I hope it's not too late in this thread, if I remember correctly, threads get locked after 5 pages, don't they?
After 200 posts actually

(excessively long threads can cause issues.)
My game always CTD when loading a new game (into the tutorial dungeon). It crashes right after the intro cinematic. However, it only occurs when I load my Bashed Patch.
Certainly sounds like an error made in the building of that then. Probably the selecting of an option that requires something you don't have.
But let's look at that mod list first (as I noted one issue there already.)
If I understand the functioning of Wrye Bash correctly, it wants to merge 4 mods into the bashed patch. If it matters, these mods are:
? Brighter_Torches.esp ? DLCSpellTomes - Unofficial Patch.esp ? MaleBodyReplacerV4.esp ? EnchantmentRestore_Wells.esp
I ended up making a merged patch using TES4Edit, hoping that'd work as a replacement, but then other problems occur.
Probably not a good idea with those mods, and should be pointless if you can get the bashed patch working for you.
My mod list is (from OBMM):
Use the one from Wrye Bash instead (right click on the mods tab and select "list mods", copy and paste. That list includes the version numbers.)
Natural_Weather_HDR_with_darker_Nights_by_Max_Tael.esp
I recommend All Natural, a better weather mod in oh so many ways.
Oops!
You can only have
one of those, the latter is the same as the former, just with quieter wind sounds.
VaultsofCyrodiil.esp
VaultsofCyrodiilBC.esp
Not sure, but check if you should have both, or just one, of those as well.
Could someone help me out with this problem? Or point me in the right direction where I can find some more specific answers?
Okay, back to the Bashed Patch;
Start by rebuilding it, and only selecting things that you understand. All the "Import..." options should be fine.
Except for the "Import Names" one; all those "crowded", "travellers" and "roaming" ones only relate if you have the relative mods (you don't.)
Be careful with some of the tweaks (Don't want to set both a minimum
and maximum potion weight, with the max less than the min, for instance!)