Many of us never had no doubt, now perhaps the doomsayers will shut the hell up or move on.
The concerns of the so-called doomsayers is legitimate. The MMO industry has had its nose up Blizzard's backside for years now and no effort to do anything but imitate WoW has stagnated MMO growth. Imitation is the highest form of flattery. Well, I for one would rather see developers stop trying to flatter Blizzard by doing everything they have done, and start trying to FLATTEN them by going a different direction. This does not mean abandon mechanics that are condusive to strong MMO community building. It just means taking the games themselves down a different raod, if not blazing a new trail completely. Innovation = progression. Imitation = stagnation. It doesn't get any simpler than that.
The real problem is that WoW has grown over the years to include so much content and gameplay diversity that no MMO launching today that follows the WoW model can hope to include enough content and gameplay diversity to compare, unless they went into development when WoW launched. The key to truly competing with WoW is to do something that Blizzard isn't doing, even though they have the money and manpower to do so. I say that would be a monthly quest series. This is what Funcom is doing with The Secret World. And if they KEEP doing it, it will be that game's saving grace, even though it launched with far less systemic innovation and content than the current leading contender in the MMO arena.
Systemic innovation + regular content delivery to keep the players engaged in gameplay is the answer.