Would Love to Know Numbers

Post » Fri May 11, 2012 5:39 pm

Steam reported 250,000 users on 11/11/11 playing Skyrim. The highest for any game as far as I know.

I'd like to know just how many XBox copies sold as I'm guessing the PC hit around 300,000 units. Now I'm wondering why Bethesda took a fat, steamy dump on the PC players by porting the game from consoles over to us.

Skyrim could've been everything we all wanted if you had developed on the PC and ported to consoles. Did what the Witcher 2 did and put off consoles for a few months and made a good PC game first. But you had to milk us, the gamers, for money. That's what gets me so annoyed. You sold out for the XBox giving it first dibs on downloadable content just to make money instead of making the game because you love making Elder Scrolls games. Maybe it's just me but I feel like you pushed this game out to make big sales not for the fans who made the series what it is.

The game, to me, has lost all feeling of epicness. All of the miscellaneous, boring fetch and kill quests. The "fine-tuned" (AKA: Lazy) leveling system that forces you to level just by selling stuff. The complete lack of choice in mosts quests (****Spoiler***** House of Horrors having to beat that priest...Why couldn't I just leave or drop the mace like I could've done in Morrowind?). No flying, no open locks, no magic crafting, no static monsters/items/dungeons. Again with the 'can't kill important people' garbage.

Anyway, flame away. I'm sorely disappointed in this game. I keep playing (40 hours now) in hopes that I'm missing something and the only thing that has delivered is the first dragon fight and learning the first dragon shout. Otherwise it's pure monotony.
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N3T4
 
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Post » Fri May 11, 2012 4:14 am

http://whatculture.com/gaming/skyrim-sales-upward-of-3-4-million-in-two-days.php

3.4 million units, which I guess means about 3 million units on consoles according to your estimate. Howard wasn't kidding when he said consoles were 90% of Bethesda's player population.
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Roanne Bardsley
 
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Post » Fri May 11, 2012 4:44 pm

http://whatculture.com/gaming/skyrim-sales-upward-of-3-4-million-in-two-days.php

3.4 million units, which I guess means about 3 million units on consoles according to your estimate. Howard wasn't kidding when he said consoles were 90% of Bethesda's player population.


Well, guess that explains the terribleness of the game and why they crapped on the PC. Good-bye Elder Scrolls.
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Vera Maslar
 
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Post » Fri May 11, 2012 11:58 am

How.dare.you. This game... Is EPIC!!! Bethesda put a lot of work and effort creating an entire new engine and all th details in this game, all people have the right to an opinion and you have your reasons, but i love this game with a passion.
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Pawel Platek
 
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Post » Fri May 11, 2012 8:58 am

Well, guess that explains the terribleness of the game and why they crapped on the PC. Good-bye Elder Scrolls.

Count yourself lucky there IS a PC version?
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Marina Leigh
 
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Post » Fri May 11, 2012 6:19 pm

Well, guess that explains the terribleness of the game and why they crapped on the PC. Good-bye Elder Scrolls.

Ah, so thats the reason for the lack of mouse control? :) i thought the game had hung when i started clicking to move the slider during character creation but it refused to move.
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Neko Jenny
 
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Post » Fri May 11, 2012 2:44 pm

I really can't see how Skyrim isn't a massive improvement over Oblivion in every category. I thought I might be destined to join the old school Elder Scrolls players, grumbling away in the Lore forums, resenting all games that came after Morrowind, but no, I love this game! Although it seems like these forums are the wrong place to be share my enjoyment.

Best Bethesda games for me:

1. Morrowind
2. Skyrim
3. Fallout 3
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Bethany Short
 
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Post » Fri May 11, 2012 8:07 am

Well, guess that explains the terribleness of the game and why they crapped on the PC. Good-bye Elder Scrolls.

Let me get this straight, you're saying a console game is automatically bad?
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JD FROM HELL
 
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Post » Fri May 11, 2012 10:56 am

Let me get this straight, you're saying a console game is automatically bad?

