Do you feel like being target audience of TESO?

Post » Thu Sep 26, 2013 1:11 am

Hey folks,

I've been braking more and more with comments in the last times on these forums although there were more and more infos published on TESO.

I have not intend to create a payment-discussion or something like this over here thus I also hope that a lot of you folks just accept the informations on the game as it is for this poll and discussion.

So, le'mme start.

I've been starting, again, GuildWars 2 in the last days ... Though I also knew that I obviously am not part of ArenaNet's target audience. Of course they develop the game for themselves too but I think that there is ALWAYS one target audience for a game. Especially GuildWars 2 has always the same type of updates, the style of the game is attending more to a specific sort of players who like it pretty, colourful along with "cool" animations/looking.

Even most of those updates focus, in my eyes, on pretty more fancy stuff and skins. While most players in WvW don't get the system they wanted to play. A competetive system where players can PvP as they used to in GuildWars. The developers obviously gave up to balance it pretty harsh and justify the WvW-system as a casual and not-competetive PvP-system. Competetive players, as ArenaNet said, should go to GuildWars 2's sPvP.

Its the same case for Dark Age of Camelot, which had targeted and still targets RvR-players for events, further updates, patches and so on. Though even in Dark Age of Camelot there was a huge downfall. Most players quit the game - no, not due to the subscription model - due to one add-on which was released. Trials of Atlantis, the second add-on of the game, bombed the hopes of RvR-players away with tons of new PvE content and even more leveling fun.

Of course there were less players in times of Dark Age of Camelot. But as we saw games like Rift or World of Warcraft we still experience game releases which focus bigger but still specific player masses as a target audience.

In the last week I had less and less time for GuildWars 2, I already hated it but I knew that the game does not need so much time and attention as Dark Age of Camelot which I would more likely play if I had time for it.

And still ... Giving me a lot of time with quick progression, instant action and less hardcoe consequences it still does not catch me as classic WoW or DAoC. I'm a different kind of player and time obviously does not define if you are the target audience or not.

Why am I taking GuildWars 2 as an example? Because it was obviously the "next" MMORPG hope after WAR to me and a lot of other players. There was a huge sh*tstorm and hype going on. And my hopes for the game were shattered one by one. I realized that I was blinded by hype-fever and not really sober. To be honest I'm an RvR player, I think its obvious. Thats why I'm here for TESO. Of course I also enjoyed TES games but this is a different basket. I consider MMORPGs and singleplayer RPGs seperately thus I accept the way TESO goes.

So, we are in a similiar situation right now as GuildWars 2 was one and a half year ago. We don't have a lot of infos, but some, just a few videos - Just to have a contrast to GuildWars 2.

In my eyes I already see a difference which makes me kinda think that I belong to the target audience. AvA was announced REALLY early. Its not considered as a funny gimmick as GuildWars 2's WvW. Its a huge part of the game and along with Matt Firor they have a good designer in my eyes. Also the infos and videos on the game makes me see pretty good progression. I think that mouselook wasn't even in the game last year. At least it was announced without that. First time I heard of generic MMORPG-clicking as we know it from previous MMORPGs. I think most of you saw the progression the ZOS-team made.

Maybe somebody already think that he/she belongs to the target audience of TESO. Maybe even not at all.

It would also help if you add why it makes you think that.

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Sxc-Mary
 
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Post » Thu Sep 26, 2013 2:29 am

can you please use proper grammar in the question? then more people will answer it. not trying to be rude but sometimes people ask questions that don't make since.

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Nicole Kraus
 
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Post » Thu Sep 26, 2013 9:01 am

Sorry, english is sold for today! Maybe I'll find some time later to edit it. I think that people get it somehow ... Something about target audience, development and so on. And I don't expect 300 people voting it up in 10 minutes anyway ;)

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Kanaoka
 
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Post » Thu Sep 26, 2013 12:03 am

I am guessing it was supposed to be something like "Do you feel like you are the target audience of ESO?"

To this I say yes. I love TES, have played subscription based MMOs in the past, and am planning on buying this game.

If the question is "Do you feel like being the target audience of ESO?"

The answer is also yes. If I am the target audience then they will be catering more to my needs and desires. Possibly by going with a weight based inventory system and a weight/agility movement bonus. You can be the big guy with the heavy armor carrying all the stuff or you can be the guy that keeps sprinting up and stabbing him before disappearing again behind a nearby tree.

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Claire
 
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Post » Thu Sep 26, 2013 2:41 am

Everytime I mention a loss of quality from Skyrim to ESO someone comes up with "it's an MMO... if you want high quality games, go play Skyrim" or something like that. Responses like that make me feel as if there is a hardcoe majority of MMO gamers who are kind of used to lower levels of quality but want all their MMO typical crap to be in the game.

If those people are the target audience I don't think I'm part of it.

I have been hoping for a game that has a comparable impact on me as Skyrim plus the possibility to play with friends in a persistent online world. I didn't ever want Elder Scrolls to feel like other representatives of the MMORPG genre.

