Do you think Bethesda will support Steam Machines OS ?

Post » Sat Dec 14, 2013 9:49 pm

A list showed up with games that will be supporting Valve's new controller.

The source site doesn't note if the Windows versions of these games are patched so they can be played with the controller on Windows,or if these games will also actually run in SteamOS.

Here is the list:

source: http://wccftech.com/steam-os-releasing-hours-final-screenshots-steam-controller-compatible-list-gaming-os/#ixzz2nO3nEDKI

Will the publishers of these games support all of the new things Valve is putting to the table,including making Steam-OS versions of their future games ?
What do you think Bethesda will do ? Would you like to play and use a Steam Machine / Steam OS ?
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Frank Firefly
 
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Post » Sat Dec 14, 2013 8:11 pm

I will be surprised if Bethesda support SteamOS right away and officially release stuff for it, considering they ignored the Mac users for so long. They will probably only start to support SteamOS if it's proven to be a successful platform.

Just me guessing though :tongue:
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Peter P Canning
 
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Post » Sun Dec 15, 2013 4:22 am

In that list "supports" means "We did the keymapping thing with the controller and tested it on these and it kinda worked".

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stevie critchley
 
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Post » Sat Dec 14, 2013 3:30 pm

Bethesda is so addicted to DirectX it isn't even funny. They've yet to release a game on a non-DirectX platform that hasn't been buggy as hell IMO.
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Lil Miss
 
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Post » Sat Dec 14, 2013 6:24 pm

I don't think they will. But then again who knows.

I only purchase my video games for Windows and Windows is the only Operating System (OS) I will stick to. I used Linux like 8 years ago and hated it never looked back. Saw Linux on one my my friends PC a few months ago I still hated it he hated it as well and re-installed Windows and permanently deleted Linux off his PC.

My brother has Linux on his PC but on his second HDD only but to only farm BitCoins.

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kirsty williams
 
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Post » Sat Dec 14, 2013 6:31 pm

^ This

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Christina Trayler
 
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Post » Sat Dec 14, 2013 3:20 pm

That was my guess too,that they will wait to see how it does,to decide later on. That's what they also said they would do for WiiU,before that console was even released.

I think that Valve's platform has a bigger potential to be succesful than Nintendo's though.

Nintendo started WiiU by promoting a controller with a screen as a selling point instead of graphics like other consoles did,and sold consoles with the premise that "some day it will have games",while Valve's system is already going to have 'graphics' and a new controller at the same time. Except from that,from the few things I know it's much easier for someone to work with Valve and have his game on Steam,than work with Nintendo and have his game on a Nintendo system. Getting a license from Valve is much cheaper and easier than Nintendo,and at least for indies it will be a more desired platform to have their games on. I still wonder how big devs and publishers will see that though, the fact that Oculus Rift will not come to ps4 / xbox one / wii u,and that Valve has said that is teaming up with these guys for mutual support is of course another thing to consider for the future of Steam Machines. So if VR goes matched with Steam Machines,Valve can have a selling point there. But there is no clear idea as to how much and which way Oculus will be supported by Valve.I don't know about Steam Machine devkits,but Oculus is pricing their own 300$ (quite cheap if you consider WiiU devkit costs thousands) and the guys at Oculus are already providing plug-ins for popular engines like Unity and Unreal,and they say they will make more,and have made these quite easy to integrate from what I know.

If making a game support VR is as easy as they make it seem to be,and VR is actually as exciting as people who bought the dev kits on Youtube make it seem to be,and the only console like machines that play VR are Steam Machines,there can be a number of people getting Steam Machines just for the VR gaming.Now the reason I compare Steam Machines with WiiU is because they are both systems that aren't 'standard' consoles with the traditional way but are coming to an alternative of what is considered 'standard'. Because it's easy to predict that ps3 and xbox360 owners will make the jump to ps4 and xbox one,but with the Valve and Nintendo the users of their platforms hadn't been exactly the same audience as those who buy SONY and Microsoft consoles. What Valve is trying to do though is have all the boxes checked. A system to be marketed for both graphics and new controllers,targeting both traditional console gamers and pc gamers.It's a unique experiment actually - trying to fuse two different platform philosophies in to a single product,trying to capitalize the best from both worlds.

Of course the future is to be seen,but my honest opinion is that Valve has much more potential than Nintendo to go well in competing in that space.

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IsAiah AkA figgy
 
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Post » Sun Dec 15, 2013 6:30 am

On the other hand, I tried using Windows for something other that gaming (i.e. doing more than clicking a desktop icon) and found it horrific. It is a pain to install, it demands I reboot my system after installing updates, nothing is easy to do (why no package manager), the command line is so broken it is unreal etc

In other words, what you know is best and moving to anything else is hard.
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Isabell Hoffmann
 
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Post » Sat Dec 14, 2013 9:11 pm

I don't care what Bethesda does as long they learn to release non-steam versions of their games in the future... But highly doubt that. Mostly like gonna need to get next gen-console just to play next few Elder Scrolls...

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R.I.P
 
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