Your characters backstory?

Post » Sat Nov 24, 2012 5:59 am

Maybe this has been done before infact i am certain, but i am creating this because i want to know other peoples backstories for their character or characters. I can admit i have never created one but i have also never been too far in the game. I plan to create seperate characters for seperate guilds and just want to hear backstories from other people. See how it's really done and such. All i ask for is:

Name:
Race:
Profession:

And finally a bit about them, who they were, what they did before being caught by Imperials.

I was never into the whole roleplaying aspect, but it's now interesting. I kept asking myself here i am, i brought this awesome character into this new world... Where the heck did he come from? Who the hell was this guy? Im playing blind, it really loses it's touch when your playing a character with no story to him/her. It's interesting to hear the stories of other warriors, mage, assassins and whatnot.
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Everardo Montano
 
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Post » Sat Nov 24, 2012 2:40 am

Name: Sif
Race: Nord Female
Age: 26
Class: Ex-Dragon Priestess
Sif was born on the island of Solstheim, her parents were part of a modern day Dragon Cult. Even at an early age she showed a talent for magic and this lead to the decision that Sif would one day replace the Dragon Priest at the time. Sif never wanted to become the Dragon Priestess and would always try to leave. One day she was able to leave and she made it to the the city of Raven Rock in the south. From there she left to Skyrim, then her goal was to get to someplace far away. She made it to the border of Cyrodiil before she was captured by a Imperial patrol. She was then brought to Helgen to be executed with Stromcloak rebels. Alduin attacked before Sif could be executed. Sif still believed that Dragon's were gods and they were good. After Sif escaped, her view of Dragons changed. She no longer thought of them as great gods but as monsters. Using her magic Sif started to hunt them. When Sif killed her first Dragon she found out that she is a Dragonborn of legend. Once she found out she decided to go to the Greybeards and there she learns of her destiny.
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Jennie Skeletons
 
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Post » Sat Nov 24, 2012 10:20 am

Name: Stella Artois (continuing the naming of all my characters using names of different brews i.e. My Orc male is Grolsch etc,)
Race: Redguard
Age: 24
Profession: Thief/Assassin

Back story:
After being orphaned and learning to survive on the streets of distant, arid Calimport, Stella secured a spot on a sailing vessel heading for the distant realm of Skyrim. She heard it was a cold, wild country that promised wealth to those willing and able to look for it. Desperately seeking a change in her life, what better place than one that was the extreme opposite of what she had grown up in? And in a realm where she could make a new name for herself. So, with her scimitar and considerable skills of "procurement" she embarked on the exciting journey...

That's about all I've envisioned/imagined for her. Like Sapphire, she wants to leave her past behind her.
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Louise
 
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Post » Sat Nov 24, 2012 5:38 am

Name: Holmlund
Race: Male, Nord
Profession: Ranger
Age: 21
Loyal to: The Empire

Holmlund started his life as a Ranger at an early age of 15 to learn from his father. He did not often go out on real rangings but practiced at home with bow and sword. After a while at the age of 16 he would accompany his father Sten on the easy rangings being out less than a week in the wilds. His father thought him how to track down goblin holes as he called them. Caves would be more accurate but it is what it is. They earned money from the local count's steward to scout out and do damage to local goblin tribes. Also there were quite some loot to get in the caves although the most part were given back to the people stolen from. It was not easy work but for one that loves nature it was a blessing. Occasional bandit hideout raids was made and same there as with the goblins. The Great war broke out and Sten was killed in a Thalmor ambush. Sten was buried in Cyrodiil in the town of Bruma. The war was bitter on Holmlund. He fought with the Empire (although never formally joined the legion) against the Thalmor for revenge and survival. When the war ended Holmlund was 20 years old. Holmlund would travel to skyrim in hopes of better work as Cyrodiil in it's post war state was not worried about bandits and goblins to much when the Thalmor was the enemy behind the legions, and they where the ones needed to be worried about. Holmlund was completely unaware of the civil war that had broken out in Skyrim and was caught crossing the border by the men of General Tullius. Even to this day however is still loyal to the Empire.

(This was written in haste as i have never written it down before, just thought of it. I could have made the story more complete but who would like that wall of text? :P)
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james reed
 
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Post » Sat Nov 24, 2012 4:22 am

They are all awesome, makes me jealous you have a story which you can pass on, and i am playing a Assassin with no past -.- Wouldnt feel right to make one after dozens of hours into it, next characters though im getting the idea.
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SiLa
 
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Post » Fri Nov 23, 2012 11:48 pm

I had a backstory for my first character but none for the ones who came after.
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luke trodden
 
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Post » Sat Nov 24, 2012 8:08 am

Here are two of my characters, I'm working on a third but he's not complete yet.

