The intention of this thread is help people compare settings to try and see if it looks as good / better / worse on their computer. While there are pictures here with HD texture mods, it's not the intention of this thread to be a debate about them (they're included because the tweaks enhance them more than vanilla textures).
There are 4 different scenes used: Steel-Plate Lydia outside Whiterun (Default), Inside Dragonsreach, Pond near Whiterun (Water 1), Stream near Whiterun (Water 2 / 3)
These are all at my native resolution of 2560x1600 at near-bit-perfect PNGs, so you should be able to tell the difference. You can find all of these screenshots in their original bitmap format here, all 268MB of them: http://www.matts-hosting.com/~gennmx/skyrim/screenshots/SkyrimLosslessScreenshots1600p.zip
Note: If you want to see a lot of the screenshots quicker, just download the bitmap pack.
http://imgur.com/Plpfs -- NoAA, NoAF (PNG: http://www.matts-hosting.com/~gennmx/skyrim/screenshots/ScreenShot_NoAA_NoAF_NoTextureMods.png )
http://imgur.com/Jm9Ho -- 4xMSAA, 16xAF (PNG: http://www.matts-hosting.com/~gennmx/skyrim/screenshots/ScreenShot_4xMSAA_16xAF_NoTextureMods.png )
http://imgur.com/KmX3O -- FXAA, 16xAF (PNG: http://www.matts-hosting.com/~gennmx/skyrim/screenshots/ScreenShot_FXAA_16xAF_NoTextureMods.png )
http://imgur.com/B3DQJ -- SMAA, 16xAF (PNG: http://www.matts-hosting.com/~gennmx/skyrim/screenshots/Screenshot_SMAA_16xAF_NoTextureMods.png )
With HD Texture Mods
http://imgur.com/CV3dC -- NoAA, NoAF, HD Texture Mods (PNG: http://www.matts-hosting.com/~gennmx/skyrim/screenshots/ScreenShot_NoAA_NoAF.png )
http://imgur.com/CV3dC -- NoAA, 16xAF, HD Texture Mods (PNG: http://www.matts-hosting.com/~gennmx/skyrim/screenshots/ScreenShot_NoAA_16xAF.png )
http://imgur.com/7IVfX -- 2xMSAA, 8xAF, HD Texture Mods (PNG: http://www.matts-hosting.com/~gennmx/skyrim/screenshots/ScreenShot_2xMSAA_8xAF.png )
http://imgur.com/nyPer -- 4xMSAA, 16xAF, HD Texture Mods
http://imgur.com/zxGud -- 6xMSAA, 16xAF, HD Texture Mods (PNG: http://www.matts-hosting.com/~gennmx/skyrim/screenshots/ScreenShot_6xMSAA_16xAF.png )
http://imgur.com/B5OwZ -- FXAA, 16xAF, HD Texture Mods (PNG: http://www.matts-hosting.com/~gennmx/skyrim/screenshots/ScreenShot_FXAA_Only_16xAF.png )
http://imgur.com/4tFYT -- SMAA, 16xAF, HD Texture Mods (PNG: http://www.matts-hosting.com/~gennmx/skyrim/screenshots/Screenshot_SMAA_16xAF.png )
With 8x Super-Sampling (Sparse Grid) AA Transparency
http://imgur.com/I2bCh -- FXAA, 16xAF, HD Texture Mods, 8xSSSGAAT (PNG: http://www.matts-hosting.com/~gennmx/skyrim/screenshots/ScreenShot_FXAA_8xSSSGAAT_16xAF.png )
http://imgur.com/rVvZi -- SMAA, 16xAF, HD Texture Mods, 8xSSSGAAT (PNG: http://www.matts-hosting.com/~gennmx/skyrim/screenshots/Screenshot_SMAA_8xSSSGAT_16xAF.png )
All Nvidia Inspector Tweaks on 290.36
- Antialiasing - Gamma Correction: On
- Antialiasing - Transparency Supersampling: 8x Sparse Grid Supersampling
- Texture Negative LOD Bias: Clamp
- Texture filtering - Quality: High Quality
- Anisotropic filtering mode: User-defined / Off
- Anisotropic filtering setting: 16x
- Ambient Occulusion setting: Quality
- Ambient Occulusion usage: Enabled
http://imgur.com/7qj9D -- SMAA, HD Texture Mods, All Nvidia Tweaks (PNG: http://www.matts-hosting.com/~gennmx/skyrim/screenshots/Screenshot_SMAA_AllTweaks.png )
Realistic Water Texture Screenshots (Albums)
http://imgur.com/a/sVpcr#0 -- FXAA, RWT HD Mod, All Nvidia Tweaks (3 screenshots) (PNG: http://www.matts-hosting.com/~gennmx/skyrim/screenshots/water/fxaa )
http://imgur.com/a/PLX5g#0 -- SMAA, RWT HD Mod, All Nvidia Tweaks (2 screenshots) (PNG: http://www.matts-hosting.com/~gennmx/skyrim/screenshots/water/smaa )
Screenshots inside Dragonsreach
http://imgur.com/5bZbf -- FXAA, HD Texture Mods, All Nvidia Tweaks (Dragonsreach) (PNG: http://www.matts-hosting.com/~gennmx/skyrim/screenshots/ScreenShot_FXAA_AllTweaks_Dragonsreach.png )
