If you were going to replace music from Skyrim with somethin

Post » Sun May 20, 2012 9:06 pm

I was wondering what everyone thought were the worst songs in the Skyrim soundtrack. I want to personalize my in game music a bit, but I have to replace some tracks to do that. What would you suggest getting rid of?
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Silencio
 
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Post » Sun May 20, 2012 9:22 pm

The combat music with the brasses...sounds kinda generic, although I guess it's decent enough.
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Sarah Bishop
 
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Post » Mon May 21, 2012 3:20 am

The really loud combat music that drives me insane because sometimes it doesn't end after combat, and keeps blaring for ages, forcing me to turn the music off.. I don't know which one that is...but it's annoying.
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Susan
 
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Post » Sun May 20, 2012 2:32 pm

I turn all music off because it ruins any immersion whatsoever.....
what, you're walking around with a full orchestra in caves?
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Haley Merkley
 
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Post » Sun May 20, 2012 8:31 pm

I turn all music off because it ruins any immersion whatsoever.....
what, you're walking around with a full orchestra in caves?
I personally think you are confusing 'immersion' with 'realism'. How could you 'immersed' in a game with magic and dragons? All I care about when getting immersed (Which by the Divines I do so much) is that the game svcks me in. I think the music creates a fantastic layer of feeling over the game and audio itself.

Have you never walked out onto a plateau and seen the land out in front of you. The sun sets over the distant mountains, you hear the gentle breeze, and can imagine it brushing against you. Meanwhile, the gentle strings of the exploration music swells in the background, and as you approach the edge and get a really good view, they break out into the melodic Elder Scrolls theme.

I don't think 'wtf how is there magically an orchestra playing here!?' I think "Omg this is beautiful and awesome."

Then again, that is just me. :smile:

At OP: None of them. I absolutely love Jeremy Soule and I think he is a master at his craft. I got the OST for the game and I spend most of my time listening to it. The only tracks that are only good ingame are the eerie dungeon ones. Those don't do much for me on their own, but ingame I love every single track. :biggrin: I think Unbroken Road is my favorite by far... or maybe Wind Guide You. I don't know, they're all so good!
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Rhiannon Jones
 
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Post » Sun May 20, 2012 3:28 pm

Have you never walked out onto a plateau and seen the land out in front of you. The sun sets over the distant mountains, you hear the gentle breeze, and can imagine it brushing against you. Meanwhile, the gentle strings of the exploration music swells in the background, and as you approach the edge and get a really good view, they break out into the melodic Elder Scrolls theme.

I don't think 'wtf how is there magically an orchestra playing here!?' I think "Omg this is beautiful and awesome."

That's exactly why music kills it for me.
If I've heard the same music over 100 hours of gameplay, I'm so sick of hearing it that I'd want to stick a pitchfork through my face.
I'd much rather hear the wind and birds etc, instead of "Beautiful Awesome Music Track 4" for the 79,000th time.
I'm even sick of the "hoo!......hah!" music at the Load Menu when I start the game.

I like to listen to the nature sounds etc, plus it's really cool to hear a fight from far off, or a word wall from far off, you can't hear that
with music going constantly.

P.S. Best game music Soundtrack hands down is Michael Land's "The Dig".
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Rude_Bitch_420
 
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Post » Sun May 20, 2012 7:03 pm

I dont like that FO3 exploration track, and im not really fond of all the ahhs and uhhhs in the combat music.
Luckily now im playing with http://www.skyrimnexus.com/downloads/file.php?id=1118
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Taylah Illies
 
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Post » Mon May 21, 2012 3:36 am

heh, try mus_dungeon_cave_03. took me a while to find it through process of elimination. it's the track that begins with that annoying forte-piano.
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Alan Cutler
 
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Post » Sun May 20, 2012 10:43 pm

I don't ever replace Jeremy Soule's music; I despise anyone who does. That's all I've got to say.
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le GraiN
 
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Post » Sun May 20, 2012 7:03 pm

The main battle music. It's fairly annoying, and often completely out of place. Killing an oversized crab is not an effing battle of epic proportions... The fight music needs to be toned down.
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Lucky Boy
 
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Post » Sun May 20, 2012 11:45 pm

I don't want to replace anything, but I'd love to add to it like I did with Oblivion. I would often put in music from other RPGs that fit in well with Oblivion's atmosphere. The main thing I'd like to add to Skyrim's song selection is actually the old town and exploration tunes from Oblivion.

How *do* you add music to Skyrim, anyways? In Oblivion, you just dropped the MP3s in the proper folder, butn ow the soundtracks are in a BSA archive. Could you sill add music to the song selection via loose files in the proper folder(s)?
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Andrew Lang
 
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Post » Mon May 21, 2012 4:22 am

You can't add music yet. Supposedly it'll be possible with the CK. I'd rather not have to delete anything as well, but I need some more variation in the music. :)
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Logan Greenwood
 
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Post » Mon May 21, 2012 5:33 am

I would take out the entire sound track because it svcks. I would add downfall of us all by a day to remember. I would add the pokemon emerald sound track and some music from naruto shippuden.
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Cayal
 
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Post » Sun May 20, 2012 8:13 pm

I read that you can add your own "track" by attaching one of your tunes to the end of a vanilla one. Of course then you'd always get them in the same order, so I'm not sure that accomplishes much... :shrug:
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Nick Swan
 