Ayra Tso Robbene
This backstory was written as a historical biography.
Spoiler
Ayra was born to a reclusive clan of Bosmer in Valenwood that lived in the forests on their own. This clan had slightly different views on the Green Pact than other Bosmer, they believed it to be acceptable to pick flowers and other plantlife, provided they don’t kill the plant completely. This meant they were capable of picking ingredients for alchemy and cooking, though they were shunned by the rest of Bosmer society for it. Due to this, Ayra had a talent for Alchemy when she came to Skyrim. She also had a talent for magic, something that her clan considered special. She was taught the basics for magic, mostly focusing in Destruction magic so she could defend herself, though she was taught basics in Illusion magic so she could calm creatures that she encountered. It was also because of her magical abilities that she left her clan.

She left, not out of dispute, but as a pilgrimage and as a way to learn more about her magical abilities and how to hone them. She left her clan and Valenwood to go to the heart of the Empire, Cyrodill. She went straight to the Mages Guild and pleaded for tutelage, however the Great War had just ended and she was not trusted as most men of the time had a great mistrust of all Elves. She managed to gain some lessons in magic from a travelling mage, who after seeing her talent took her in for a number of years. During this time she travelled most of Tamriel, visiting Morrowind, Black Marsh, Eleswyr and High Rock. During her travels she learned more of her abilities and she learned of a school of magic in Skyrim. It was then she decided to leave for Skyrim.

She left for Skyrim a year before she was captured and put to the block, travelling cross country. It took her a year, but she got there eventually. Upon arrival in Skyrim she encountered a skirmish between Imperials and the rebel Stormcloaks. The battle was short and decisive, the Imperials beating the rebels quickly, however she was detained by the Imperials in the mop up. She failed to provide documentation proving she legally crossed the border, and was added to the list of prisoners heading to Helgen. She was taken to the city to be executed, alongside some other notable persons of the time.

After the events of Helgen, which she managed to survive, she headed north, to the city of Winterhold. She planned on joining the College of Winterhold, which she managed to do upon arrival. Upon joining up with the College she left with her class to the ruins of Saarthal, a Nordic ruin that was destroyed by the Elves back in the Night of Tears. She helped to discover an ancient artefact buried in the ruins, which is rumoured to be the Eye of Magnus. Not everything is known about the events that followed during the time period that Ayra was part of the College, however it is known that whatever that did occur, happened over the course of three months. Ayra was sent to the Labyrinth, and rumours say that she was recovering the ancient and legendary Staff of Magnus. It is also known that, during this time, the previous Arch-Mage, Arch-Mage Shalidor, was killed. Another college member, a Thalmor advisor Ancano was also killed, under mysterious circumstances. Ayra was offered the position of Arch-Mage however she declined, instead devoting her time into research and learning how to better use her abilities.

After the events that transpired at the College of Winterhold, not much happened in her life. She spent approximately six months studying at the college with little interaction with the world besides with her fellow members of the college. Over this time she further developed her skills and undertook several excavations of magical ruins in the province. However the civil war in Skyrim escalated and eventually she felt the need to serve during the war.

During this time, Skyrim had been in state of civil war for approximately two years, though tensions had been high for significantly longer, ever since the end of the First Great War and the signing of the White-Gold Concordet. The main reason for this was the outlaw of Talos as a Divine, which enraged the Nords of Skyrim who worshipped him as Talos was once Tiber Septim, perhaps one of our greatest Emperors.

Ayra, served in the civil war, joining with the Imperials and fought in many key battles. She assisted in capturing many key forts and assisted in defending Whiterun from the Stormcloaks early in her service. She assisted in capturing the holds that were not in Imperial control and was present in the Battle for Windhelm, where the Stormcloak city of Windhelm which held Ulfric Stormcloak, leader of the Stormcloaks, was besieged. The siege lasted a day and a half which ended in the death of Ulfric Stormcloak. Though never confirmed, it is rumoured that Ayra dealt the killing blow to Ulfric Stormcloak herself though the Imperial Legion refuses to release information on the subject, besides what has already been released. Her service ended shortly after and she left the Legion, a year after joining.

The year is now 4E 203 and the civil war has been resolved, though there are still pockets of infighting across Skyrim. Ayra left to explore the province. It was during this time she learnt of vampires in Skyrim and of the Dark Brotherhood.

