Well, I think this should be made clear, everyone can agree that you want MORE sandbox than there already is? Then voice it, want it to overcome the themepark model, to the point of it no longer being a themepark mmo? Want something even more revolutionary? All you have to do is voice it.
People can argue on and on about how themepark or sandbox elder scrolls online is sounding to be(we won't know until we get to the beta anyways), but that's not the point of this thread. The point is that we already know the themepark feel is going to be there to some extent, and that alone is already worrying a lot of people, so why not vent our absolute disgust against it?
Yes, people can also argue that single player rpg's have felt linear in their own right as well, but no matter how this is argued, it's obvious the majority feel such a difference between single player and massively multiplayer rpg's. One can also argue that, what the hell is the point of this thread, the dev's have already said they are trying to not follow this kind of rpg model(just using as an example here ok, I don't know whether the devs SPECIFICALLY said that, but they did lead to some hints from the gameinformer interviews), alright, so if they said that, that's cool. Doesn't mean we shouldn't reiterate or reinforce our hatred of the themepark model.
The basis of this thread is, to put it simply, better safe than sorry. I know I want this game to be great, I can't deny that. So why not work on our part to make sure we meet that on the other end?
And people, once again, do not get fixated with the labels "themepark" and "sandbox", I chose these two for the sake of familiarity with what I'm saying. True, the single players are NOT totally sandbox, but let's not litter this thread with label wars, it is the concepts that are the important things here. Do not take my argument as being pure something either, I am for a hybrid, but in this case I'd like the openness to dominate the themepark model.