipCommits "0"
r_skipDecals "0"
r_skipDetailModels "0"
r_skipDetailTris "0"
r_skipDimShadows "0"
r_skipDistortionSurfaces "0"
r_skipDynamic "0"
r_skipDynamicLighting "0"
r_skipEffects "0"
r_skipEmissiveGlare "0"
r_skipFeedback "0"
r_skipFlares "0"
r_skipFoliage "0"
r_skipGeneratedFileCheck "0"
r_skipGlare "0"
r_skipGuis "0"
r_skipLightCPUCulling "0"
r_skipLightGPUCulling "0"
r_skipLights "0"
r_skipMergeMeshes "0"
r_skipModelCPUCulling "0"
r_skipModelGPUCulling "0"
r_skipModelRangeCulling "0"
r_skipModels "0"
r_skipNodeCPUCulling "0"
r_skipNodeGPUCulling "0"
r_skipOcclusionBaseModel "0"
r_skipParticles "0"
r_skipSlowLights "0"
r_skipStripDeadCode "0"
r_skipSuppress "0"
r_skipSurfaceCPUCulling "0"
r_skipTransparencySort "0"
r_skipUpdateInView "0"
r_skipViewParms "0"
r_skipVmtrs "0"
r_skipWaterSurfaces "0"
r_skipWorld "0"
r_skipZCullReconstruct "0"
r_multiSamples "16"
r_shadows "1"
s_useCompression "1"
md6_generateDamageTextures "1"
r_lazyBindParms "0"
r_lazyBindPrograms "0"
r_lazyBindTextures "0"

vt_restart
r_forceVmtrReload "1"

Now, time to turn on your Crossfire configure your Catalyst.

Anti-Aliasing: 16X and check the box that says "Morphological filtering"
Antisotropic Filtering: Click the box that says "Use application setting"
Tesselation: Turn it all the way up and click the box that say "AMD Optimized"
Catalyst A.I.: Crank it up to High Quality and click the box that says "Enable Surface Format Optimization"
Wait for vertical refresh: Crank it up all the way.
Anti-Aliasing Mode: Crank this one up all the way as well.
OpenGL Settings: Click on "Triple buffering"

K, restart your computer and fire up Rage and let me know how it goes.
User avatar
Harinder Ghag
 
Posts: 3405
Joined: Wed Jan 17, 2007 11:26 am

Post » Tue May 15, 2012 3:40 pm

._. thats alot of yeah you try doing use 1 gpu and not 3 and FC's post are outdated most of thos dont even work and hes useing 1.0 and not patch, try going here too unlock you high textures.http://www.geforce.com/News/articles/how-to-unlock-rages-high-resolution-textures-with-a-few-simple-tweaks
User avatar
christelle047
 
Posts: 3407
Joined: Mon Apr 09, 2007 12:50 pm

Post » Tue May 15, 2012 12:09 pm

@ Angry Eeyore
Much appreciated - but I run three GTX 580's in 3WAY SLI (NVIDIA) - not Crossfire (ATI)

@ kaz05051
Yeah that was my original cfg file I created from that article - which worked great b4 the patch. Once the patch happened, now everything goes to $#!~........

GPU Transcoding is gone! I read on WSC that unless you disable SLI and use ONE GPU, you cannot use Transcoding - wtf? The patch was supposed to support multi-gpu systems, why would I have to disable two of my cards and be reduced to a single card/single monitor just to get the game to work? That is BS if that is truely the case.

I originally had this is my cfg file b4 trying FC's:

cvaradd g_fov 20
cvaradd hands_fovscale 1
vt_pageimagesizeuniquediffuseonly2 8192
vt_pageimagesizeuniquediffuseonly 8192
vt_pageimagesizeunique 8192
vt_pageimagesizevmtr 8192
vt_restart
vt_maxaniso 8
image_anisotropy 16

This allowed me to play Rage with the eyecandy, sometimes I would fire up the game and it would stick at 60FPS and sometimes it would stick at 22FPS, but always a smooth game - so the FPS was weird IMO. THe point is I could play it all I wanted to. Then the patch came and now - Black screens! This is really frustrating.
User avatar
Nienna garcia
 
Posts: 3407
Joined: Wed Apr 25, 2007 3:23 am

Post » Tue May 15, 2012 12:38 pm

this was my set up that worked for me but i was useing ATI maybe it might work for you

seta com_videoRam "512"
seta image_anisotropy "2"
seta image_usecompression "0"
seta image_lodbias "-1"
seta image_useCache "1"
seta image_cacheMegs "4096"
seta image_cacheMinK "2048"
seta m_smooth "0"
seta vt_pageimagesizeuniquediffuseonly2 "8192"
seta vt_pageimagesizeuniquediffuseonly "8192"
seta vt_pageimagesizeunique "8192"
seta vt_maxPPF "8"
seta vt_lodBias "-1"
seta vt_minlod "-1"
seta vt_maxaniso "2"

+cvaradd jobs_numThreads -1 +com_skipIntroVideo 1 +vt_maxPPF 8
User avatar
Rachel Eloise Getoutofmyface
 
Posts: 3445
Joined: Mon Oct 09, 2006 5:20 pm

Post » Tue May 15, 2012 12:11 pm

Seriously? All I was asking for was assistance in getting this game to work.