If it's multi platform, yeah, usually.
There's only so much you can do with 6 year old hardware, and that just doesn't suffice for current PCs in some regards.
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Rachel Cafferty
 
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Post » Fri May 11, 2012 7:03 am

http://whatculture.com/gaming/skyrim-sales-upward-of-3-4-million-in-two-days.php

3.4 million units, which I guess means about 3 million units on consoles according to your estimate. Howard wasn't kidding when he said consoles were 90% of Bethesda's player population.

thats BS, the number of 300.000 players of skyrim in steam is the number of those who played it simultaenously that means there are much more who bought it!
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Schel[Anne]FTL
 
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Post » Fri May 11, 2012 10:19 am

If it's multi platform, yeah, usually.
There's only so much you can do with 6 year old hardware, and that just doesn't suffice for current PCs in some regards.

This comes from which perspective? Graphics?

I don't know what you game on, but I got an i7 2600k running a GTX 580, and well, The Witcher 2 looks amazing, but I was still awed by Uncharted 3. There's no real generational leap, at least on the software side of things.

And once again, Skyrim vs The Witcher 2 - TW2 is a pc exclusive, and despite being quite good, it feels a lot more like a console game than Skyrim (the multiplatform one) ever will.

You're not making sense.
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flora
 
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Post » Fri May 11, 2012 3:58 pm

thats BS, the number of 300.000 players of skyrim in steam is the number of those who played it simultaenously that means there are much more who bought it!


Even if we assume that only 60% of people are logged in the release weekend, it still means consoles are over 75% of the sales.

It's really nothing new. Console gamers buy more games. That's why developers cater to them.
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Lew.p
 
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Post » Fri May 11, 2012 3:46 am

thats BS, the number of 300.000 players of skyrim in steam is the number of those who played it simultaenously that means there are much more who bought it!

And don't forget most of us don't play with Steam on, I run it from the TESV.exe and I keep Steam in offline mode. And so do all of my friends. So every single TES player I know IRL does not help these numbers yet most all of us play on the PC.
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willow
 
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Post » Fri May 11, 2012 2:39 pm

http://whatculture.com/gaming/skyrim-sales-upward-of-3-4-million-in-two-days.php

3.4 million units, which I guess means about 3 million units on consoles according to your estimate. Howard wasn't kidding when he said consoles were 90% of Bethesda's player population.
Yep. Most of the initial sales for Bethesda will be on consoles. However, due to modding, Bethesda's games are "long in the tooth" and I've seen numbers where Bethesda continues to sell substantial numbers of copies of their games on PC every year, even many years after release. For instance, I'm not sure how many people still play Morrowind on Xbox, but the game continues to sell very well on PC.
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Stephani Silva
 
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Post » Fri May 11, 2012 3:32 pm

Yep. Most of the initial sales for Bethesda will be on consoles. However, due to modding, Bethesda's games are "long in the tooth" and I've seen numbers where Bethesda continues to sell substantial numbers of copies of their games on PC every year, even many years after release. For instance, I'm not sure how many people still play Morrowind on Xbox, but the game continues to sell very well on PC.

Those sales however won't be 60$/69€ full price ones. The lion share of the money in gaming is made on console gamers in the first 3 months of life of a game. Nobody will spit on whatever comes later on the road, but without consoles, there wouldn't be a gaming industry these days.
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NAkeshIa BENNETT
 
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Post » Fri May 11, 2012 4:26 pm

Well, guess that explains the terribleness of the game and why they crapped on the PC. Good-bye Elder Scrolls.
Well... se ya then. I'll enjoy my game all the more knowing that miserable arseholes like you aren't.
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Alessandra Botham
 
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Post » Fri May 11, 2012 6:27 pm

Those sales however won't be 60$/69€ full price ones. The lion share of the money in gaming is made on console gamers in the first 3 months of life of a game. Nobody will spit on whatever comes later on the road, but without consoles, there wouldn't be a gaming industry these days.

