Do you think theyll add daedric artefacts and how?

Post » Thu Aug 22, 2013 6:57 am

Do you think they'll add daedric artificers and if so how do you think they'll be implemented, I would love to wield the ebony blade!
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Nick Swan
 
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Post » Wed Aug 21, 2013 3:53 pm

I would love a set of Daedric Daggers (small and thin, ofcourse like they were in morrowind)

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james reed
 
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Post » Thu Aug 22, 2013 7:17 am

if they do add them, then they will be endgame equipment for finishing certain quests. It is likely at endgame you will see everyone using at least one.

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patricia kris
 
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Post » Thu Aug 22, 2013 3:33 am

Doubt they'd add unique daedric artifacts, as a hundred players running around with the Ebony Blade or Umbra wouldn't be that great.

Lesser daedric artifacts maybe. Or even having some of the unique ones as 'relics' that confer bonuses upon a faction or guild and that are won through pvp.

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FLYBOYLEAK
 
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Post » Thu Aug 22, 2013 12:42 am

I'm talking about the artefacts like ebony mail, saviours hide, ebony blade, volendrung and wabbajack
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XPidgex Jefferson
 
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Post » Wed Aug 21, 2013 10:55 pm

They said something about daedric artifacts in Cyrodiil, as part of the PvP campaigns.

wabbajack is confirmed to be in the game.

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Philip Lyon
 
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Post » Wed Aug 21, 2013 4:31 pm

if they do not add them, people might start complaining that their favorite item from the games is not in ESO. Then enough people might will complain that Zenimax will cave and add them to endgame content. not saying it is a good thing, but most people do not care about the lore/role-playing/immersion.

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Dawn Porter
 
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Post » Wed Aug 21, 2013 9:12 pm

I would get very annoyed if they left put any drastic artefacts.
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GLOW...
 
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Post » Thu Aug 22, 2013 3:06 am

Well, then tough for them.

I'd hate to walk into a town and see a dozen players wielding Spellbreaker and Umbra, wearing the Lords Mail and Masque of Clavicus Vile and spamming the chat asking how they charge Azura's Star.

Prefer them as pvp campaign rewards that grant benefits to a faction.

And if they put them in as endgame items, restrict players to just one.

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rolanda h
 
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Post » Thu Aug 22, 2013 7:20 am

Just include them, but only have one of each like in a real world and let them be ultra rare vanity items that people wage wars over like the Hope Diamond or something.

Seriously it would be really cool if all the unique Daedric artifacts could be found in Cyrodil and perhaps (only these unique Daedric Artifacts) could be lootable off of player corpses. But then if someone ran back to stash the Ebony mail or Savior's Hide in a chest, they would magically transport back to Cyrodil after 1 week of being out of Cyrodil (note if someone stayed in Cyrodil for more than one week and was able to retain the artifact for more than a week that is totally possible because they could be killed and it could be taken, but if they tried to horde it the unique item should gravitate back to Cyrodil).

Another cool idea would be that if you died wielding or wearing your Daedric artifact it would be sent back to it's corresponding Daedric prince.

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josie treuberg
 
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Post » Thu Aug 22, 2013 7:38 am

This is pretty much they only way they could do them without there being hundreds, if not thousands of copies of them. Better that artifacts be one of a kind as Cyrodiil only items than everyone having their own personal Azura's Star.

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Jinx Sykes
 
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