I am sorry I didnt get you on this - it didnt make sense - what are you trying to convey here?

I am saying .. it does not always work to just install the newest driver.. for me the preview driver 2 and normal driver worked the BEST

when i installed the preview 3 driver i didnt see any errors but i saw the game was very unresponsive actors fell and acted a bit dull and stiff...

brink and testdrive also became a bit slower.... when i did a system restore back to the preview driver 2 rage became suddenly WAY smoother again and more alive..

also some people might have to format... also dont use cfg if you have a patch.. some cfg will make it even worse...

Basically i am trying to say .. dont believe the best driver or newest driver or cfg is the answer... start from scratch and test up
User avatar
Clea Jamerson
 
Posts: 3376
Joined: Tue Jun 20, 2006 3:23 pm

Post » Tue May 15, 2012 8:05 pm

no too be a kill joy too your post shadow but hes runing 3 GTX's XD not ati.
User avatar
Josh Dagreat
 
Posts: 3438
Joined: Fri Oct 19, 2007 3:07 am

Post » Tue May 15, 2012 1:29 pm

@ kaz05051
Thanx, I will give it a shot and see if it helps. It is much appreciated.

@ shadow3heart
OK, now I get what you are saying, I should not believe that I need to use the BETA drivers that Bethesda suggested, go with the last WHQL drivers and see if they work, if not move to the next BETA driver, then move up from there and test. With that in mind I did just that, I initially had tried the latest WHQL driver, then I realized I was using it, not the one Bethesda shows as the one we should be using, so I upgraded to that one with the same issues. I did not try the one in between because it svcks anyway - tried it before when BF3 BETA was released and it would crash on me - probably not optimized for the 3GB GTX 580 version cards I bet. Otherwise the WHQL and the latest BETA I can get to run fine on most games. Crysis 2 runs smooth at 5980x1080 with all eye candy maxed out, so not sure why this game has its issues.
User avatar
Neliel Kudoh
 
Posts: 3348
Joined: Thu Oct 26, 2006 2:39 am

Post » Tue May 15, 2012 11:23 am

this was my set up that worked for me but i was useing ATI maybe it might work for you

seta com_videoRam "512"
seta image_anisotropy "2"
seta image_usecompression "0"
seta image_lodbias "-1"
seta image_useCache "1"
seta image_cacheMegs "4096"
seta image_cacheMinK "2048"
seta m_smooth "0"
seta vt_pageimagesizeuniquediffuseonly2 "8192"
seta vt_pageimagesizeuniquediffuseonly "8192"
seta vt_pageimagesizeunique "8192"
seta vt_maxPPF "8"
seta vt_lodBias "-1"
seta vt_minlod "-1"
seta vt_maxaniso "2"

+cvaradd jobs_numThreads -1 +com_skipIntroVideo 1 +vt_maxPPF 8

OK so I tried this - without changes, I just copy/pasted to a new txt file, named it rageconfig.cfg and saved it in the "base" folder.

I placed the start up in the Steam "Set Start Options" and then fired up the game.

It did skip the intro video and go straight to the "RAGE PRESS ENTER" start screen. I hit enter - instant black screen - game crashed - so I sat and waited. I saw HDD activity, but nothing happened, no BSOD, no sound, nothing - just black screen. So I had to hold in the power button and shut it down, then restart.

So the above did not help - thanks for posting and assisting, but unfortunately that one made it much worse for me. Something in the above config is what is crashing this game on me and some setting above is what is causing it to go down fast.
User avatar
Emerald Dreams
 
Posts: 3376
Joined: Sun Jan 07, 2007 2:52 pm

Post » Tue May 15, 2012 7:25 pm

This time I went and kept the start up options in STEAM and changed only the cfg file to the following:

cvaradd g_fov 20
cvaradd hands_fovscale 1
vt_pageimagesizeuniquediffuseonly2 8192
vt_pageimagesizeuniquediffuseonly 8192
vt_pageimagesizeunique 8192
vt_pageimagesizevmtr 8192
vt_restart
vt_maxaniso 8
image_anisotropy 16

This time I was able to get into the game - chose campaign, then told it to start. It started to load the scene because I saw the outline of a building or structure and then it froze - went black and same scenario, I heard audio, HDD light was flickering, then sound went out and it just sat there until I powered it down and then back up.