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Post » Mon May 21, 2012 12:30 am

The main battle music. It's fairly annoying, and often completely out of place. Killing an oversized crab is not an effing battle of epic proportions... The fight music needs to be toned down.
I completely agree.
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Nicholas
 
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Post » Sun May 20, 2012 11:52 pm

Someone needs to do something with the Braveheart soundtrack.
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Trish
 
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Post » Sun May 20, 2012 3:17 pm

Is there a way to sample the tracks?
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Alina loves Alexandra
 
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Post » Mon May 21, 2012 3:16 am

Is there a way to sample the tracks?
If you extract the xwm from the BSA, VLC will open them, though its rather choppy. However you can use VLC to then convert them into a normal file like Mp3, or Wave.
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Farrah Lee
 
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Post » Sun May 20, 2012 7:48 pm

I would take out the entire sound track because it svcks. I would add downfall of us all by a day to remember. I would add the pokemon emerald sound track and some music from naruto shippuden.
You say this game's soundtrack svcks, but you like music from naruto and pokemon. That's like people who like vegemite saying maple syrup svcks. Boggles the mind.

I'd remove nothing because this soundtrack is amazing, but I'd add music from Morrowind, Oblivion, Divinity 2, Dragon Age, Guild Wars, Baldur's Gate, Game of Thrones, Braveheart, etc.
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Lizs
 
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Post » Sun May 20, 2012 7:48 pm

what, you're walking around with a full orchestra in caves?
Wait, Im not? Damn...
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BaNK.RoLL
 
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Post » Sun May 20, 2012 6:47 pm

I turn all music off because it ruins any immersion whatsoever.....
what, you're walking around with a full orchestra in caves?
Do you also hate film scores? ;) (Note: Not debating your choice, just curious)
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Timara White
 
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Post » Sun May 20, 2012 2:58 pm

Do you also hate film scores? :wink: (Note: Not debating your choice, just curious)

Since you asked. :wink:

Watching a film is a passive thing, just like listening to music is.
Playing a game is like reading a book, I don't want anything in the background distracting me, from the book, or the game/story, such as Music.
I want it quiet.

When I'm actively playing a game, having music constantly yammering in the background for me is just stupid, it has no place in my game, I want to hear things in the distance
to set the atmosphere and the mood, music just "get in the way" of that, and I feel like I'm trying to look "around" someone in order to see the Monitor Screen.
To me music constantly playing/pvssyring in the background is the equivalent of Static, it's just an annoyance and makes the game seem silly,
plus it's adds a little bit extra to stream from the Hard Drive and is an unnecessary drain on the system that's running it.

Playing Fallout 3 without music, made exploring some of the vaults scary as hell, because you could hear little ticks and dings, and even footsteps and noises
of things walking around far away from you.
Having music playing masks %50 - %75 of that ambiance, because you can't hear the very distance stuff, because the music "Gets in the way".
I loved hearing massive gunfights in Fallout New Vegas, that I wouldn't have been able to hear with Music Playing.
The scariest was with the music off, sneaking around in Fallout 3, and hearing a distance low rumble of the breathing of a Yao Guai,
with music playing I would've been standing next to it by the time I heard it, by then the music would've switched to the Battle-Music and gave
it away that I was in a fight in the first place.

I don't know how many times I've played these games without music and had something sneak up and hit me once and jump in my seat,
If I had had the music on, I would've heard the music switch to the Battle Music, which completely gives away any surprise.

I've been a musician since 1975, and hearing music over and over and over again, (especially when it changes to the same music for every battle) gets
extremely boring and nauseating for me, having the same music play for certain circumstances in a game is just as silly as having silly sound effects
like a Bugs Bunny cartoon whenever I do something in the game.

If I had the time and inclination to make a "Why does music bother me in the game?" Mod,
I would make a mod that plays, car crashes, static and pans banging together while I'm adventuring, then have it switch to a telephone constantly ringing when it's time to Fight,
then switches back to the car crashes and pots and static, that would at least show how annoyed I feel about music constantly playing in the background when I'm actively playing a story.
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Kortknee Bell
 
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Post » Sun May 20, 2012 10:53 pm

Since you asked. :wink:

Makes sense to me. :D

I'm a musician too (though younger, I'm going to Conservatory now)

I always turn my in-game music way down (like 1%) so that I can only hear it if I'm actually listening for it. And at that point it's almost as if the Dovahkiin's humming. :P
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Isabella X
 
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Post » Sun May 20, 2012 9:44 pm

Makes sense to me. :biggrin:

I'm a musician too (though younger, I'm going to Conservatory now)

I always turn my in-game music way down (like 1%) so that I can only hear it if I'm actually listening for it. And at that point it's almost as if the Dovahkiin's humming. :tongue:

What I dislike about it most (I had added things while you responded) is that the music acts as a spoiler.
Nothing can sneak up on me and scare me, because the music changes to battle music,
playing WITHOUT the music, there's been a few times where I've heard something running up to me quickly and I get hit and I jump in my seat (Death Claws and the occasional Yao Guai would do that)
when I was engrossed in listening to something else, like trying to determine how many raiders were over the hill in that camp, which allowed the Deathclaw or Yao Guai to scare the crap out of me instead.
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Francesca
 
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Post » Sun May 20, 2012 5:07 pm

Forgot to mention I use the no combat music mod.
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Tom Flanagan
 
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