http://imgur.com/xwAWv -- SMAA, HD Texture Mods, All Nvidia Tweaks (Dragonsreach) (PNG: http://www.matts-hosting.com/~gennmx/skyrim/screenshots/Screenshot_SMAA_AllTweaks_Dragonsreach.png )
FXAA Post-Processing Preset: Realistic Colors and Realistic Nights (Album)
- FXAA with All Nvidia Tweaks, HD Texture Mods
- Includes Adaptive HDR
- 4 screenshots (default, Dragonsreach, Water 1, Water 2)
PNGs: http://www.matts-hosting.com/~gennmx/skyrim/screenshots/rcrn
Skyrim Enhanced Shaders (HDR Edition) (Album)
- SMAA with All Nvidia Tweaks, HD Texture Mods
- Includes Adaptive HDR
- 4 screenshots (default, Dragonsreach, Water 1, Water 2)
PNGs: http://www.matts-hosting.com/~gennmx/skyrim/screenshots/seshdr
My Skyrim.ini:
Spoiler
[General]
sLanguage=ENGLISH
uGridsToLoad=7
uExterior Cell Buffer=72
iPreloadSizeLimit=268435456
fEncumberedReminderTimer=60.0000
[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
bAllowScreenshot=1
fDefault1stPersonFOV=75.0000
fDefaultWorldFOV=90.0000
fDefaultFOV=65.0000
fNear1stPersonDistance=0.0000
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
iMaxGrassTypesPerTexure=2
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Textures.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - Voicesixtra.bsa
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=1
bEnableTrace=0
bLoadDebugInformation=1
;iMinMemoryPageSize=100000
;iMaxMemoryPageSize=5000000
;iMaxAllocatedMemoryBytes=3221225472
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
[Actor]
fVisibleNavmeshMoveDist=12288.0000
[Controls]
;fMouseHeadingYScale=0.0200
;fMouseHeadingXScale=0.0200
[Camera]
fOverShoulderCombatAddY=0.0000
fOverShoulderCombatPosY=100.0000
fOverShoulderCombatPosZ=-2.0000
fOverShoulderCombatPosX=42.0000
fOverShoulderPosY=100.0000
fOverShoulderPosZ=-2.0000
fOverShoulderPosX=42.0000
fHorseMaxUpwardPitch=45.0000
fHorseMaxAngleBeforeTurn=25.0000
fOverShoulderHorseAddY=-175.0000
fOverShoulderHorsePosZ=80.0000
fOverShoulderHorsePosX=42.0000
[General]
sLanguage=ENGLISH
uGridsToLoad=7
uExterior Cell Buffer=72
iPreloadSizeLimit=268435456
fEncumberedReminderTimer=60.0000
[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
bAllowScreenshot=1
fDefault1stPersonFOV=75.0000
fDefaultWorldFOV=90.0000
fDefaultFOV=65.0000
fNear1stPersonDistance=0.0000
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
iMaxGrassTypesPerTexure=2
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Textures.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - Voicesixtra.bsa
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=1
bEnableTrace=0
bLoadDebugInformation=1
;iMinMemoryPageSize=100000
;iMaxMemoryPageSize=5000000
;iMaxAllocatedMemoryBytes=3221225472
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
[Actor]
fVisibleNavmeshMoveDist=12288.0000
[Controls]
;fMouseHeadingYScale=0.0200
;fMouseHeadingXScale=0.0200
[Camera]
fOverShoulderCombatAddY=0.0000
fOverShoulderCombatPosY=100.0000
fOverShoulderCombatPosZ=-2.0000
fOverShoulderCombatPosX=42.0000
fOverShoulderPosY=100.0000
fOverShoulderPosZ=-2.0000
fOverShoulderPosX=42.0000
fHorseMaxUpwardPitch=45.0000
fHorseMaxAngleBeforeTurn=25.0000
fOverShoulderHorseAddY=-175.0000
fOverShoulderHorsePosZ=80.0000
fOverShoulderHorsePosX=42.0000
My Skyrimprefs.ini:
Spoiler
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=1
[Imagespace]
;bDoDepthOfField=0
;iRadialBlurLevel=0
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
bAllow30Shaders=1
;iBlurDeferredShadowMask=3
;iBlurDeferredShadowMask=15
iBlurDeferredShadowMask=7
fInteriorShadowDistance=3000.0000
;fShadowDistance=8000.0000
fShadowDistance=4000.0000
;iShadowMapResolutionSecondary=4096
;iShadowMapResolutionPrimary=4096
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=16
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=10000000.0000
fGamma=1.0400