So I fired up Crysis and things worked fine, same with Crysis 2, BFBC2, and FarCry2 - all played nice and nothing went nuts - so the drivers are at least working or stable enough to play a game, just no this one.

Is there anyway to uninstal the patch? I had 0 issues playing the game b4 the patch. Granted I am still a bit peeved about the lack of mapping options for Mouse/Keyboard, but I was able to play the game with the above cfg file in place - so wtf? If I could just not install that patch I would be good to go - unless someone has a better and more stable cfg file I can use with this current POS patch.

HELP?
User avatar
Cameron Garrod
 
Posts: 3427
Joined: Sat Jun 30, 2007 7:46 am

Post » Tue May 15, 2012 1:14 pm

XD im going too try and help you out best i can seeing as i dont have a monster like yours, take out the configs and start it see what happens and let me know from there.sorry about the 2 configs for rage steam exe i forgot your runing a high end

>+cvaradd jobs_numThreads -1 < should be 0 or 1

>+vt_maxPPF 8
User avatar
He got the
 
Posts: 3399
Joined: Sat Nov 17, 2007 12:19 pm

Post » Tue May 15, 2012 8:40 pm

SLI is not supported sadly take a look at your gpu′s-temps you will notice that in the heat that build on only one card ( you can do that with everest or any program of your choice we will have to wait for a patch...)
also i do appologize for the people that gave you some solutions for ATI and crossfire- while its clear if your read the 1# post that its a Nvidia card excuse me 3 way Nvidia since its called SLI not crossfire.
Best thing for us is to wait for a potent driver that can manage the game′. I also use a 560GTX and the game ctd′s on me after the update while i can sometimes play 2 hours or only 5 minutes.So your not alone with these kind of problems but a fix is far from reach and the lack off support here isnt making waiting any better.
User avatar
C.L.U.T.C.H
 
Posts: 3385
Joined: Tue Aug 14, 2007 6:23 pm

Post » Tue May 15, 2012 1:43 pm

SLI is not supported sadly take a look at your gpu′s-temps you will notice that in the heat that build on only one card ( you can do that with everest or any program of your choice we will have to wait for a patch...)
also i do appologize for the people that gave you some solutions for ATI and crossfire- while its clear if your read the 1# post that its a Nvidia card excuse me 3 way Nvidia since its called SLI not crossfire.
Best thing for us is to wait for a potent driver that can manage the game′. I also use a 560GTX and the game ctd′s on me after the update while i can sometimes play 2 hours or only 5 minutes.So your not alone with these kind of problems but a fix is far from reach and the lack off support here isnt making waiting any better.

When you play with multi monitor configuration (nvidia surround), the clocks of your second card goes up as well, and as a result, so does the temperature. Its misleading and i ended up believing SLI was working. Only when i switched back to 1 monitor that i realised only one card was working...

TO the OP: Try doing a "clean install" of the patch you want to install (there is a checkbox "clean install" when you start the patch executable). It worked for me.
User avatar
Peter lopez
 
Posts: 3383
Joined: Mon Sep 10, 2007 5:55 pm

Post » Tue May 15, 2012 11:49 pm

I cannot play this game now - it is pissing me off. With or without a cfg file in place, with our without overclocking, etc - the thing simply crashes. I may get one load that will let me play for a period but it always ends in a BSOD or a Black Screen - I also get really weird use of my GPU's now.

Check out how the patch to Rage and these Nvidia BETA drivers use a three way SLI:

[img]http://img843.imageshack.us/img843/642/ragezd.jpg[/img]

Notice the GPU usage - GPU 1 is 54%, GPU 2 is 66% and GPU3 is 99% - wtf? They are normally all the same and go up and down in usage together.
Notice the RAM usage per card - 822MB - so glad I have 3072MB GTX 580's, wow really getting used there Id
That FPS goes from 59.1 to 60.1 and flashes back and forth no matter what.
Obviously temps are not an issue - yeah, I love Frank, he is so "cool".................

When playing it is massively stuttering, two steps are smooth - stutter - thre - four steps are smoother - stutter - and it goes on until it crashes. I have tried everything to get this game going again and it simply wants to crash on me now. I uninstalled an LSI RAID card, flashed my SSD's with newest firmware, reloaded my OS and everything from scratch, and the list goes on and this game simply dies on me everytime now. When it first came out it needed help, but I was still able to play it - since their "patch" - this game svcks badly.

I tried the clean install - no dice.
I thought my LSi RAID card was conflicting with my three GPU's so I took it out and am now running RAID's on the Intel RAID controller - still no dice
No matter what I try, cfg file, no cfg file etc - game still crashes on me. Less than a week BF3 comes - looks like this game is going to be shelved until I find out when the patches finally fixed things. Until then I guess I'll go back to Crysis 2 and enjoy the eye candy they finally gave us PC gamers - got to love these software companies releasing crap for consoles - Crytek, id Software, Bethesda, etc - all selling out for the console crowd and screwing us PC gamers who drive massive sales in hardware upgrades to be able to play with great eye candy that is probably going to be a thing of the past IMO if thie trend continues with these idiots catering to console crap and pushing off bad ports to the PC side.

