As you can probably see, my goal was a stealthy fighter, who can handle a bow and prefers light stuff. Nevertheless, there are some things in this game I can't explain myself and found no answers elewhere.
Stealth
As we all know, we can increase smithing far over 100 by using pots, enchantments etc. to obtain better results, when we upgrade our stuff. Would it make sense to wear items which increase stealth by a certain percantage and / or wear armour which gives bonusses like "muffled", when stealth is maxed at 100 and the same perk already taken?
I ask, because some mobs seem to have a godlike perception. Whatever I do, they turn around literally in the last fragment of the second I start my backstab, see me ("full eye") and thus, my sneak attack failed, while others don't take notice of my presence even in broad daylight when I'm just under their noses.
Then there is the perk "shadow warrior". As far as I could see, it may work against very low level mobs. Normally, when I crouch, I see the "black cloud", the enemy says something like "where are you" but in the next moment I seem to be fully visible again. It's not even a second before they continue attacking. Do I use the skill in a wrong way?
Shouts
I often read that "unrelented force" drives the mobs over cliffs, cross the room and so on. In my case they are just a bit shocked, but recover in the next second to countinue attacking me. I have all three words for the shout, I use it on enemies directly in front of me. What do I miss?
"Disarming" - I have two words until now and disarmed TWO enemies, some very low level bandits. Anyone else is "too powerful". Strange, because for the shout "ice form" there seems not to be something like a level cap. Even giants fall frozen, although I have, too, only two words until now. Is "disarm" simply unbalanced or bugged?
"Races"
Just to see if there is a difference I started a Nord, who fights mainly head on, without bow and stealth. She is level 11 now, uses unentchanted "superior" steel sword & shield, wears a "superior" leather armour, no helm. I am amazed, how well she does. Almost every fight ends with a special cutscene ("death blow?"). My elf was skilled vaguely in the same way at this level, equipped with elven / glass stuff and had major problems to endure melee fights and mostly died, when there were more than one enemy at the same time. Are there "hidden" inherent abilities which give the races certain advantages (I don't mean the starting bonusses)?
Thanks in advance for replies and opinions




).