Yacoby-
http://www.gamesas.com/index.php?/topic/1191492-relz-wrye-bash-thread-66/page__view__findpost__p__17751192 has prompted me to start using the unicode ini setting along with the unicode wxPython component.
I expect more fixes to be implemented into bash, but wanted to check is there an issue with using the unicode wxPython 2.6 with this version of Wrye Mash?
Just moving BAIN packages around and I get this error:
Traceback (most recent call last): File "F:\Bethesda Games\Morrowind\Mopy\balt.py", line 1165, in OnItemSelected self.RefreshDetails(self.GetItem(event.m_itemIndex)) File "F:\Bethesda Games\Morrowind\Mopy\balt.py", line 1128, in RefreshDetails if self.details: return self.details.RefreshDetails(item) File "F:\Bethesda Games\Morrowind\Mopy\masher.py", line 2029, in RefreshDetails if (index == currentIndex): self.RefreshInfoPage(index,installer) File "F:\Bethesda Games\Morrowind\Mopy\masher.py", line 2112, in RefreshInfoPage _("== Configured Files"),isPath=True)) File "C:\Python26\lib\site-packages\wx-2.8-msw-unicode\wx\_controls.py", line 1754, in SetValue return _controls_.TextCtrl_SetValue(*args, **kwargs) File "C:\Python26\lib\encodings\cp1252.py", line 15, in decode return codecs.charmap_decode(input,errors,decoding_table)UnicodeDecodeError: 'charmap' codec can't decode byte 0x81 in position 53557: character maps to So does mash (at this time) demand the regular (ansi) version of wxPython. Unlike bash there is no ini setting to change.
I guess considering my recent experiences with bash it might be wise to seek consul before proceeding. Thanks
Specifically it is http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8183 that throws the error. I can avoid using it of course.
[edit]
I just noticed that there are very recent stand alone versions on page 1. Perhaps I should give one a shot.
[edit 2]
err -- well ... I installed the latest stand alone and even after creating the mash ini from the default one and changing this setting like so:
sInstallersDir=F:\Bethesda Games\BAIN Archives\Morrowind Mods\Installers <-- where I have the installers folder now and is recognized by the non stand alone version.
Seems not to see it though. Ah well switching back and forth seems easy.
[edit 3]
I just tried with the regular mash to update to version 4abece4 and no go it will not start even if I use ansi or unicode wxPython or I do a clean wipe of all previous mash components - or installing over what I had from the regular version. Just won't start.
The version I can get working is 87c03ee. Sticking with that.