When I build a Bashed Patch, this comes up after it's done, Is this a cause for worry, or normal behavior?
Traceback (most recent call last):  File "C:\Games\Oblivion\Mopy\basher.py", line 4958, in Execute    raise  File "C:\Games\Oblivion\Mopy\basher.py", line 4916, in Execute    patchFile.scanLoadMods(SubProgress(progress,0.2,0.8)) #try to speed this up!  File "C:\Games\Oblivion\Mopy\bosh.py", line 15221, in scanLoadMods    modFile.load(True,SubProgress(progress,index,index+0.5))  File "C:\Games\Oblivion\Mopy\bosh.py", line 5022, in load    self.tops[label].load(ins,unpack and (topClass != MobBase))  File "C:\Games\Oblivion\Mopy\bosh.py", line 4037, in load    self.loadData(ins, ins.tell()+self.size-20)  File "C:\Games\Oblivion\Mopy\bosh.py", line 4139, in loadData    record = recClass(header,ins,True)  File "C:\Games\Oblivion\Mopy\bosh.py", line 1810, in __init__    self.__class__.melSet.initRecord(self,header,ins,unpack)  File "C:\Games\Oblivion\Mopy\bosh.py", line 1438, in initRecord    MreRecord.__init__(record,header,ins,unpack)  File "C:\Games\Oblivion\Mopy\bosh.py", line 1607, in __init__    if ins: self.load(ins,unpack)  File "C:\Games\Oblivion\Mopy\bosh.py", line 1670, in load    self.loadData(ins,inPos+self.size)  File "C:\Games\Oblivion\Mopy\bosh.py", line 1819, in loadData    self.__class__.melSet.loadData(self,ins,endPos)  File "C:\Games\Oblivion\Mopy\bosh.py", line 1467, in loadData    loaders[type].loadData(record,ins,type,size,readId)  File "C:\Games\Oblivion\Mopy\bosh.py", line 2954, in loadData    raise "Unexpected size encountered for MGEF:DATA subrecord: %s" % sizeUnexpected size encountered for MGEF:DATA subrecord: 96
EDIT: It is a cause for worry, I don't think my Bashed Patch is working right.. I enabled the tweaks to allow robes, armor and clothing to show amulets for Hemingwey's cape mod, and they do nto show through, And I'm not using anything else related to amulets.