Your Gaming Disappointments.

Post » Sat May 14, 2011 1:00 am

daggerfall, morrowind, oblivion, fallout 3 and new vegas. kinda disappointing if i might say so. amazingly the developer of those games made some terminator games that were really good.
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Laura Mclean
 
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Post » Fri May 13, 2011 1:02 pm

daggerfall, morrowind, oblivion, fallout 3 and new vegas. kinda disappointing if i might say so. amazingly the developer of those games made some terminator games that were really good.


Is that why you joined the forums too? For the classic 1990 Terminator game? I actually joined for Gridiron. I think they need to get back to their roots as a hockey game developer.
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Grace Francis
 
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Post » Fri May 13, 2011 10:39 pm

My biggest gaming disappointments have all be sequels, and they all happened in the past decade, heh. I don't remember being disappointed in any game back in the 80s or in the 90s.

Metal Gear Solid 2 is easily the biggest disappointment of these, and I quit playing just because the story became too stupid. Not clever, not deep, just plain stupid.

Jedi Outcast didn't have those epic awesome levels found in the first Jedi Knight, but felt more like a standard corridor shooter with Star Wars textures.

Hitman 2 had way too many boring levels. 47 should take out a target in a hotel, resturant or any other civilian location without anyone notice, not fight tech ninjas out in some snowy landscape in the middle of nowhere. Way too many "military" levels in that game.

Deus Ex: Invisible War, well, anyone who played both Deus Ex games know that the second game is noticeably worse.

Half-Life 2, removed most things I liked about HL1 and didn't really add anything of importance. Running around in ruins instead of some top-secret research facility, boring. Being hailed as a superhero and savior every 5th step is annoying. But the worst part is the removal of the 3rd enemy. In HL1 you were fighting the army and the aliens and they were fighting eachother too, very cool, and I had never seen that in a shooter before. In HL2 it's always just us vs them, no 3rd part.
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FITTAS
 
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Post » Sat May 14, 2011 12:09 am

First off Super Mario Bros 2 and Legend of Zelda 2. Those games were sequels to GIANTS and took major stylistic changes... and svckED.


Modern Warefare 2. The multiplayer is MLC or One man army and grenade launcher. THAT IS SO LAME.

Every Football game ever. There is always a few plays that you cant stop on defense, the money plays. Every time I think , THIS IS THE YEAR you can defend if you get the right play, but NO THERE IS A MONEY PLAY.
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Steve Smith
 
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Post » Fri May 13, 2011 12:53 pm

Operation Flashpoint: Dragon Rising. Was so looking forward to this, but oh my lord what a shockingly bad game. I got it soon after release and the amount of bugs, glitches and overall bad game design was unforgivable. Online was especially bad, with tanks driving like hovercraft on ice and enemy players taking 10 hits from a sniper rifle before dying.
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sw1ss
 
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Post » Sat May 14, 2011 1:47 am

Check out angry joes 32 reasons fable 3 svcks (cant link), he hits the nail on the head.


Yeah's he's spot on. I actually still liked Fable 3, but only for the visuals and the humour.

What was so cohesive and believable about Fallout 3's setting? None of the settlements produced anything, no one was growing their own food, seemed the population sustained itself for 200 years off scavenged goods and had made no advancements in that time, the nearest slave buyers were hundreds of miles away, Super Mutants were dumb as bricks and yet were organized enough to nearly overrun the Capital Wasteland (and their whole presence was barely given a cursory glance), and the whole "water purification" plot made no sense even under Fallout's trademark use of bad science. And Little Lamplight. Everything about Lamplight was nonsense!


The whole idea of Caesar's Legion is just stupid - I would have thought it was cool if they were just a little faction in a town somewhere, but I just can't take them seriously as one of the two biggest factions. Maybe they're explained more in the first two games, but it just seem ridiculous to me that there's this huge group that for some reason decides to pretend to be romans. Apart from Vegas itself it didn't seem like there were any functioning communities in the vein of Megaton, Rivet City and to a lesser extent Tenpenny Tower. The whole game lacked the retro-futuristic feel that FO3 had. The radio was terrible compared to FO3, the songs were 90% forgettable, 10% infuriatingly catchy. The relatively colourful visual style didn't work for me either, I preferred Fallout's greys. greens and browns. I could go on and on...