Ayra had been targeted by the Dark Brotherhood, the person that took out the hit on her and the reason for the hit has still never been fully understood, though many theories have been made on the topic, including the theory that Thalmor took out the hit on her, though their motivations are unknown. Ultimately though it did not matter, Ayra was targeted by multiple assassins that failed to complete the job, until an assassin known as Astrid attempted to recruit her. Ayra killed her and was sent to their hideout, which is still kept a close secret, by the Peniticus Octulatus to eliminate the rest of the Brotherhood. She managed to eliminate the Dark Brotherhood, though rumours exist that members of the Brotherhood survived and that it has begun rebuilding, however these are just rumours.

Ayra had a great hate for vampires at this time and went hunting them for several months. She tracked down many vampires, even dispatching several Master Vampires herself. She has been hailed a hero by the people of Morthal who she helped to rid of a Vampire clan that had been planning on capturing the town and turning it into a blood farm. Fortunately the plan was averted. However around this time she mysteriously disappeared, despite being confirmed to have stopped the vampire threat. She was unheard of for close to five years after this.

The year is now 4E 208 and every one of the time thought she was dead or gone. However she resurfaced again, this time sticking to the shadows. She had appeared among the ranks of the Thieves Guild, a career which seemed at the time to be very different from what was expected of her. Her involvement in the Thieves Guild is hardly known, mostly due to the secrecy that the guild holds itself and its members in. However it is known that she was involved with a number of jobs and heists. She recovered several items of value, though it is said that she is in the possession of the legendary Eyes Of The Falmer.

At this point, historians trying to track Ayra’s life have had to resort completely to rumours and myths to document her life. Rumours have said that she left Skyrim, to venture out to other provinces, continuing her education in magic, other rumours say that she simply died in Skyrim, fighting Bandits or Creatures, including Vampires. One common rumour is that Ayra was cursed with Vampirism and has become a creature of the night. However nothing is known for sure.

Anya Arcturieus
Spoiler
Anyatica (Anya for short) was a Priestess of Dibella and also a strong follower of Mara when she was still mortal. She served in the temple of Dibella since a young age until she was in her early thirties, a young age for a Bosmer, when the temple was attacked by a band of vampires. The priestesses of the temple, not being built for fighting, prayed to their Goddess, asking for protection from the monsters trying to kill them. Their prayers were answered, and Dibella made the temple impossible to enter by any vampire. The priestesses were safe from them as long as they remained in the temple and the vampires laid siege to the temple for many days.

The vampires realised that they could not enter the temple very quickly however they discovered that the protection only prevented them from entering the temple, not their thralls. One night they left and went to the local town and enthralled the whole town and sent them to the temple, under the guise of being attacked by the vampires. The priestesses, being women of the Gods, let them in, offering them protection. The villagers however quickly turned on the priestesses, slashing at them and the temple became a slaughterhouse. Most of the priestesses were slaughtered, and the survivors were mutilated before being dragged out and fed upon by the waiting vampires. Anyatica was fortunate, she was mutilated and thought to have died and left inside the temple. She lay in the temple, lying in a pool of both her blood and the blood of her sisters for the rest of the night until the Sun rose and day broke.

When day broke she used her very basic knowledge of healing to heal her wounds. She managed to clean and close the wounds but she was left with horrible scars all over her body. She pulled her weak and desecrated body from the temple and down to the local town to find the whole town burned to the ground and bodies littering the streets. The vampires had fed on their thralls and killed the rest of the town, leaving the bodies littering the streets. Grief stricken, Anyatica fled the town, heading for the nearest city, in hopes of delivering word of the town’s fate and of finding a healer that could heal her scars. She found both in the city of Kvatch.

She told the guards of Kvatch the fate of the town and then sought out a healer for her scars. The healer she found was much more adept than she was in healing and attempted to heal her scars, however the damage was too much for the young healer and he confessed to being unable to heal the scars. Anyatica was devastated and the healer took pity and told her of a master healer that was living in the Summerset Isles. He warned her that it would be difficult to get to the master healer, but if she managed, he would be her best chance at healing the scars, other than that though, he could only advise prayer.

Anyatica immediately head to Anvil to procure a boat ride to the Summerset Isles and prayed every night to Dibella for her scars to be healed. Her prayers went unanswered every night and a few weeks later, she was in the city Alinor. There she found the master healer who after looking at her scars for only a few seconds told her that the scars were too much for even his skills and that they could not be healed. She would have to learn to live with the scars.