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=1000.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=1
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=1600
iSize W=2560
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=74
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=0
sD3DDevice="NVIDIA GeForce GTX 470"
bFXAAEnabled=1
iShadowMapResolution=4096
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=0
iShadowFilter=4
bTransparencyMultisampling=0
bDrawShadows=1
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=0
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=4
[Interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
bShowCompass=1
fMouseCursorSpeed=1.0000
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0240
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=0
bMouseAcceleration=0
[Particles]
iMaxDesired=750
[SaveGame]
fAutosaveEveryXMins=5.0000
[AudioMenu]
fAudioMasterVolume=0.9500
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=0
[BlurShaderHDR]
bDoHighDynamicRange=1
[BlurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=1024
iWaterReflectWidth=1024
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
bUseWaterReflectionBlur=1
bReflectExplosions=1
iWaterBlurAmount=4
bAutoWaterSilhouetteReflections=0
bForceHighDetailReflections=1
bUseWaterHiRes=1
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=1
[Imagespace]
;bDoDepthOfField=0
;iRadialBlurLevel=0
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
bAllow30Shaders=1
;iBlurDeferredShadowMask=3
;iBlurDeferredShadowMask=15
iBlurDeferredShadowMask=7
fInteriorShadowDistance=3000.0000
;fShadowDistance=8000.0000
fShadowDistance=4000.0000
;iShadowMapResolutionSecondary=4096
;iShadowMapResolutionPrimary=4096
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=16
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=10000000.0000
fGamma=1.0400
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=1000.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=1
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=1600
iSize W=2560
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=74
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=0
sD3DDevice="NVIDIA GeForce GTX 470"
bFXAAEnabled=1
iShadowMapResolution=4096
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=0
iShadowFilter=4
bTransparencyMultisampling=0
bDrawShadows=1
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=0
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=4
[Interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
bShowCompass=1
fMouseCursorSpeed=1.0000
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0240
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=0
bMouseAcceleration=0
[Particles]
iMaxDesired=750
[SaveGame]
fAutosaveEveryXMins=5.0000
[AudioMenu]
fAudioMasterVolume=0.9500
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=0
[BlurShaderHDR]
bDoHighDynamicRange=1
[BlurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=1024
iWaterReflectWidth=1024
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
bUseWaterReflectionBlur=1
bReflectExplosions=1
iWaterBlurAmount=4
bAutoWaterSilhouetteReflections=0
bForceHighDetailReflections=1
bUseWaterHiRes=1
Here's my basic computer specs:
Windows 7 Ultimate 64-bit SP1
Intel Core i7 920 @ 3.5GHz
12GB 1333MHz DDR3 RAM (8-8-8-24-41-1T)
Two Nvidia GTX 470 Overlocked in SLI (using 290.36 drivers)
Gateway XHD3000 30" 2560x1600 S-PVA LCD Monitor
30GB OCZ Vertex 2 for boot + all Skyrim files (except BSAs, which are on a RAID0 of VelicoRaptors)
Running SuperCache
Finally, I leave you with the haunting beauty of a fully tweaked Skyrim: http://cloud.steampowered.com/ugc/614970002250813012/3C47769625D33DA3EF70EC0DBFA53CADCF8F5BAA/
Edit: Formatting/syntax, added computer spec per request. Converted all the bitmaps to PNGs instead of JPEGs. No idea if my web server will be able to handle the load of 7MB+ PNG requests.