Far Cry 2.


Oh god this, I keep trying to get into it but I just get annoyed at having to fire at an enemy for half an hour before they die
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Charity Hughes
 
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Post » Sat May 14, 2011 12:51 am

As I read through more posts in this thread I want to add a few games. Far Cry 2 was so boring and bland, the respawning enemies didn't help at all, it made me just not want to play it at all. I did finish it however but it was not a good experience.

Oblivion and Fallout 3 were other huge let downs to me. I was used to Morrowind and greatly enjoyed it and lost so much time playing it, then alot got simplified with Oblivion it just didn't appeal as much to me. That isn't to say I did not play it, I did, but not as much as Morrowind nor was I as interested in it.

As for Fallout 3 the overall setting was nowhere near as appealing to me as the fantasy settings of Morrowind and Oblivion. I also got very frustrated when I got levelled up and then ran into Super Mutant Overlords around every corner in almost each building. The Albino Radscorpions were on the same level as well, waste all my ammo and health on one fight just to turn a corner and get into a repeat.
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krystal sowten
 
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Post » Fri May 13, 2011 1:44 pm

Oh god this, I keep trying to get into it but I just get annoyed at having to fire at an enemy for half an hour before they die


I forgot to mention Far Cry 2. It looks great, sounds great, but I personally found some of the game design elements ruined it for me, eg. fast respawning guards at checkpoints, vehicles constantly overheating, bullet sponge enemies who can somehow see me hiding in tall grass in the dark from 100 metres away, and a character who has malaria and has to keep buying medicine for it. What twisted game designer thought the malaria thing would be 'fun'?
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Sammi Jones
 
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Post » Fri May 13, 2011 9:04 pm

Alone in the Dark (360)-This game was so over hyped at Gamestop that after I bought it and played it a few things bothered me.
1: Controls-This is the most importaint thing in any game, if a game has bad crontrols (this game had really bad controls) it's unplayable.
2: Camera-This was the most annyoing thing in the game, when I did battles I wanted to be in 1st person but the camera keep forcing me in 3rd person.
3: Health Recovery Items-I can see ther're trying to go for more of a realistic feel but even Resident Evil has health items in easy to find places, AITD felt the need to hid these in hard to reach locations.
4: Battles- I didn't like having to drag a defeated foe to a fire inorder to finish it off.

Dark Messiah of Might and Magic (360)- Another over hyped game. It was an ok game but it wasn't as open as Oblivion was. I did like it some what but it would have been better to rent it instead of buying it.

Turok Eveloution-One time use of the Nuke Weapon.
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louise hamilton
 
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Post » Fri May 13, 2011 5:11 pm

FO3

Incredible how marketing dept can waste a game...
Graphic: amazing
Sounds: amazing
Story: this is where it starts to lack... So many incoherencies.
Gameplay: a catastrophe which removes all interest in the game. Good to relax at the end of a hard day, but there is no feeling of immersion. How can you go out of a fallout shelter and 30 days later be the king of the wasteland ? The game doesn't emphasize enough stealth, hiding, living like a rat that a small kid from shelter will need to do in the wasteland. You have the feeling of a rushed game by marketing dept, rebuilt/pushed to please the FPS clients which are (by far) more numerous than RPG amateurs.

Results: a big disappointment after the first 3 h in the wasteland.

And don't come with the story "push the level to very hard". This is the worst insult for a game designer, using level to make a game interesting. It shows an epic fail.
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Robert Jr
 
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Post » Fri May 13, 2011 2:02 pm

Yeah's he's spot on. I actually still liked Fable 3, but only for the visuals and the humour.
Agreed. Gameplay is terrible, but its one of the only bright, colourful games I have seen, get bored of the usual "realistic" colours.


