Perhaps that number includes multiple characters? RPGs are meant to be played multiple times so that one can make a new character build and see how the game unfolds differently so it would make sense a number make include the time it takes you to play with a different character.
This is the most backwards, upside down and inside out excuse for developer over-sight that I have ever seen.
You're saying that when Todd claimed that there would be 300+ hours of content, that he meant "Oh, because you'll all be playing on different characters!" I think not.
Another thing, RPGs have never inherently been about playing multiple players. Typically, it's quite the opposite. We all have a main character to focus on, and some of us have side characters.