Anyatica could not accept this and spent months travelling Tamriel looking for a way to heal her scars, to no avail. Every night she prayed to Dibella; and every night she went unanswered. After months, she grew even more desperate and turned to the Daedra. She managed to summon the Daedric Prince Azura and begged for her to heal her scars. Azura felt pity for the priestess however she did not help her. Anyatica summoned her several times, and each time Azura refused to help her. Losing hope, Anyatica prepared to give up and return to the temple when she was approached by a strange man. The man, a Nord it seemed, gave her an offer, her scars healed and eternal beauty in exchange for her service towards him. Desperate, Anyatica accepted. The man waved his hand over her, and red tendrils of energy fell upon her, healing her scars. She also became extremely beautiful, but the man had tricked her. She became a creature of the night, a vampire.

The man turned out to be Molag Bal. Horrified with what she became Anyatica fled. Anyatica quickly learned that her beauty was linked to her feeding. She had to feed regularly to retain her beauty. Hating what she had become but hating the scars that she had when she didn’t feed, she began to embrace her curse; and began to feed on the living. She met a man, this time a Dunmer, who took her in and they travelled together. However the partnership did not last.

The Dunmer, called Ryvulnd Krin, wanted to become a pure vampire, though this was a gift only bestowed upon the women who survived Molag Bal’s torture and [censored] and were called Daughters of Coldharbour. Ryvulnd had researched for centuries on how to become a pure vampire as a male and had found that in rare circumstances, Molag Bal would grant this gift to males, if they sacrificed enough. Thinking that Anyatica was enough, he sacrificed her to Molag Bal in exchange for power. Molag Bal was not impressed and burned him to ash for his insolence. However, he kept the sacrifice, Anyatica.

For what felt like an eternity, Molag Bal held Anyatica against her will, [censored] and torturing her over and over again. Eventually Anyatica was sent back to Tamriel, molested, [censored] and abused. However she was also given the gift of pureblood from Molag Bal. She spent years trying to run from the memories, to forget what happened. She met with another band of vampires, who she joined with and helped to do a great many things, both great and horrible. She helped to capture a town and enthral the whole town to provide a limitless supply of blood for them. She also helped the town get destroyed and wiped from not just the map, but also from history and time. Nobody remembers the town and there are no written records of the town ever existing.

Anyatica left and travelled the continent for the next six hundred years, where she finds herself in Skyrim, home of the Nords. She travelled there in search of a magical artefact, that legend says contains ancient magicks from the age before man, capable of tearing down the walls of reality and bring all the different dimensions and realms that exist in and out of Oblivion into Mundas, and make Nirn a living hell, where Aedra and Daedra walk free and where mortals are the playthings of the immortals.
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Phillip Hamilton
 
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Post » Sat Nov 24, 2012 8:11 am

Jesus christ thats a backstory? dude thats like a novel. I promise to read it tomorrow it's late here :o But that much detail, i can bet its gonna be a good read.
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JeSsy ArEllano
 
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Post » Sat Nov 24, 2012 11:28 am

Name: Sten
Race: Nord
Age During Gameplay: Early-Mid 20's
Fighting Style: Ranger

Sten was born in Skyrim, and he lived in Solitude with his mother and father, who worked for a small caravan that delivered goods back and forth from Skyrim to northern Cyrodil. Sten always followed with them on the long and hard routes, as while they were by no means poor, his parents were not wealthy enough to afford a nanny. When Sten was six years old, his parents received a job to deliver a rush shipment to Bruma, giving them no choice but to take a seldom patrolled and bandit-ridden path through the Jerall's. Soon after they crossed the border into Cyrodil, the caravan was intercepted by a group of drunken Orc marauders. They cut down Sten's father almost immediately then proceeded to violently [censored] his mother right infront of him, after which they killed her, took all of the valuables from the caravan and left Sten to die alone in the frigid cold mountains. For the rest of his life, Sten would carry with him seething hatred for the Orc race.

The next morning, by a nearly impossible odds, a group of Imperial solders happened to be on patrol in the area, and found Sten half dead, tears frozen on his cheeks, desperately clinging onto the bodies of his dead parents. They took him to an orphanage in Bravil, where he spent years being bullied and teased by the other children. Sten suffered from severe trauma and stress disorder due to witnessing his parents murder and thus lacked self esteem to stand up for himself. The only person who didn't bully him was an Imperial girl of about the same age. She and Sten were best friends in their young childhood years, coping with the sadness of the orphanage only because of their friendship and bond. When Sten was 12, she was adopted and left for good. Sten became severely angry and depressed, and when one of the children tried to tease him about his "girlfriend" leaving, Sten uncharacteristically beat him up severely, being a Nord he was big even for a 12 year old. For his act of violence, he was thrown out of the orphanage onto the street, alone again just as he was left alone 6 years ago.