I mean seriously this is the company that hosts Quakecon each year here in Dallas TX, where its a massive BYOPC event - yet they post pone RAGE for a year, then come out catering to Consoles? WTF? Come on guys, PC's are 10X more powerful than Consoles - give us a freaking game that works, that we paid for! This is no different than Crytek doing the same to us, I just figured a company that gave us Wolfinstein, Doom, and Quake would still have the PC crowd's back
User avatar
Damien Mulvenna
 
Posts: 3498
Joined: Wed Jun 27, 2007 3:33 pm

Post » Tue May 15, 2012 11:55 am

Obviously you have a pretty hardcoe system there.
But get this man, I have a core 2 duo e8400 3ghz, a single Nvidia Geforce 9800GTX+, using the beta drivers.
A Gigabyte EP43 mainboard and only 2g low latency mem.
I'm on XP sp3..
I run the game without a hitch or hiccup.. butter smooth.
However before the beta drivers I did encounter some texture noise on next mission/loading states.
hmm have you tried running the game in a window, just to see what happens?
Wondering Frank just thinks its a graphic app? heh
User avatar
Louise Andrew
 
Posts: 3333
Joined: Mon Nov 27, 2006 8:01 am

Post » Tue May 15, 2012 12:37 pm

I think the issue really is in how the game renders on 3 GTX 580's - been doing tons of reading and research on this and seriously after the patch none of the GPU's render in sync, one is at 97% while another at like 65% and another at 40% - which is not how SLI works. Crysis 2 - all GPU's RAM and GPU usage are mirrored, meaning there is no difference in the numbers, they are used as a single unit as they should be. RAGE also doesn't even begin to use 1GB of RAM on me - it is using like 512MB out of 3072MB per card. So though the patch did hose me, I think its a combination of Nvidia still not getting drivers right and the games update taking out the transcode in SLI rigs, and a whole slew of things. Most people running single cards are not having issues from what I am also reading so this does point to an Nvidia issue there.
User avatar
Anna S
 
Posts: 3408
Joined: Thu Apr 19, 2007 2:13 am

Post » Tue May 15, 2012 10:37 am

I think the issue really is in how the game renders on 3 GTX 580's - been doing tons of reading and research on this and seriously after the patch none of the GPU's render in sync, one is at 97% while another at like 65% and another at 40% - which is not how SLI works. Crysis 2 - all GPU's RAM and GPU usage are mirrored, meaning there is no difference in the numbers, they are used as a single unit as they should be. RAGE also doesn't even begin to use 1GB of RAM on me - it is using like 512MB out of 3072MB per card. So though the patch did hose me, I think its a combination of Nvidia still not getting drivers right and the games update taking out the transcode in SLI rigs, and a whole slew of things. Most people running single cards are not having issues from what I am also reading so this does point to an Nvidia issue there.

Im running dual card, but they dont seem to be working in SLI (although SLI is enabled AND im also running the game with 3 monitors).
Doing a "CLEAN" install of the beta drivers resolved the issue for me. Notice the word clean, because the first time i installed the drivers, it did not work.
User avatar
Kayla Oatney
 
Posts: 3472
Joined: Sat Jan 20, 2007 9:02 pm

Post » Tue May 15, 2012 3:52 pm

Im running dual card, but they dont seem to be working in SLI (although SLI is enabled AND im also running the game with 3 monitors).
Doing a "CLEAN" install of the beta drivers resolved the issue for me. Notice the word clean, because the first time i installed the drivers, it did not work.

I HATE eating crow - but I have to believe I was having a hardware issues, more specifically something wasn't plugged in all the way or something. I totally dismantled my PC this weekend, put it all back together and fired Frank up. He is running like a freaking dream now and pushing RAGE at 5980x1080, with everything maxed I can including cfg file and running smooth at 38+ FPS.

I have to say when the game runs right (and the machine) the graphics are pretty decent. Granted they are not Crysis 2, but wow, it is a visually nice game to see when you get it rolling right. I am on the 285.38 BETA drivers now and crazy thing is I also went into Safe Mode, deleted the display drivers, then I did a "Clean Install" option of the drivers while still in Safe Mode, then rebooted. Since then no issues - everything runs like a dream. Wow, excuse me while I go chew on my foot...........

BTW - here are some screenshots taken while ingame:
http://steamcommunity.com/profiles/76561198007390471/screenshot/594698710724569092/?
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christelle047
 
Posts: 3407
Joined: Mon Apr 09, 2007 12:50 pm


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