The whole idea of Caesar's Legion is just stupid - I would have thought it was cool if they were just a little faction in a town somewhere, but I just can't take them seriously as one of the two biggest factions. Maybe they're explained more in the first two games, but it just seem ridiculous to me that there's this huge group that for some reason decides to pretend to be romans. Apart from Vegas itself it didn't seem like there were any functioning communities in the vein of Megaton, Rivet City and to a lesser extent Tenpenny Tower. The whole game lacked the retro-futuristic feel that FO3 had. The radio was terrible compared to FO3, the songs were 90% forgettable, 10% infuriatingly catchy. The relatively colourful visual style didn't work for me either, I preferred Fallout's greys. greens and browns. I could go on and on...
Caeser was a follower, is assmed he read about the Romans, and hey all throught he was "different" it isnt hard to belive that when he was kidnapped by the blackfoots, he just used the only tactics he knew o help them. And those were tactics the romans used, tribes arent well organized and trained, so its easy enough to belive why the legion grew, especially by destroying a tribes identity, and assimilating them. The leggion can take the ncr because they have superior numbers, training and use gorilla warefare. Vegas has several ranches and farms, people grew thier food, they had clean water. Vegas made sense. Fallout 3 they built a town around a bomb (who the [censored] dose that ?) then they dont grow anything, water is still iraddiated (it shouldnt be) then you have the worst parts. Andale and that town with lucy wests brother, that woman who makes "cookies" and givesyou tin cans. The issue, is they are traumatized and in a pre war world of thier own, despite the fact they would never have know what pre war life was like. And little lamplight, god, really why ? Fallout 3 had so many more problems than new vegas.

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Kelsey Anna Farley
 
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Post » Fri May 13, 2011 3:17 pm

Well when i first got my 360, so many people(Ok only like 2) told me, oh yeah Assassins creed is great, you won't regret it!
The next week I sold it.

And then there was Modern Warfare 2. I went into that expecting it to be better than Modern Warfare 1, oh was that a bad idea. I don't hate it, but it was still quite the disappointment.
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Valerie Marie
 
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Post » Fri May 13, 2011 4:15 pm

a character who has malaria and has to keep buying medicine for it. What twisted game designer thought the malaria thing would be 'fun'?

I consider it a lesson in how immersion can go too far *glares at Skyrim forum*
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Nany Smith
 
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Post » Fri May 13, 2011 8:33 pm

Backbreaker. It was a great idea and there are moments of greatness, but they really need to focus on making Backbreaker 2 playable. Too many glitches and too many gameplay issues for me to continue playing it.
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Esther Fernandez
 
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Post » Fri May 13, 2011 11:32 pm

Hitman 2 had way too many boring levels. 47 should take out a target in a hotel, resturant or any other civilian location without anyone notice, not fight tech ninjas out in some snowy landscape in the middle of nowhere. Way too many "military" levels in that game.

I too was disappointed with this game. The first one was innovative for the time.
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Olga Xx
 
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Post » Fri May 13, 2011 12:09 pm

How could I forget MW2.Loved the Spec OPs mission but there was nothing else redeeming about it.
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Marine Arrègle
 
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Post » Fri May 13, 2011 3:04 pm

Is that why you joined the forums too? For the classic 1990 Terminator game? I actually joined for Gridiron. I think they need to get back to their roots as a hockey game developer.


I always thought Beth should return even more to their roots and do a sequel to their Where's Waldo game. As long as it doesn't have quest markers.
It's open world too and the engine could have hundreds of Radiant AI NPCs/Critters. Think of the possibilities! :D


Empire: Total War disappointed me. It's a great game, but not as great as I expected it. There's a lot of silly AI decisions on the campaign map. Such as being attacked by the Spanish and the Netherlands in the American Campaign. Those two factions have only a handful of territories like me, and they're both at war against the English. So why, in all possible AI decisions which should be influenced by some historical background since it's an historical campaign, would they decide to jump on me? :P
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dell
 
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Post » Fri May 13, 2011 7:15 pm

I haven't played the game yet, but i'm already severely disappointed with the new Devil May Cry game.

