Between different race, class, skill, game play I wish it was more like 100 wishes.
So if I am granted only one wish then my wish will be
Make some aspect of the game play challenging/random so that when I accomplish certain quest, or craft my X boots, or kill boss Y, or catch Z fish, I feel a little special about my e-achievement. Unlike recent MMORPGs, I want some hard content and challenges, so that the experience is not cheapened.
One Example: I love the feeling of 'life is like a box of chocolate', you never know what loot will drop from this boss/event
Instead of You will surely get Token X from this kill. After Y number of kill you will get you gear for sure.
{FYI I ran Molten Core over 35+ times and was not fortunate to see Talisman of Ephemeral Power drop for my mage. Even if it droped DKP drama would have consumed everyone
which is another story. I was mad and furious but at least I will credit Blizzard to make a game that took me through such emotional roller coaster. Recent MMOs simplified everything so much (*cough* GW2) that the game appeal to a border base, but soon most of the player feels unchallenged/indifferent and migrates to another game after few months.}