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xx_Jess_xx
 
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Post » Thu Sep 26, 2013 3:42 am

I think Maria alaprino <-(hope I spelled that right) said it best when she said that the game is called elderscrolls so it should target the elderscrolls audience first and the mmo' audience second.

she's right, and has definitely earned much respects from me due to that statement alone and how listening to her words shows she really means that.

also she mentioned in an interview a while back she said "there were a lot of arguments in the beginning creation of eso in the development room" that to me gave me an image that there are several people on the development team that are pushing for their own personal desires for various reasons.

but in the end she is correct. it most certainly is carrying the elderscrolls title and should be geared towards elderscrolls audience first and formost.

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Fanny Rouyé
 
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Post » Thu Sep 26, 2013 12:58 am

Since it IS an Elder Scrolls title, and they clearly invested a lot of time and effort into making it look and feel like a game in that fine tradition, I am hoping that it ends up drawing me in as the single-player games have, over the years (I still play Skyrim off and on). What actually worries me is the whole AvA thing that seems to be the reason some people LIKE the game.

I don't PvP at all but I can intellectually understand how some people might like it. I do not, however, want to be ~forced~ to PvP. Having Cyrodiil as a separate PvP area at first seemed like a fine compromise to me. Then I found out that Cyrodiil was supposed to be like three times the size of all the PvE areas ~combined~. Still, I thought, that's fine since PvP players need a lot of room to run around in --- their foes aren't PvE foes who will remain more or less in their designated areas.

What worries me more and more, though, is that there may be PvE content in the PvP areas. I suppose the rationale is to try to lure me into the PvP areas and I'll find that I enjoy it. Thing is, if I ~am~ lured into the PvP areas by some PvE content they offer... I will not be converted to enjoying PvP. I will be frustrated because my experience will be ruined by someone who wants to PvP against me, when I do not wish to PvP against them. Non-consensual PvP is borderline harassment in my mind.

I fear that their "target" audience may be too broad, that they're trying to please too many different, incompatible, groups. If they pull if off, then great! I would love it if this game became known as the most excellent PvP game ever... and also the best Elder Scrolls game for co-operative players (compared to "competitive", that is; not to say that non-PvPers cooperate all the time or that PvPers don't cooperate ;D)

So, in TL;DR form: I ~hope~ I am the target audience but FEAR I am not. Time will tell.

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Mashystar
 
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Post » Thu Sep 26, 2013 7:44 am

^ This, is true..

Having a, what, 7,5-10 miljon ppl fan base (Skyrim sold something like that) I think is a very good player base to stand on when the game launch.

And as I understand it, they have shown they dont want to lose that base either, hence they implemented the first person mode, something that they were not happy with at first, but after the outcry from fans whent back to and also made it happen.

But dont forget that their wet Dream will Always be the 60 miljon chinese that games mmo's..

Every subscriber Counts..

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Miss Hayley
 
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Post » Thu Sep 26, 2013 6:05 am

I'm pretty sure your targeted by the devs asell as targeted by ppl like me m8 ;)

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stacy hamilton
 
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Post » Thu Sep 26, 2013 7:24 am

your style of gaming mmo is a perfect reason there should definitely be pvp flagging on / off toggle icon that you could have the option to turn off pvp and go where ever you want to and not be forced into pvp. and this also is a great reason to open up and UN-Lock the alliances so you could travel the entire world without restrictions.

the 50+ and 50++ is just a bandied and not a fix!

I love open world pvp and think that the story needs to be the whole society against the daedra instead of us all verses eachother!

I know for a fact that I will hate being attacked by orcs and khajiits that I have a deep respect for and in no way do I hate them and want to kill them!

the only people or race that I want to kill are those low lifes who I definitely have a shared agreement that we dispise eachother and wat to fight to the death. for example when a orc in skyrim tried to sell me some skooma and I declined and he spazzed out and called me a spy hahahahaha we fought to the death! does this mean I hate orcs? absolutely not! rediculas, and the forced alliances and closed pvp in cryodiil against races like the high elves whom I adore is equally Rediculas!

and not only that ... all of my frineds in real life will be playing Orcs and high elves and khajiits.. I on the other hand will be playing a dark elf as allways and not looking forward to this at all! yes I still plan on buying the game .. yes I still plan on playing the game but im not happy about the alliances and the forced pvp against people I don't want to kill.

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Laura Cartwright
 
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Post » Thu Sep 26, 2013 6:31 am

If the question was "Do you feel like you are the target audience?" I would answer no.

As stated though, my answer is yes, I'd love to be the target audience. An MMO made just for me, haha. Ironically it would place heavy disadvantages and negative consequences on being defeated for people who want to play like me.

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Colton Idonthavealastna
 
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Post » Thu Sep 26, 2013 6:55 am

I loved to play Oblivion and Skyrim and I played 3 years MMO with PvP at least one hour per day, but also PvE.
So I like the idea, the only thing that worries me is the graphic - if it is same kind of the Skyrim has then I will be here.
It's not only quality, but Bethesda works have something that maks me want to be there. Not all games, but Oblivion, Skyrim, Fallout.
I got not idea what is it, but I think it is something in graphic. I even bought 3D equipment to see it - effect is even stronger, but could not play too long.
So I like TES immersion, TES graphics and like PvP and team work in PvE - must be in audience.
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jessica Villacis
 
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Post » Thu Sep 26, 2013 11:28 am

If I did not feel like I was in the target audience for ESO, I doubt I would be interested in the game in the first place, so to answer the question, yes...:)

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SiLa
 
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