1. Emo Dante - WHY FOR THE LOVE OF ALL THINGS HOLY DID CAPCOM ALLOW THIS TO HAPPEN?!?! I am seriously annoyed by his new look plus the fact that he smokes adding to the overall "emo" effect. If this is an attempt at a reboot it is really in the wrong direction imho. The little trailer I saw was cool, but i'm just so disheartened by Dante's new look that it overrides my "want" to play this game.

2. Why did they start this off in some insane asylum/prison? I mean it just really makes no sense to go this route.

This will be a big disappointment for me and I won't be buying it even if the whole world tells me it is a 5 out of 5, 10 out of ten, max stars out of stars, etc... .
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Cccurly
 
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Post » Fri May 13, 2011 8:01 pm

Honestly can't believe some people prefer FO3 over FO:NV. In terms of being a sandbox game, yeah, that's true, FO3 wins in that department. In terms of being an RPG, FO:NV walks all over FO3. After I finished the game I had to admit that New Vegas would have to be included in my top 10 RPGs of all time, alongside Arcanum, Fallout 1 and Fallout 2.
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Nathan Hunter
 
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Post » Fri May 13, 2011 9:00 pm

Honestly can't believe some people prefer FO3 over FO:NV. In terms of being a sandbox game, yeah, that's true, FO3 wins in that department. In terms of being an RPG, FO:NV walks all over FO3. After I finished the game I had to admit that New Vegas would have to be included in my top 10 RPGs of all time, alongside Arcanum, Fallout 1 and Fallout 2.

I do think the rpg mechanics of Vegas were better, I just didn't like the setting
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Arnold Wet
 
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Post » Fri May 13, 2011 5:32 pm

Honestly can't believe some people prefer FO3 over FO:NV. In terms of being a sandbox game, yeah, that's true, FO3 wins in that department. In terms of being an RPG, FO:NV walks all over FO3. After I finished the game I had to admit that New Vegas would have to be included in my top 10 RPGs of all time, alongside Arcanum, Fallout 1 and Fallout 2.

I suppose it's between what people were expecting. FO1 and 2 were RPG's, not sandbox games, and then Bethesda got the rights and made it a sandbox game, annoying many fans of the first two. Then NV was made and was more of an RPG, annoying fans of 3.
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Sarah Knight
 
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Post » Fri May 13, 2011 1:15 pm

Clocked in 147 hours and just stopped playing.

wow only 147 hours of gametime!
what a rip off, you should so get your money back for the lack of content that was there!

/end sarcasm

With out a doubt, crysis 2.
i have been amped for it for ages it seems. i went to my friends house and he had the MP demo on xbox.
Totally put off by the fact that multiplayer is basically CoD with nano suits.
Seriously, default armour mode is Speed+strength?!? WHAT THE FRAG IS THAT B.S!
As soon as you get into a gun fight its just auto turn to armour mode and spam with what ever gun you have on at the time.

I was really hoping for somthing unique of the Crysis 2 MP, but its just more of the same.
utterly disappointed.
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stevie trent
 
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Post » Fri May 13, 2011 8:08 pm

Force unleashed
/thread
Bad story, meh fighting and little to none replayability .
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K J S
 
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Post » Sat May 14, 2011 1:10 am

wow only 147 hours of gametime!
what a rip off, you should so get your money back for the lack of content that was there!

I am approaching 2,000 on Oblivion.FO3 is around 700 and probaly reach 1000.FNV is around 300 and might end around 700.So still one of my favorites but it was a little to recycled for my tastes.
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Mason Nevitt
 
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Post » Fri May 13, 2011 11:39 pm

wow only 147 hours of gametime!
what a rip off, you should so get your money back for the lack of content that was there!

I am approaching 2,000 on Oblivion.FO3 is around 700 and probaly reach 1000.FNV is around 300 and might end around 700.So still one of my favorites but it was a little to recycled for my tastes.
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Julie Ann
 
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