Hit the nail on the head there. The most profit the game will make in its lifespan will be on console the first couple months. Especially a game like Elder Scrolls which is single player completely offline. If I didn't love the series so much I wouldn't even touch buying the game at $60 bucks. In my opinion thats just way to much to pay for a video game. I would wait until I could pick it up from Ebay or EB Games for 20 bucks in a couple months. Thats basically what I do with all my video games unless I am a huge fan of a series or its a game that wont be as good due to its online options in a couple months.


Well... se ya then. I'll enjoy my game all the more knowing that miserable arseholes like you aren't.
Well said.
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Samantha Jane Adams
 
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Post » Fri May 11, 2012 5:17 am

This comes from which perspective? Graphics?

I don't know what you game on, but I got an i7 2600k running a GTX 580, and well, The Witcher 2 looks amazing, but I was still awed by Uncharted 3. There's no real generational leap, at least on the software side of things.

And once again, Skyrim vs The Witcher 2 - TW2 is a pc exclusive, and despite being quite good, it feels a lot more like a console game than Skyrim (the multiplatform one) ever will.

You're not making sense.

You're comparing a pretty straight forward story driven RPG with an open world RPG, graphics are the smallest problem when you're making multi platform games.

The ps3 has 256 mB RAM, while the 360 has 512 mB, that's the main reason why we don't get to have levitation spells and open cities, dungeons and buildings. If skyrim was PC exclusive, this wouldn't be a problem at all, the Witcher 2 pretty much proved that.

It's generally not the graphical aspect the consoles are holding PC gaming back, but the technical shenanigans behind it.
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Davorah Katz
 
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Post » Fri May 11, 2012 6:11 am

Heres what i think.....

Skyrim is a great game (witcher 2 is better).

Where skyrim fails for me is the weapons and spells loot. I Been using the same sword from lvl 7 to about 18. I want to see more variation of weapons, Every staff ive found looks identical.

I would love to see choices in quests that effect the outcome and even your character (like witcher 2)

And weapon and armor crafting is great, but where the hell is spell crafting.

Overall skyrim is great, but with little more it would of been epic, Lets let the modders finish what Bethesda started.
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Kathryn Medows
 
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Post » Fri May 11, 2012 12:02 pm

with all the millions of computers out there, the sales for pc are pathetic, i guess only a small part (gaming nerds) got a highend pc.
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Pat RiMsey
 
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Post » Fri May 11, 2012 1:05 pm

steam was 278,xxx on saturday concurrently. that doesn't mean they only sold 278k though it's just the most logged on at once. so there could be a higher number of Steam units sold.

...plus Steam isn't the only avenue of adoption, it's sold or shipped over 3.5 million now as someone else mentioned.


ES6 or the next game is sure to be in planning already lol
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vicki kitterman
 
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Post » Fri May 11, 2012 7:40 am

You're comparing a pretty straight forward story driven RPG with an open world RPG, graphics are the smallest problem when you're making multi platform games.

The ps3 has 256 mB RAM, while the 360 has 512 mB, that's the main reason why we don't get to have levitation spells and open cities, dungeons and buildings. If skyrim was PC exclusive, this wouldn't be a problem at all, the Witcher 2 pretty much proved that.

It's generally not the graphical aspect the consoles are holding PC gaming back, but the technical shenanigans behind it.


The bolded is true, for sure.

The problem is that if Skyrim was a PC exclusive, it would be like The Witcher 2 - a tiny, linear, overscripted, budget-constrained action game.

You can't have both, huge budgets and PC exclusivity.
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Alisia Lisha
 
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Post » Fri May 11, 2012 10:07 am

with all the millions of computers out there, the sales for pc are pathetic, i guess only a small part (gaming nerds) got a highend pc.

Thats why beth said their main customer base in consoles. And im a gaming nerd and proud of it, im married with kids, my life of partys and drugs was over long time ago lol.
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James Hate
 
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Post » Fri May 11, 2012 5:37 pm

, im married with kids

u married with a child? Oo


i am gaming nerd too and i am proud of it!
in my opinion gamers should stand more together, so we can fight that idiotic press (hope thats the right word) that rushes against us all time >.<
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Alexis Acevedo
 
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Post » Fri May 11, 2012 6:01 pm

u married with a child? Oo

haha u got me
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Nomee
 
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