» Wed Jun 20, 2012 3:52 am
Its odd that Oblivion had such efforts thrown at getting nifs etc to work and exporters/importers whereas Skyrim seems to have stagnated. I think this is one major consquence of a delayed released of the CK, quite some interest dried up and people have drifted elsewhere. Collision is a massive issue, without it models are pointless. I would love to start prepping my Mesogea stuff for Skyrim, and a lot of that I am happy for people to use as resources anyway, but at present I am stuck and the workaround needed for both a simple static and collision makes a minor task in Oblivion a chore for Skyrim that I havent the time to do with the current state of the tools.
I sincerely hope that the export/import max and blender tools and nifskope are being worked on. I am clueless at these so wouldnt know where to start, but I would certainly be willing to donate to those who can and are willing and I think its something the community could actually get involved in. The donation of £1 or a dollar for a good third party tool is paltry but would be welcomed by those investing their time and effort to making the tools.