With nobody to confide in or turn to for help, the young Sten survived the only way he could figure out how, by stealing food from market stalls and sleeping in the rat-infested sewers in the slums of Bravil. He quickly learned how to pick pockets, and after many successful attempts he spotted a Dunmer teenager of only 17 in the market carrying a coin purse with what looked like atleast 500 gold in it. The Dunmer was a member of a gang of thieves and skooma smugglers from the Imperial City, and was in Bravil only to pick up a shipment of Skooma. He had around the block enough to be able to spot a pickpocket. Sten's arm hadn't even reached the coin purse before he had a dagger pointed at his throat. The Dunmer (by the name of Brand-Fae) put the dagger away however, for he could tell by the look of Sten that he was barely alive and was living through hell. It is possible that Sten reminded Brand-Fae of himself. So instead of killing Sten, Brand-Fae took him to an inn in Bravil and fed him and during that time he listened to Sten tell his story. Unsurprisingly, Sten was quick to open up to Brand-Fae, as he had nobody else in the world that cared about him.

Brand-Fae took Sten under his care and they left for the Imperial City together. For years Sten stayed with Brand-Fae as a sort of protege, and Sten quickly learned the ways of criminal life as he worked with Brand-Fae and the gang. Peddling Skooma, robbing caravans and extorting shop keepers became the norm for him. He was 14 when he committed his first murder, killing a rival Argonian skooma dealer and becoming a made man in his gang. Before long, the young Sten enjoyed luxuries he hadn't had in years, and as a young boy with no other influence he quickly developed a ruthless and dangerous personality. At the age of 16 he killed a Dark Brotherhood assassin that had a contract after several members of the gang. When Sten was 18, he and his gang decided to rob an Imperial treasury, which they thought was relatively unguarded. Unknown to Sten's gang however, their plan was overheard while being discussed at an inn and the Imperial Legion was tipped off. As soon as they tried to hold up the workers at the treasury, nearly everyone in the gang was cut down by Archers, except for Sten and Brand-Fae, who had the job of lookout and weren't standing with the rest of the group. The pair escaped on a horse, but the Legion followed close behind. Brand Fae, who at this point saw Sten as his younger brother, steered the horse into a pond and threw Sten off in order to save his life, then he charged the horse directly at the oncoming Legion Soldiers, he was killed nearly instantly. Sten's plunge into the pond went unnoticed, and the Legion soldiers left.

The loss of Sten's only mentor devastated him, and he wandered aimlessly, heavily abusing skooma. Some days later, after a near lethal dosage, he wandered off of the road and passed out in the woods. The next morning he woke up, laying on a cot in a small farmhouse. A nearby hunter from a small and nearly unknown village had spotted him, and taken him home. The generousity of the hunter, and the simple and quiet lives of the villagers humbled Sten, and instead of continuing his path of evil, he stayed in the village for a long time, earning his stay by chopping firewood and hunting deer. Years of this taught Sten important lessons that he should have learned as a young boy, but never had the chance to. He turned from a dangerous criminal to a humble farmer, learning the values of hard work and respect, and also nearly mastering the art of the bow. After about 4 years, Sten, now 22 was walking the forests hunting deer for the village when he came across a very old and weathered shrine of Talos. Somehow, the Shrine had managed to remain unnoticed by the Thalmor during the years of war. Sten approached the statue, and immediately felt a powerful connection with it, almost magical. It felt to him as if Talos was trying to tell him something, but he had no idea what. After returning to the village, Sten told the hunter that had saved his life years ago (also the village elder) about his experience at the shrine, and was given the advice that he should go and seek the knowledge that he must, but that he was always welcome back to the village should he ever decide to return. He was told by the hunter that he should consider going to Skyrim and searching there for the answer.

Sten was hesitant at first to return to his home province, and spent a while longer in the village before he made up his mind. He knew that the Gods wanted something from him, and he needed to find out what. It wouldn't be until much, much later that Sten would realize he was the Dragonborn. Until then, he would experience a lot in the land of Skyrim, from being arrested when he crossed the border, to becoming a member of the companions and single-handedly taking out the Dark Brotherhood. It is unknown to me whether or not the hunter that saved Sten was simply a mere villager or if he was Talos himself, in human form waiting for the point in time when he knew the Dragonborn was ready to fulfill his destiny. You can decide for yourself as the reader if you read this far that is =)
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Peetay
 
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